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+//== SubEngine.h - Interface of the subengine of CoreEngine --------*- C++ -*-//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the interface of a subengine of the CoreEngine.
+//
+//===----------------------------------------------------------------------===//
+#ifndef LLVM_CLANG_GR_SUBENGINE_H
+#define LLVM_CLANG_GR_SUBENGINE_H
+
+#include "clang/EntoSA/PathSensitive/SVals.h"
+
+namespace clang {
+
+class CFGBlock;
+class CFGElement;
+class LocationContext;
+class Stmt;
+
+namespace ento {
+
+class AnalysisManager;
+class ExplodedNode;
+class GRState;
+class GRStateManager;
+class BlockCounter;
+class StmtNodeBuilder;
+class BranchNodeBuilder;
+class IndirectGotoNodeBuilder;
+class SwitchNodeBuilder;
+class EndPathNodeBuilder;
+class CallEnterNodeBuilder;
+class CallExitNodeBuilder;
+class MemRegion;
+
+class SubEngine {
+public:
+ virtual ~SubEngine() {}
+
+ virtual const GRState* getInitialState(const LocationContext *InitLoc) = 0;
+
+ virtual AnalysisManager &getAnalysisManager() = 0;
+
+ virtual GRStateManager &getStateManager() = 0;
+
+ /// Called by CoreEngine. Used to generate new successor
+ /// nodes by processing the 'effects' of a block-level statement.
+ virtual void ProcessElement(const CFGElement E, StmtNodeBuilder& builder)=0;
+
+ /// Called by CoreEngine when start processing
+ /// a CFGBlock. This method returns true if the analysis should continue
+ /// exploring the given path, and false otherwise.
+ virtual bool ProcessBlockEntrance(const CFGBlock* B, const ExplodedNode *Pred,
+ BlockCounter BC) = 0;
+
+ /// Called by CoreEngine. Used to generate successor
+ /// nodes by processing the 'effects' of a branch condition.
+ virtual void ProcessBranch(const Stmt* Condition, const Stmt* Term,
+ BranchNodeBuilder& builder) = 0;
+
+ /// Called by CoreEngine. Used to generate successor
+ /// nodes by processing the 'effects' of a computed goto jump.
+ virtual void ProcessIndirectGoto(IndirectGotoNodeBuilder& builder) = 0;
+
+ /// Called by CoreEngine. Used to generate successor
+ /// nodes by processing the 'effects' of a switch statement.
+ virtual void ProcessSwitch(SwitchNodeBuilder& builder) = 0;
+
+ /// ProcessEndPath - Called by CoreEngine. Used to generate end-of-path
+ /// nodes when the control reaches the end of a function.
+ virtual void ProcessEndPath(EndPathNodeBuilder& builder) = 0;
+
+ // Generate the entry node of the callee.
+ virtual void ProcessCallEnter(CallEnterNodeBuilder &builder) = 0;
+
+ // Generate the first post callsite node.
+ virtual void ProcessCallExit(CallExitNodeBuilder &builder) = 0;
+
+ /// Called by ConstraintManager. Used to call checker-specific
+ /// logic for handling assumptions on symbolic values.
+ virtual const GRState* ProcessAssume(const GRState *state,
+ SVal cond, bool assumption) = 0;
+
+ /// WantsRegionChangeUpdate - Called by GRStateManager to determine if a
+ /// region change should trigger a ProcessRegionChanges update.
+ virtual bool WantsRegionChangeUpdate(const GRState* state) = 0;
+
+ /// ProcessRegionChanges - Called by GRStateManager whenever a change is made
+ /// to the store. Used to update checkers that track region values.
+ virtual const GRState* ProcessRegionChanges(const GRState* state,
+ const MemRegion* const *Begin,
+ const MemRegion* const *End) = 0;
+
+ inline const GRState* ProcessRegionChange(const GRState* state,
+ const MemRegion* MR) {
+ return ProcessRegionChanges(state, &MR, &MR+1);
+ }
+
+ /// Called by CoreEngine when the analysis worklist is either empty or the
+ // maximum number of analysis steps have been reached.
+ virtual void ProcessEndWorklist(bool hasWorkRemaining) = 0;
+};
+
+} // end GR namespace
+
+} // end clang namespace
+
+#endif