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-rw-r--r--lib/CodeGen/CGObjCGNU.cpp21
1 files changed, 2 insertions, 19 deletions
diff --git a/lib/CodeGen/CGObjCGNU.cpp b/lib/CodeGen/CGObjCGNU.cpp
index 166bb9a2c0..6d129d02a5 100644
--- a/lib/CodeGen/CGObjCGNU.cpp
+++ b/lib/CodeGen/CGObjCGNU.cpp
@@ -2513,25 +2513,8 @@ void CGObjCGNU::EmitThrowStmt(CodeGenFunction &CGF,
ExceptionAsObject = CGF.ObjCEHValueStack.back();
}
ExceptionAsObject = CGF.Builder.CreateBitCast(ExceptionAsObject, IdTy);
-
- // Note: This may have to be an invoke, if we want to support constructs like:
- // @try {
- // @throw(obj);
- // }
- // @catch(id) ...
- //
- // This is effectively turning @throw into an incredibly-expensive goto, but
- // it may happen as a result of inlining followed by missed optimizations, or
- // as a result of stupidity.
- llvm::BasicBlock *UnwindBB = CGF.getInvokeDest();
- if (!UnwindBB) {
- CGF.Builder.CreateCall(ExceptionThrowFn, ExceptionAsObject);
- CGF.Builder.CreateUnreachable();
- } else {
- CGF.Builder.CreateInvoke(ExceptionThrowFn, UnwindBB, UnwindBB,
- ExceptionAsObject);
- }
- // Clear the insertion point to indicate we are in unreachable code.
+ CGF.EmitCallOrInvoke(ExceptionThrowFn, ExceptionAsObject);
+ CGF.Builder.CreateUnreachable();
CGF.Builder.ClearInsertionPoint();
}