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authorChris Lattner <sabre@nondot.org>2010-11-23 06:09:11 +0000
committerChris Lattner <sabre@nondot.org>2010-11-23 06:09:11 +0000
commit151466a18671df9cfd9abd59ba53df35b1d687da (patch)
tree0a2fca61f9f12fa1058b53442022bab26122ea1d /lib/Frontend/ASTUnit.cpp
parent8e161ed8e63bd9d3783a987d837b72b2b96c4512 (diff)
Partially revert Doug's PCH validation patch (r98585).
This patch completely defeated the "passing in a prestat'd size to MemoryBuffer" optimization, leading to an extra fstat call for every buffer opened, in order to find out if the datestamp and size of the file on disk matches what is in the stat cache. I fully admit that I don't completely understand what is going on here: why punish code when a stat cache isn't in use? what is the point of a stat cache if you have to turn around and stat stuff to validate it? To resolve both these issues, just drop the modtime check and check the file size, which is the important thing anyway. This should also resolve PR6812, because presumably windows is stable when it comes to file sizes. If the modtime is actually important, we should get it and keep it on the first stat. This eliminates 833 fstat syscalls when processing Cocoa.h, speeding up system time on -Eonly Cocoa.h from 0.041 to 0.038s. git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@120001 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Frontend/ASTUnit.cpp')
-rw-r--r--lib/Frontend/ASTUnit.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/lib/Frontend/ASTUnit.cpp b/lib/Frontend/ASTUnit.cpp
index 3956cc23e3..d590d6966f 100644
--- a/lib/Frontend/ASTUnit.cpp
+++ b/lib/Frontend/ASTUnit.cpp
@@ -457,10 +457,9 @@ const std::string &ASTUnit::getASTFileName() {
llvm::MemoryBuffer *ASTUnit::getBufferForFile(llvm::StringRef Filename,
std::string *ErrorStr,
- int64_t FileSize,
- struct stat *FileInfo) {
+ int64_t FileSize) {
return FileMgr->getBufferForFile(Filename, FileSystemOpts,
- ErrorStr, FileSize, FileInfo);
+ ErrorStr, FileSize);
}
/// \brief Configure the diagnostics object for use with ASTUnit.