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author | Jordy Rose <jediknil@belkadan.com> | 2011-08-24 09:27:24 +0000 |
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committer | Jordy Rose <jediknil@belkadan.com> | 2011-08-24 09:27:24 +0000 |
commit | 1ab51c79a9eb5381c8cf06f3506f5224b19a509d (patch) | |
tree | 36713fa31774b18b96b076cbb98e03744f6c55ed /lib/StaticAnalyzer/Core/CFRefCount.cpp | |
parent | 1bb094fd7f5bd581d02c66985588e87862825410 (diff) |
[analyzer] Fix a Heisenbug concerning object lifetimes with a hack. Hopefully a better fix coming soon. See comment for more details.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@138432 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/StaticAnalyzer/Core/CFRefCount.cpp')
-rw-r--r-- | lib/StaticAnalyzer/Core/CFRefCount.cpp | 27 |
1 files changed, 26 insertions, 1 deletions
diff --git a/lib/StaticAnalyzer/Core/CFRefCount.cpp b/lib/StaticAnalyzer/Core/CFRefCount.cpp index 5b984e630c..3d1d158bb5 100644 --- a/lib/StaticAnalyzer/Core/CFRefCount.cpp +++ b/lib/StaticAnalyzer/Core/CFRefCount.cpp @@ -2619,7 +2619,8 @@ void CFRefCount::evalObjCMessage(ExplodedNodeSet &Dst, namespace { class RetainReleaseChecker - : public Checker< check::Bind, + : public Checker< check::ASTCodeBody, + check::Bind, check::DeadSymbols, check::EndPath, check::PostStmt<BlockExpr>, @@ -2645,6 +2646,30 @@ public: DeleteContainerSeconds(DeadSymbolTags); } + void checkASTCodeBody(const Decl *D, AnalysisManager &mgr, + BugReporter &BR) const { + // FIXME: This is a horrible hack which makes the checker stateful -- + // exactly what being const was supposed to prevent, or at least discourage. + // Why? Because a checker's lifetime is tied to a translation unit, but an + // ExplodedGraph's lifetime is just a code body. Once in a blue moon, a new + // ExplodedNode will have the same address as an old one with an associated + // summary, and the bug report visitor will get very confused. + // (To make things worse, the summary lifetime is currently also tied to a + // code body, so we get a crash instead of incorrect results.) + // This fix wipes the summary log at the start of a code body. + // + // Why is this a bad solution? Because if the lifetime of the ExplodedGraph + // changes, things will start going wrong again. Really the lifetime of this + // log needs to be tied to either the specific nodes in it or the entire + // ExplodedGraph, not to a specific part of the code being analyzed. + // + // Oh, and it has to happen at the BEGINNING of the code body instead of the + // end because the summary log has to be live when emitting bug reports. + // + // This took forever to track down. A better fix is (hopefully) forthcoming. + SummaryLog.clear(); + } + void checkBind(SVal loc, SVal val, CheckerContext &C) const; void checkPostStmt(const BlockExpr *BE, CheckerContext &C) const; void checkPostStmt(const CastExpr *CE, CheckerContext &C) const; |