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authorJordan Rose <jordan_rose@apple.com>2013-04-11 00:58:58 +0000
committerJordan Rose <jordan_rose@apple.com>2013-04-11 00:58:58 +0000
commit1fd1e288d0f45b86d191d8f53f569e5143f3a18a (patch)
tree7f6542a8aec6cf3aee037e976843c2449c1b47b4 /test/Analysis/reference.cpp
parent9ae7a92009c468d01d233e6a9f37ab04946864f9 (diff)
Force a load when creating a reference to a temporary copied from a bitfield.
For this source: const int &ref = someStruct.bitfield; We used to generate this AST: DeclStmt [...] `-VarDecl [...] ref 'const int &' `-MaterializeTemporaryExpr [...] 'const int' lvalue `-ImplicitCastExpr [...] 'const int' lvalue <NoOp> `-MemberExpr [...] 'int' lvalue bitfield .bitfield [...] `-DeclRefExpr [...] 'struct X' lvalue ParmVar [...] 'someStruct' 'struct X' Notice the lvalue inside the MaterializeTemporaryExpr, which is very confusing (and caused an assertion to fire in the analyzer - PR15694). We now generate this: DeclStmt [...] `-VarDecl [...] ref 'const int &' `-MaterializeTemporaryExpr [...] 'const int' lvalue `-ImplicitCastExpr [...] 'int' <LValueToRValue> `-MemberExpr [...] 'int' lvalue bitfield .bitfield [...] `-DeclRefExpr [...] 'struct X' lvalue ParmVar [...] 'someStruct' 'struct X' Which makes a lot more sense. This allows us to remove code in both CodeGen and AST that hacked around this special case. The commit also makes Clang accept this (legal) C++11 code: int &&ref = std::move(someStruct).bitfield PR15694 / <rdar://problem/13600396> git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@179250 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/Analysis/reference.cpp')
-rw-r--r--test/Analysis/reference.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/test/Analysis/reference.cpp b/test/Analysis/reference.cpp
index 8dd0baf8c3..bcab80b04b 100644
--- a/test/Analysis/reference.cpp
+++ b/test/Analysis/reference.cpp
@@ -224,3 +224,13 @@ namespace rdar11212286 {
return *x; // no-warning
}
}
+
+namespace PR15694 {
+ class C {
+ bool bit : 1;
+ template <class T> void bar(const T &obj) {}
+ void foo() {
+ bar(bit); // don't crash
+ }
+ };
+}