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-rw-r--r--lib/Analysis/Store.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/Analysis/Store.cpp b/lib/Analysis/Store.cpp
index 749a657b12..32b186b269 100644
--- a/lib/Analysis/Store.cpp
+++ b/lib/Analysis/Store.cpp
@@ -65,7 +65,7 @@ StoreManager::CastRegion(const GRState* state, const MemRegion* R,
if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) {
// Check if we are casting to a region with an integer type. We now
// the types aren't the same, so we construct an ElementRegion.
- SVal Idx = ValMgr.makeZeroIndex();
+ SVal Idx = ValMgr.makeZeroArrayIndex();
// If the super region is an element region, strip it away.
// FIXME: Is this the right thing to do in all cases?