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authorRafael Espindola <rafael.espindola@gmail.com>2012-05-06 19:56:25 +0000
committerRafael Espindola <rafael.espindola@gmail.com>2012-05-06 19:56:25 +0000
commit3b294360febd89e3383143af086efe2014571afa (patch)
treed07794f298c1eb4a0a69af3d834ec99150b4950d /lib/Sema/SemaDecl.cpp
parentcab42cd24ff7335fa54fbec4520a5159a9326873 (diff)
Split mergeAvailabilityAttr out of handleAvailabilityAttr. This is important
for having a uniform logic for adding attributes to a decl. This in turn is needed to fix the FIXME: // FIXME: This needs to happen before we merge declarations. Then, // let attribute merging cope with attribute conflicts. ProcessDeclAttributes(S, NewFD, D, /*NonInheritable=*/false, /*Inheritable=*/true); The idea is that mergeAvailabilityAttr will become a method. Once attributes are processed before merging, it will be called from handleAvailabilityAttr to handle multiple attributes in one decl: void f(int) __attribute__((availability(ios,deprecated=3.0), availability(ios,introduced=2.0))); and from SemaDecl.cpp to handle multiple decls: void f(int) __attribute__((availability(ios,deprecated=3.0))); void f(int) __attribute__((availability(ios,introduced=2.0))); As a bonus, use the new structure to diagnose incompatible availability attributes added to different decls (see included testcases). git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@156269 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Sema/SemaDecl.cpp')
-rw-r--r--lib/Sema/SemaDecl.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/lib/Sema/SemaDecl.cpp b/lib/Sema/SemaDecl.cpp
index d1cc73c3f8..500de928bf 100644
--- a/lib/Sema/SemaDecl.cpp
+++ b/lib/Sema/SemaDecl.cpp
@@ -1633,6 +1633,13 @@ void Sema::MergeTypedefNameDecl(TypedefNameDecl *New, LookupResult &OldDecls) {
/// attribute.
static bool
DeclHasAttr(const Decl *D, const Attr *A) {
+ // There can be multiple AvailabilityAttr in a Decl. Make sure we copy
+ // all of them. It is mergeAvailabilityAttr in SemaDeclAttr.cpp that is
+ // responsible for making sure they are consistent.
+ const AvailabilityAttr *AA = dyn_cast<AvailabilityAttr>(A);
+ if (AA)
+ return false;
+
const OwnershipAttr *OA = dyn_cast<OwnershipAttr>(A);
const AnnotateAttr *Ann = dyn_cast<AnnotateAttr>(A);
for (Decl::attr_iterator i = D->attr_begin(), e = D->attr_end(); i != e; ++i)