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-rw-r--r--include/clang/Frontend/ASTUnit.h38
1 files changed, 22 insertions, 16 deletions
diff --git a/include/clang/Frontend/ASTUnit.h b/include/clang/Frontend/ASTUnit.h
index 074b4174be..91c4398d0f 100644
--- a/include/clang/Frontend/ASTUnit.h
+++ b/include/clang/Frontend/ASTUnit.h
@@ -151,16 +151,6 @@ private:
/// destroyed.
SmallVector<llvm::sys::Path, 4> TemporaryFiles;
- /// \brief Simple hack to allow us to assert that ASTUnit is not being
- /// used concurrently, which is not supported.
- ///
- /// Clients should create instances of the ConcurrencyCheck class whenever
- /// using the ASTUnit in a way that isn't intended to be concurrent, which is
- /// just about any usage.
- unsigned int ConcurrencyCheckValue;
- static const unsigned int CheckLocked = 28573289;
- static const unsigned int CheckUnlocked = 9803453;
-
/// \brief Counter that determines when we want to try building a
/// precompiled preamble.
///
@@ -406,21 +396,37 @@ private:
unsigned MaxLines = 0);
void RealizeTopLevelDeclsFromPreamble();
+ /// \brief Allows us to assert that ASTUnit is not being used concurrently,
+ /// which is not supported.
+ ///
+ /// Clients should create instances of the ConcurrencyCheck class whenever
+ /// using the ASTUnit in a way that isn't intended to be concurrent, which is
+ /// just about any usage.
+ /// Becomes a noop in release mode; only useful for debug mode checking.
+ class ConcurrencyState {
+ void *Mutex; // a llvm::sys::MutexImpl in debug;
+
+ public:
+ ConcurrencyState();
+ ~ConcurrencyState();
+
+ void start();
+ void finish();
+ };
+ ConcurrencyState ConcurrencyCheckValue;
+
public:
class ConcurrencyCheck {
- volatile ASTUnit &Self;
+ ASTUnit &Self;
public:
explicit ConcurrencyCheck(ASTUnit &Self)
: Self(Self)
{
- assert(Self.ConcurrencyCheckValue == CheckUnlocked &&
- "Concurrent access to ASTUnit!");
- Self.ConcurrencyCheckValue = CheckLocked;
+ Self.ConcurrencyCheckValue.start();
}
-
~ConcurrencyCheck() {
- Self.ConcurrencyCheckValue = CheckUnlocked;
+ Self.ConcurrencyCheckValue.finish();
}
};
friend class ConcurrencyCheck;