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-rw-r--r--lib/CodeGen/TargetInfo.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/lib/CodeGen/TargetInfo.cpp b/lib/CodeGen/TargetInfo.cpp
index 34a6d37726..f1da3c3903 100644
--- a/lib/CodeGen/TargetInfo.cpp
+++ b/lib/CodeGen/TargetInfo.cpp
@@ -2272,6 +2272,17 @@ ABIArgInfo ARMABIInfo::classifyArgumentType(QualType Ty) const {
if (isRecordWithNonTrivialDestructorOrCopyConstructor(Ty))
return ABIArgInfo::getIndirect(0, /*ByVal=*/false);
+ // NEON vectors are implemented as (theoretically) opaque structures wrapping
+ // the underlying vector type. We trust the backend to pass the underlying
+ // vectors appropriately, so we can unwrap the structs which generally will
+ // lead to much cleaner IR.
+ if (const Type *SeltTy = isSingleElementStruct(Ty, getContext())) {
+ if (SeltTy->isVectorType())
+ return ABIArgInfo::getDirect(CGT.ConvertType(QualType(SeltTy, 0)));
+ }
+
+ // Otherwise, pass by coercing to a structure of the appropriate size.
+ //
// FIXME: This is kind of nasty... but there isn't much choice because the ARM
// backend doesn't support byval.
// FIXME: This doesn't handle alignment > 64 bits.