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authorDouglas Gregor <dgregor@apple.com>2011-08-10 15:22:55 +0000
committerDouglas Gregor <dgregor@apple.com>2011-08-10 15:22:55 +0000
commit4dc41c9b766140b507980a13acccf2f05ed19cd3 (patch)
tree6f8414fea61986be50a747cf866b7ae4fe4443fd /test/CodeGenCXX/anonymous-union-member-initializer.cpp
parenta19950edd94c1b80e73c9f45d821b125bd0ee72f (diff)
Rewrite default initialization of anonymous structs/unions within a
constructor. Previously, we did some bogus recursion into the fields of anonymous structs (recursively), which ended up building invalid ASTs that would cause CodeGen to crash due to invalid GEPs. Now, we instead build the default initializations based on the indirect field declarations at the top level, which properly generates the sequence of GEPs needed to initialize the proper member. Fixes PR10512 and <rdar://problem/9924046>. git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@137212 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGenCXX/anonymous-union-member-initializer.cpp')
-rw-r--r--test/CodeGenCXX/anonymous-union-member-initializer.cpp49
1 files changed, 49 insertions, 0 deletions
diff --git a/test/CodeGenCXX/anonymous-union-member-initializer.cpp b/test/CodeGenCXX/anonymous-union-member-initializer.cpp
index 324ff4aee2..a12ae53f39 100644
--- a/test/CodeGenCXX/anonymous-union-member-initializer.cpp
+++ b/test/CodeGenCXX/anonymous-union-member-initializer.cpp
@@ -67,6 +67,55 @@ namespace test2 {
// CHECK: }
}
+namespace PR10512 {
+ struct A {
+ A();
+ A(int);
+ A(long);
+
+ struct {
+ struct {int x;};
+ struct {int y;};
+ };
+ };
+
+ // CHECK: define void @_ZN7PR105121AC2Ev
+ // CHECK: [[THISADDR:%[a-zA-z0-9.]+]] = alloca [[A:%"struct[A-Za-z0-9:.]+"]]
+ // CHECK-NEXT: store [[A]]* [[THIS:%[a-zA-z0-9.]+]], [[A]]** [[THISADDR]]
+ // CHECK-NEXT: [[THIS1:%[a-zA-z0-9.]+]] = load [[A]]** [[THISADDR]]
+ // CHECK-NEXT: ret void
+ A::A() {}
+
+ // CHECK: define void @_ZN7PR105121AC2Ei
+ // CHECK: [[THISADDR:%[a-zA-z0-9.]+]] = alloca [[A:%"struct[A-Za-z0-9:.]+"]]
+ // CHECK-NEXT: [[XADDR:%[a-zA-z0-9.]+]] = alloca i32
+ // CHECK-NEXT: store [[A]]* [[THIS:%[a-zA-z0-9.]+]], [[A]]** [[THISADDR]]
+ // CHECK-NEXT: store i32 [[X:%[a-zA-z0-9.]+]], i32* [[XADDR]]
+ // CHECK-NEXT: [[THIS1:%[a-zA-z0-9.]+]] = load [[A]]** [[THISADDR]]
+ // CHECK-NEXT: {{getelementptr inbounds.*i32 0, i32 0}}
+ // CHECK-NEXT: {{getelementptr inbounds.*i32 0, i32 0}}
+ // CHECK-NEXT: {{getelementptr inbounds.*i32 0, i32 0}}
+ // CHECK-NEXT: [[TMP:%[a-zA-z0-9.]+]] = load i32* [[XADDR]]
+ // CHECK-NEXT: store i32 [[TMP]]
+ // CHECK-NEXT: ret void
+ A::A(int x) : x(x) { }
+
+ // CHECK: define void @_ZN7PR105121AC2El
+ // CHECK: [[THISADDR:%[a-zA-z0-9.]+]] = alloca [[A:%"struct[A-Za-z0-9:.]+"]]
+ // CHECK-NEXT: [[XADDR:%[a-zA-z0-9.]+]] = alloca i64
+ // CHECK-NEXT: store [[A]]* [[THIS:%[a-zA-z0-9.]+]], [[A]]** [[THISADDR]]
+ // CHECK-NEXT: store i64 [[X:%[a-zA-z0-9.]+]], i64* [[XADDR]]
+ // CHECK-NEXT: [[THIS1:%[a-zA-z0-9.]+]] = load [[A]]** [[THISADDR]]
+ // CHECK-NEXT: {{getelementptr inbounds.*i32 0, i32 0}}
+ // CHECK-NEXT: {{getelementptr inbounds.*i32 0, i32 1}}
+ // CHECK-NEXT: {{getelementptr inbounds.*i32 0, i32 0}}
+ // CHECK-NEXT: [[TMP:%[a-zA-z0-9.]+]] = load i64* [[XADDR]]
+ // CHECK-NEXT: [[CONV:%[a-zA-z0-9.]+]] = trunc i64 [[TMP]] to i32
+ // CHECK-NEXT: store i32 [[CONV]]
+ // CHECK-NEXT: ret void
+ A::A(long y) : y(y) { }
+}
+
namespace test3 {
struct A {
union {