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-rw-r--r--lib/CodeGen/CGCall.cpp55
1 files changed, 37 insertions, 18 deletions
diff --git a/lib/CodeGen/CGCall.cpp b/lib/CodeGen/CGCall.cpp
index 283f3610af..051ef08699 100644
--- a/lib/CodeGen/CGCall.cpp
+++ b/lib/CodeGen/CGCall.cpp
@@ -373,18 +373,18 @@ static llvm::Value *CreateCoercedLoad(llvm::Value *SrcPtr,
// FIXME: Use better alignment / avoid requiring aligned load.
Load->setAlignment(1);
return Load;
- } else {
- // Otherwise do coercion through memory. This is stupid, but
- // simple.
- llvm::Value *Tmp = CGF.CreateTempAlloca(Ty);
- llvm::Value *Casted =
- CGF.Builder.CreateBitCast(Tmp, llvm::PointerType::getUnqual(SrcTy));
- llvm::StoreInst *Store =
- CGF.Builder.CreateStore(CGF.Builder.CreateLoad(SrcPtr), Casted);
- // FIXME: Use better alignment / avoid requiring aligned store.
- Store->setAlignment(1);
- return CGF.Builder.CreateLoad(Tmp);
}
+
+ // Otherwise do coercion through memory. This is stupid, but
+ // simple.
+ llvm::Value *Tmp = CGF.CreateTempAlloca(Ty);
+ llvm::Value *Casted =
+ CGF.Builder.CreateBitCast(Tmp, llvm::PointerType::getUnqual(SrcTy));
+ llvm::StoreInst *Store =
+ CGF.Builder.CreateStore(CGF.Builder.CreateLoad(SrcPtr), Casted);
+ // FIXME: Use better alignment / avoid requiring aligned store.
+ Store->setAlignment(1);
+ return CGF.Builder.CreateLoad(Tmp);
}
/// CreateCoercedStore - Create a store to \arg DstPtr from \arg Src,
@@ -798,8 +798,7 @@ void CodeGenFunction::EmitFunctionProlog(const CGFunctionInfo &FI,
assert(AI == Fn->arg_end() && "Argument mismatch!");
}
-void CodeGenFunction::EmitFunctionEpilog(const CGFunctionInfo &FI,
- llvm::Value *ReturnValue) {
+void CodeGenFunction::EmitFunctionEpilog(const CGFunctionInfo &FI) {
// Functions with no result always return void.
if (ReturnValue == 0) {
Builder.CreateRetVoid();
@@ -824,12 +823,32 @@ void CodeGenFunction::EmitFunctionEpilog(const CGFunctionInfo &FI,
break;
case ABIArgInfo::Extend:
- case ABIArgInfo::Direct:
- // The internal return value temp always will have
- // pointer-to-return-type type.
- RV = Builder.CreateLoad(ReturnValue);
+ case ABIArgInfo::Direct: {
+ // The internal return value temp always will have pointer-to-return-type
+ // type, just do a load.
+
+ // If the instruction right before the insertion point is a store to the
+ // return value, we can elide the load, zap the store, and usually zap the
+ // alloca.
+ llvm::BasicBlock *InsertBB = Builder.GetInsertBlock();
+ llvm::StoreInst *SI = 0;
+ if (InsertBB->empty() ||
+ !(SI = dyn_cast<llvm::StoreInst>(&InsertBB->back())) ||
+ SI->getPointerOperand() != ReturnValue || SI->isVolatile()) {
+ RV = Builder.CreateLoad(ReturnValue);
+ } else {
+ // Get the stored value and nuke the now-dead store.
+ RV = SI->getValueOperand();
+ SI->eraseFromParent();
+
+ // If that was the only use of the return value, nuke it as well now.
+ if (ReturnValue->use_empty() && isa<llvm::AllocaInst>(ReturnValue)) {
+ cast<llvm::AllocaInst>(ReturnValue)->eraseFromParent();
+ ReturnValue = 0;
+ }
+ }
break;
-
+ }
case ABIArgInfo::Ignore:
break;