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authorJordan Rose <jordan_rose@apple.com>2012-07-10 23:13:01 +0000
committerJordan Rose <jordan_rose@apple.com>2012-07-10 23:13:01 +0000
commit5ef6e94b294cc47750d8ab220858a36726caba59 (patch)
treed4073510a6c6d7f826e9afab8e115106921aaa71 /lib/StaticAnalyzer/Checkers/MacOSKeychainAPIChecker.cpp
parenta4334dffde250c22c339a974a7131914fe723180 (diff)
[analyzer] Guard against C++ member functions that look like system functions.
C++ method calls and C function calls both appear as CallExprs in the AST. This was causing crashes for an object that had a 'free' method. <rdar://problem/11822244> git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@160029 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/StaticAnalyzer/Checkers/MacOSKeychainAPIChecker.cpp')
-rw-r--r--lib/StaticAnalyzer/Checkers/MacOSKeychainAPIChecker.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/lib/StaticAnalyzer/Checkers/MacOSKeychainAPIChecker.cpp b/lib/StaticAnalyzer/Checkers/MacOSKeychainAPIChecker.cpp
index ac41f67d43..969f2ddeb4 100644
--- a/lib/StaticAnalyzer/Checkers/MacOSKeychainAPIChecker.cpp
+++ b/lib/StaticAnalyzer/Checkers/MacOSKeychainAPIChecker.cpp
@@ -290,7 +290,11 @@ void MacOSKeychainAPIChecker::checkPreStmt(const CallExpr *CE,
unsigned idx = InvalidIdx;
ProgramStateRef State = C.getState();
- StringRef funName = C.getCalleeName(CE);
+ const FunctionDecl *FD = C.getCalleeDecl(CE);
+ if (!FD || FD->getKind() != Decl::Function)
+ return;
+
+ StringRef funName = C.getCalleeName(FD);
if (funName.empty())
return;
@@ -446,7 +450,11 @@ void MacOSKeychainAPIChecker::checkPreStmt(const CallExpr *CE,
void MacOSKeychainAPIChecker::checkPostStmt(const CallExpr *CE,
CheckerContext &C) const {
ProgramStateRef State = C.getState();
- StringRef funName = C.getCalleeName(CE);
+ const FunctionDecl *FD = C.getCalleeDecl(CE);
+ if (!FD || FD->getKind() != Decl::Function)
+ return;
+
+ StringRef funName = C.getCalleeName(FD);
// If a value has been allocated, add it to the set for tracking.
unsigned idx = getTrackedFunctionIndex(funName, true);