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-rw-r--r--lib/CodeGen/CGExpr.cpp170
1 files changed, 88 insertions, 82 deletions
diff --git a/lib/CodeGen/CGExpr.cpp b/lib/CodeGen/CGExpr.cpp
index 3a224ce1b4..6a35335c8f 100644
--- a/lib/CodeGen/CGExpr.cpp
+++ b/lib/CodeGen/CGExpr.cpp
@@ -600,6 +600,21 @@ RValue CodeGenFunction::EmitLoadOfLValue(LValue LV, QualType ExprType) {
return EmitLoadOfKVCRefLValue(LV, ExprType);
}
+static llvm::Value *getBitFieldAddr(LValue LV, CGBuilderTy &Builder) {
+ const CGBitFieldInfo &Info = LV.getBitFieldInfo();
+
+ llvm::Value *BaseValue = LV.getBitFieldBaseAddr();
+ const llvm::PointerType *BaseTy =
+ cast<llvm::PointerType>(BaseValue->getType());
+
+ // Cast to the type of the access we will perform.
+ llvm::Value *V = Builder.CreateBitCast(
+ BaseValue, llvm::PointerType::get(Info.FieldTy, BaseTy->getAddressSpace()));
+
+ // Offset by the access index.
+ return Builder.CreateConstGEP1_32(V, Info.FieldNo);
+}
+
RValue CodeGenFunction::EmitLoadOfBitfieldLValue(LValue LV,
QualType ExprType) {
const CGBitFieldInfo &Info = LV.getBitFieldInfo();
@@ -641,7 +656,7 @@ RValue CodeGenFunction::EmitLoadOfBitfieldLValue(LValue LV,
// Shift out unused low bits and mask out unused high bits.
llvm::Value *Val = Load;
if (AI.FieldBitStart)
- Val = Builder.CreateLShr(Load, AI.FieldBitStart);
+ Val = Builder.CreateAShr(Load, AI.FieldBitStart);
Val = Builder.CreateAnd(Val, llvm::APInt::getLowBitsSet(AI.AccessWidth,
AI.TargetBitWidth),
"bf.clear");
@@ -663,7 +678,7 @@ RValue CodeGenFunction::EmitLoadOfBitfieldLValue(LValue LV,
// FIXME: This can easily be folded into the load of the high bits, which
// could also eliminate the mask of high bits in some situations.
if (Info.isSigned()) {
- unsigned ExtraBits = ResSizeInBits - Info.getSize();
+ unsigned ExtraBits = ResSizeInBits - Info.Size;
if (ExtraBits)
Res = Builder.CreateAShr(Builder.CreateShl(Res, ExtraBits),
ExtraBits, "bf.val.sext");
@@ -790,97 +805,88 @@ void CodeGenFunction::EmitStoreThroughBitfieldLValue(RValue Src, LValue Dst,
QualType Ty,
llvm::Value **Result) {
const CGBitFieldInfo &Info = Dst.getBitFieldInfo();
+ unsigned StartBit = Info.Start;
+ unsigned BitfieldSize = Info.Size;
+ llvm::Value *Ptr = getBitFieldAddr(Dst, Builder);
- // Get the output type.
- const llvm::Type *ResLTy = ConvertType(Ty);
- unsigned ResSizeInBits = CGM.getTargetData().getTypeSizeInBits(ResLTy);
+ const llvm::Type *EltTy =
+ cast<llvm::PointerType>(Ptr->getType())->getElementType();
+ unsigned EltTySize = CGM.getTargetData().getTypeSizeInBits(EltTy);
- // Get the source value, truncated to the width of the bit-field.
+ // Get the new value, cast to the appropriate type and masked to exactly the
+ // size of the bit-field.
llvm::Value *SrcVal = Src.getScalarVal();
- SrcVal = Builder.CreateAnd(SrcVal, llvm::APInt::getLowBitsSet(ResSizeInBits,
- Info.getSize()),
- "bf.value");
+ llvm::Value *NewVal = Builder.CreateIntCast(SrcVal, EltTy, false, "tmp");
+ llvm::Constant *Mask = llvm::ConstantInt::get(VMContext,
+ llvm::APInt::getLowBitsSet(EltTySize, BitfieldSize));
+ NewVal = Builder.CreateAnd(NewVal, Mask, "bf.value");
// Return the new value of the bit-field, if requested.
if (Result) {
// Cast back to the proper type for result.
- const llvm::Type *SrcTy = Src.getScalarVal()->getType();
- llvm::Value *ReloadVal = Builder.CreateIntCast(SrcVal, SrcTy, false,
- "bf.reload.val");
+ const llvm::Type *SrcTy = SrcVal->getType();
+ llvm::Value *SrcTrunc = Builder.CreateIntCast(NewVal, SrcTy, false,
+ "bf.reload.val");
// Sign extend if necessary.
- if (Info.isSigned()) {
- unsigned ExtraBits = ResSizeInBits - Info.getSize();
- if (ExtraBits)
- ReloadVal = Builder.CreateAShr(Builder.CreateShl(ReloadVal, ExtraBits),
- ExtraBits, "bf.reload.sext");
- }
-
- *Result = ReloadVal;
- }
-
- // Iterate over the components, writing each piece to memory.
- for (unsigned i = 0, e = Info.getNumComponents(); i != e; ++i) {
- const CGBitFieldInfo::AccessInfo &AI = Info.getComponent(i);
-
- // Get the field pointer.
- llvm::Value *Ptr = Dst.getBitFieldBaseAddr();
-
- // Only offset by the field index if used, so that incoming values are not
- // required to be structures.
- if (AI.FieldIndex)
- Ptr = Builder.CreateStructGEP(Ptr, AI.FieldIndex, "bf.field");
-
- // Offset by the byte offset, if used.
- if (AI.FieldByteOffset) {
- const llvm::Type *i8PTy = llvm::Type::getInt8PtrTy(VMContext);
- Ptr = Builder.CreateBitCast(Ptr, i8PTy);
- Ptr = Builder.CreateConstGEP1_32(Ptr, AI.FieldByteOffset,"bf.field.offs");
+ if (Info.IsSigned) {
+ unsigned SrcTySize = CGM.getTargetData().getTypeSizeInBits(SrcTy);
+ llvm::Value *ExtraBits = llvm::ConstantInt::get(SrcTy,
+ SrcTySize - BitfieldSize);
+ SrcTrunc = Builder.CreateAShr(Builder.CreateShl(SrcTrunc, ExtraBits),
+ ExtraBits, "bf.reload.sext");
}
- // Cast to the access type.
- const llvm::Type *PTy = llvm::Type::getIntNPtrTy(VMContext, AI.AccessWidth,
- Ty.getAddressSpace());
- Ptr = Builder.CreateBitCast(Ptr, PTy);
-
- // Extract the piece of the bit-field value to write in this access, shifted
- // and masked for placement into memory.
- llvm::Value *Val = SrcVal;
- if (AI.TargetBitOffset)
- Val = Builder.CreateLShr(Val, AI.TargetBitOffset);
- Val = Builder.CreateAnd(Val, llvm::APInt::getLowBitsSet(ResSizeInBits,
- AI.TargetBitWidth));
- if (AI.FieldBitStart)
- Val = Builder.CreateShl(Val, AI.FieldBitStart);
-
- // Extend or truncate to the access size.
- const llvm::Type *AccessLTy =
- llvm::Type::getIntNTy(VMContext, AI.AccessWidth);
- if (ResSizeInBits < AI.AccessWidth)
- Val = Builder.CreateZExt(Val, AccessLTy);
- else if (ResSizeInBits > AI.AccessWidth)
- Val = Builder.CreateTrunc(Val, AccessLTy);
-
- // If necessary, load and OR in bits that are outside of the bit-field.
- if (AI.TargetBitWidth != AI.AccessWidth) {
- llvm::LoadInst *Load = Builder.CreateLoad(Ptr, Dst.isVolatileQualified());
- if (AI.AccessAlignment)
- Load->setAlignment(AI.AccessAlignment);
-
- // Compute the mask for zeroing the bits that are part of the bit-field.
- llvm::APInt InvMask =
- ~llvm::APInt::getBitsSet(AI.AccessWidth, AI.FieldBitStart,
- AI.FieldBitStart + AI.TargetBitWidth);
-
- // Apply the mask and OR in to the value to write.
- Val = Builder.CreateOr(Val, Builder.CreateAnd(Load, InvMask));
- }
-
- // Write the value.
- llvm::StoreInst *Store = Builder.CreateStore(Val, Ptr,
- Dst.isVolatileQualified());
- if (AI.AccessAlignment)
- Store->setAlignment(AI.AccessAlignment);
+ *Result = SrcTrunc;
+ }
+
+ // In some cases the bitfield may straddle two memory locations. Emit the low
+ // part first and check to see if the high needs to be done.
+ unsigned LowBits = std::min(BitfieldSize, EltTySize - StartBit);
+ llvm::Value *LowVal = Builder.CreateLoad(Ptr, Dst.isVolatileQualified(),
+ "bf.prev.low");
+
+ // Compute the mask for zero-ing the low part of this bitfield.
+ llvm::Constant *InvMask =
+ llvm::ConstantInt::get(VMContext,
+ ~llvm::APInt::getBitsSet(EltTySize, StartBit, StartBit + LowBits));
+
+ // Compute the new low part as
+ // LowVal = (LowVal & InvMask) | (NewVal << StartBit),
+ // with the shift of NewVal implicitly stripping the high bits.
+ llvm::Value *NewLowVal =
+ Builder.CreateShl(NewVal, StartBit, "bf.value.lo");
+ LowVal = Builder.CreateAnd(LowVal, InvMask, "bf.prev.lo.cleared");
+ LowVal = Builder.CreateOr(LowVal, NewLowVal, "bf.new.lo");
+
+ // Write back.
+ Builder.CreateStore(LowVal, Ptr, Dst.isVolatileQualified());
+
+ // If the low part doesn't cover the bitfield emit a high part.
+ if (LowBits < BitfieldSize) {
+ unsigned HighBits = BitfieldSize - LowBits;
+ llvm::Value *HighPtr = Builder.CreateGEP(Ptr, llvm::ConstantInt::get(
+ llvm::Type::getInt32Ty(VMContext), 1), "bf.ptr.hi");
+ llvm::Value *HighVal = Builder.CreateLoad(HighPtr,
+ Dst.isVolatileQualified(),
+ "bf.prev.hi");
+
+ // Compute the mask for zero-ing the high part of this bitfield.
+ llvm::Constant *InvMask =
+ llvm::ConstantInt::get(VMContext, ~llvm::APInt::getLowBitsSet(EltTySize,
+ HighBits));
+
+ // Compute the new high part as
+ // HighVal = (HighVal & InvMask) | (NewVal lshr LowBits),
+ // where the high bits of NewVal have already been cleared and the
+ // shift stripping the low bits.
+ llvm::Value *NewHighVal =
+ Builder.CreateLShr(NewVal, LowBits, "bf.value.high");
+ HighVal = Builder.CreateAnd(HighVal, InvMask, "bf.prev.hi.cleared");
+ HighVal = Builder.CreateOr(HighVal, NewHighVal, "bf.new.hi");
+
+ // Write back.
+ Builder.CreateStore(HighVal, HighPtr, Dst.isVolatileQualified());
}
}