diff options
Diffstat (limited to 'lib/Analysis/Store.cpp')
-rw-r--r-- | lib/Analysis/Store.cpp | 143 |
1 files changed, 96 insertions, 47 deletions
diff --git a/lib/Analysis/Store.cpp b/lib/Analysis/Store.cpp index 68bb49cbe3..bfcb0f41ca 100644 --- a/lib/Analysis/Store.cpp +++ b/lib/Analysis/Store.cpp @@ -22,17 +22,15 @@ StoreManager::StoreManager(GRStateManager &stateMgr) StoreManager::CastResult StoreManager::MakeElementRegion(const GRState *state, const MemRegion *region, - QualType pointeeTy, QualType castToTy) { - - // Record the cast type of the region. - state = setCastType(state, region, castToTy); - - // Create a new ElementRegion at offset 0. - SVal idx = ValMgr.makeZeroArrayIndex(); + QualType pointeeTy, QualType castToTy, + uint64_t index) { + // Create a new ElementRegion. + SVal idx = ValMgr.makeArrayIndex(index); return CastResult(state, MRMgr.getElementRegion(pointeeTy, idx, region, ValMgr.getContext())); } +// FIXME: Merge with the implementation of the same method in MemRegion.cpp static bool IsCompleteType(ASTContext &Ctx, QualType Ty) { if (const RecordType *RT = Ty->getAs<RecordType>()) { const RecordDecl *D = RT->getDecl(); @@ -49,15 +47,10 @@ StoreManager::CastRegion(const GRState *state, const MemRegion* R, ASTContext& Ctx = StateMgr.getContext(); - // We need to know the real type of CastToTy. - QualType ToTy = Ctx.getCanonicalType(CastToTy); - // Handle casts to Objective-C objects. - if (CastToTy->isObjCObjectPointerType()) { - state = setCastType(state, R, CastToTy); - return CastResult(state, R); - } - + if (CastToTy->isObjCObjectPointerType()) + return CastResult(state, R->getBaseRegion()); + if (CastToTy->isBlockPointerType()) { if (isa<CodeTextRegion>(R)) return CastResult(state, R); @@ -79,6 +72,15 @@ StoreManager::CastRegion(const GRState *state, const MemRegion* R, // already be handled. QualType PointeeTy = CastToTy->getAs<PointerType>()->getPointeeType(); + // Handle casts from compatible types or to void*. + if (R->isBoundable()) + if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) { + QualType ObjTy = Ctx.getCanonicalType(TR->getValueType(Ctx)); + QualType CanonPointeeTy = Ctx.getCanonicalType(PointeeTy); + if (CanonPointeeTy == ObjTy || CanonPointeeTy == Ctx.VoidTy) + return CastResult(state, R); + } + // Process region cast according to the kind of the region being cast. switch (R->getKind()) { case MemRegion::BEG_TYPED_REGIONS: @@ -88,8 +90,7 @@ StoreManager::CastRegion(const GRState *state, const MemRegion* R, case MemRegion::END_TYPED_REGIONS: { assert(0 && "Invalid region cast"); break; - } - + } case MemRegion::CodeTextRegionKind: { // CodeTextRegion should be cast to only a function or block pointer type, // although they can in practice be casted to anything, e.g, void*, @@ -99,46 +100,94 @@ StoreManager::CastRegion(const GRState *state, const MemRegion* R, } case MemRegion::StringRegionKind: - // Handle casts of string literals. - return MakeElementRegion(state, R, PointeeTy, CastToTy); - case MemRegion::ObjCObjectRegionKind: - case MemRegion::SymbolicRegionKind: // FIXME: Need to handle arbitrary downcasts. - case MemRegion::AllocaRegionKind: { - state = setCastType(state, R, CastToTy); - break; - } - + case MemRegion::SymbolicRegionKind: + case MemRegion::AllocaRegionKind: case MemRegion::CompoundLiteralRegionKind: - case MemRegion::ElementRegionKind: case MemRegion::FieldRegionKind: case MemRegion::ObjCIvarRegionKind: - case MemRegion::VarRegionKind: { - // VarRegion, ElementRegion, and FieldRegion has an inherent type. - // Normally they should not be cast. We only layer an ElementRegion when - // the cast-to pointee type is of smaller size. In other cases, we return - // the original VarRegion. + case MemRegion::VarRegionKind: + return MakeElementRegion(state, R, PointeeTy, CastToTy); + + case MemRegion::ElementRegionKind: { + // If we are casting from an ElementRegion to another type, the + // algorithm is as follows: + // + // (1) Compute the "raw offset" of the ElementRegion from the + // base region. This is done by calling 'getAsRawOffset()'. + // + // (2a) If we get a 'RegionRawOffset' after calling + // 'getAsRawOffset()', determine if the absolute offset + // can be exactly divided into chunks of the size of the + // casted-pointee type. If so, create a new ElementRegion with + // the pointee-cast type as the new ElementType and the index + // being the offset divded by the chunk size. If not, create + // a new ElementRegion at offset 0 off the raw offset region. + // + // (2b) If we don't a get a 'RegionRawOffset' after calling + // 'getAsRawOffset()', it means that we are at offset 0. + // + // FIXME: Handle symbolic raw offsets. - // If the pointee or object type is incomplete, do not compute their - // sizes, and return the original region. - QualType ObjTy = cast<TypedRegion>(R)->getValueType(Ctx); + const ElementRegion *elementR = cast<ElementRegion>(R); + const RegionRawOffset &rawOff = elementR->getAsRawOffset(); + const MemRegion *baseR = rawOff.getRegion(); - if (!IsCompleteType(Ctx, PointeeTy) || !IsCompleteType(Ctx, ObjTy)) { - state = setCastType(state, R, ToTy); - break; + // If we cannot compute a raw offset, throw up our hands and return + // a NULL MemRegion*. + if (!baseR) + return CastResult(state, NULL); + + int64_t off = rawOff.getByteOffset(); + + if (off == 0) { + // Edge case: we are at 0 bytes off the beginning of baseR. We + // check to see if type we are casting to is the same as the base + // region. If so, just return the base region. + if (const TypedRegion *TR = dyn_cast<TypedRegion>(baseR)) { + QualType ObjTy = Ctx.getCanonicalType(TR->getValueType(Ctx)); + QualType CanonPointeeTy = Ctx.getCanonicalType(PointeeTy); + if (CanonPointeeTy == ObjTy) + return CastResult(state, baseR); + } + + // Otherwise, create a new ElementRegion at offset 0. + return MakeElementRegion(state, baseR, PointeeTy, CastToTy, 0); } + + // We have a non-zero offset from the base region. We want to determine + // if the offset can be evenly divided by sizeof(PointeeTy). If so, + // we create an ElementRegion whose index is that value. Otherwise, we + // create two ElementRegions, one that reflects a raw offset and the other + // that reflects the cast. + + // Compute the index for the new ElementRegion. + int64_t newIndex = 0; + const MemRegion *newSuperR = 0; - uint64_t PointeeTySize = Ctx.getTypeSize(PointeeTy); - uint64_t ObjTySize = Ctx.getTypeSize(ObjTy); + // We can only compute sizeof(PointeeTy) if it is a complete type. + if (IsCompleteType(Ctx, PointeeTy)) { + // Compute the size in **bytes**. + int64_t pointeeTySize = (int64_t) (Ctx.getTypeSize(PointeeTy) / 8); + + // Is the offset a multiple of the size? If so, we can layer the + // ElementRegion (with elementType == PointeeTy) directly on top of + // the base region. + if (off % pointeeTySize == 0) { + newIndex = off / pointeeTySize; + newSuperR = baseR; + } + } - if ((PointeeTySize > 0 && PointeeTySize < ObjTySize) || - (ObjTy->isAggregateType() && PointeeTy->isScalarType()) || - ObjTySize == 0 /* R has 'void*' type. */) - return MakeElementRegion(state, R, PointeeTy, ToTy); - - state = setCastType(state, R, ToTy); - break; + if (!newSuperR) { + // Create an intermediate ElementRegion to represent the raw byte. + // This will be the super region of the final ElementRegion. + SVal idx = ValMgr.makeArrayIndex(off); + newSuperR = MRMgr.getElementRegion(Ctx.CharTy, idx, baseR, Ctx); + } + + return MakeElementRegion(state, newSuperR, PointeeTy, CastToTy, newIndex); } } |