diff options
author | John McCall <rjmccall@apple.com> | 2010-08-22 10:59:02 +0000 |
---|---|---|
committer | John McCall <rjmccall@apple.com> | 2010-08-22 10:59:02 +0000 |
commit | d608cdb7c044365cf4e8764ade1e11e99c176078 (patch) | |
tree | 64048b57b20b73f88b0d6dc576241554929236cf /test/CodeGenCXX/member-function-pointers.cpp | |
parent | e9fd7eb6c67676dc27e84eac429aec4f3be51f26 (diff) |
Experiment with using first-class aggregates to represent member function
pointers. I find the resulting code to be substantially cleaner, and it
makes it very easy to use the same APIs for data member pointers (which I have
conscientiously avoided here), and it avoids a plethora of potential
inefficiencies due to excessive memory copying, but we'll have to see if it
actually works.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@111776 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGenCXX/member-function-pointers.cpp')
-rw-r--r-- | test/CodeGenCXX/member-function-pointers.cpp | 52 |
1 files changed, 22 insertions, 30 deletions
diff --git a/test/CodeGenCXX/member-function-pointers.cpp b/test/CodeGenCXX/member-function-pointers.cpp index c0756fa144..fa1977ed46 100644 --- a/test/CodeGenCXX/member-function-pointers.cpp +++ b/test/CodeGenCXX/member-function-pointers.cpp @@ -29,50 +29,42 @@ void (C::*pc2)() = &C::f; void (A::*pc3)() = &A::vf1; void f() { - // CHECK: store i64 0, i64* getelementptr inbounds (%0* @pa, i32 0, i32 0) - // CHECK: store i64 0, i64* getelementptr inbounds (%0* @pa, i32 0, i32 1) + // CHECK: store %0 zeroinitializer, %0* @pa pa = 0; - // CHECK: volatile store i64 0, i64* getelementptr inbounds (%0* @vpa, i32 0, i32 0) - // CHECK: volatile store i64 0, i64* getelementptr inbounds (%0* @vpa, i32 0, i32 1) + // Is this okay? What are LLVM's volatile semantics for structs? + // CHECK: volatile store %0 zeroinitializer, %0* @vpa vpa = 0; - // CHECK: store i64 {{.*}}, i64* getelementptr inbounds (%0* @pc, i32 0, i32 0) - // CHECK: [[ADJ:%[a-zA-Z0-9\.]+]] = add i64 {{.*}}, 16 - // CHECK: store i64 [[ADJ]], i64* getelementptr inbounds (%0* @pc, i32 0, i32 1) + // CHECK: [[TMP:%.*]] = load %0* @pa, align 8 + // CHECK: [[TMPPTR:%.*]] = extractvalue %0 [[TMP]], 0 + // CHECK: [[TMPADJ:%.*]] = extractvalue %0 [[TMP]], 1 + // CHECK: [[RES0:%.*]] = insertvalue %0 undef, i64 [[TMPPTR]], 0 + // CHECK: [[ADJ:%.*]] = add i64 [[TMPADJ]], 16 + // CHECK: [[RES1:%.*]] = insertvalue %0 [[RES0]], i64 [[ADJ]], 1 + // CHECK: store %0 [[RES1]], %0* @pc, align 8 pc = pa; - // CHECK: store i64 {{.*}}, i64* getelementptr inbounds (%0* @pa, i32 0, i32 0) - // CHECK: [[ADJ:%[a-zA-Z0-9\.]+]] = sub i64 {{.*}}, 16 - // CHECK: store i64 [[ADJ]], i64* getelementptr inbounds (%0* @pa, i32 0, i32 1) + // CHECK: [[TMP:%.*]] = load %0* @pc, align 8 + // CHECK: [[TMPPTR:%.*]] = extractvalue %0 [[TMP]], 0 + // CHECK: [[TMPADJ:%.*]] = extractvalue %0 [[TMP]], 1 + // CHECK: [[RES0:%.*]] = insertvalue %0 undef, i64 [[TMPPTR]], 0 + // CHECK: [[ADJ:%.*]] = sub i64 [[TMPADJ]], 16 + // CHECK: [[RES1:%.*]] = insertvalue %0 [[RES0]], i64 [[ADJ]], 1 + // CHECK: store %0 [[RES1]], %0* @pa, align 8 pa = static_cast<void (A::*)()>(pc); } void f2() { - // CHECK: [[pa2ptr:%[a-zA-Z0-9\.]+]] = getelementptr inbounds %0* %pa2, i32 0, i32 0 - // CHECK: store i64 ptrtoint (void (%struct.A*)* @_ZN1A1fEv to i64), i64* [[pa2ptr]] - // CHECK: [[pa2adj:%[a-zA-Z0-9\.]+]] = getelementptr inbounds %0* %pa2, i32 0, i32 1 - // CHECK: store i64 0, i64* [[pa2adj]] + // CHECK: store %0 { i64 ptrtoint (void (%struct.A*)* @_ZN1A1fEv to i64), i64 0 } void (A::*pa2)() = &A::f; - // CHECK: [[pa3ptr:%[a-zA-Z0-9\.]+]] = getelementptr inbounds %0* %pa3, i32 0, i32 0 - // CHECK: store i64 1, i64* [[pa3ptr]] - // CHECK: [[pa3adj:%[a-zA-Z0-9\.]+]] = getelementptr inbounds %0* %pa3, i32 0, i32 1 - // CHECK: store i64 0, i64* [[pa3adj]] - // CHECK-LP32: [[pa3ptr:%[a-zA-Z0-9\.]+]] = getelementptr inbounds %0* %pa3, i32 0, i32 0 - // CHECK-LP32: store i32 1, i32* [[pa3ptr]] - // CHECK-LP32: [[pa3adj:%[a-zA-Z0-9\.]+]] = getelementptr inbounds %0* %pa3, i32 0, i32 1 - // CHECK-LP32: store i32 0, i32* [[pa3adj]] + // CHECK: store %0 { i64 1, i64 0 } + // CHECK-LP32: store %0 { i32 1, i32 0 } void (A::*pa3)() = &A::vf1; - // CHECK: [[pa4ptr:%[a-zA-Z0-9\.]+]] = getelementptr inbounds %0* %pa4, i32 0, i32 0 - // CHECK: store i64 9, i64* [[pa4ptr]] - // CHECK: [[pa4adj:%[a-zA-Z0-9\.]+]] = getelementptr inbounds %0* %pa4, i32 0, i32 1 - // CHECK: store i64 0, i64* [[pa4adj]] - // CHECK-LP32: [[pa4ptr:%[a-zA-Z0-9\.]+]] = getelementptr inbounds %0* %pa4, i32 0, i32 0 - // CHECK-LP32: store i32 5, i32* [[pa4ptr]] - // CHECK-LP32: [[pa4adj:%[a-zA-Z0-9\.]+]] = getelementptr inbounds %0* %pa4, i32 0, i32 1 - // CHECK-LP32: store i32 0, i32* [[pa4adj]] + // CHECK: store %0 { i64 9, i64 0 } + // CHECK-LP32: store %0 { i32 5, i32 0 } void (A::*pa4)() = &A::vf2; } |