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authorTed Kremenek <kremenek@apple.com>2012-01-11 01:06:27 +0000
committerTed Kremenek <kremenek@apple.com>2012-01-11 01:06:27 +0000
commit256ef642f8feef22fd53be7efa868e8e34752eed (patch)
tree2284c2e8152c2cd1052fd4938b76e10e10078fb4 /lib/Driver/ToolChains.cpp
parent806054db6653d29cb0d9692df3612cbcd03d0530 (diff)
Remove '#if 0' from ExprEngine::InlineCall(), and start fresh by wiring up inlining for straight C calls.
My hope is to reimplement this from first principles based on the simplifications of removing unneeded node builders and re-evaluating how C++ calls are handled in the CFG. The hope is to turn inlining "on-by-default" as soon as possible with a core set of things working well, and then expand over time. git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@147904 91177308-0d34-0410-b5e6-96231b3b80d8
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