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authorDouglas Gregor <dgregor@apple.com>2009-02-12 00:15:05 +0000
committerDouglas Gregor <dgregor@apple.com>2009-02-12 00:15:05 +0000
commit5cdf82164dd7c2b2320d6735c63ace4331e0716d (patch)
tree4625db674b908e46a593ef83f7179ccf342e248a /lib/CodeGen/CodeGenFunction.h
parentc657eba43f0159bd81227fa0812b92a0b03f00d0 (diff)
Introduce _Complex conversions into the function overloading
system. Since C99 doesn't have overloading and C++ doesn't have _Complex, there is no specification for this. Here's what I think makes sense. Complex conversions come in several flavors: - Complex promotions: a complex -> complex conversion where the underlying real-type conversion is a floating-point promotion. GCC seems to call this a promotion, EDG does something else. This is given "promotion" rank for determining the best viable function. - Complex conversions: a complex -> complex conversion that is not a complex promotion. This is given "conversion" rank for determining the best viable function. - Complex-real conversions: a real -> complex or complex -> real conversion. This is given "conversion" rank for determining the best viable function. These rules are the same for C99 (when using the "overloadable" attribute) and C++. However, there is one difference in the handling of floating-point promotions: in C99, float -> long double and double -> long double are considered promotions (so we give them "promotion" rank), while C++ considers these conversions ("conversion" rank). git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@64343 91177308-0d34-0410-b5e6-96231b3b80d8
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