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authorJohn McCall <rjmccall@apple.com>2010-07-23 21:56:41 +0000
committerJohn McCall <rjmccall@apple.com>2010-07-23 21:56:41 +0000
commitff8e11579fc904aa4032d90d2be6ce1ac5fc9fe1 (patch)
treeb069af57037631391abe9daba285d6d35dc88711 /lib/CodeGen/CodeGenFunction.cpp
parenteb024acef8a8fef3cb5e01a2e0c3efb90372c8af (diff)
Revise cleanup IR generation to fix a major bug with cleanups (PR7686)
as well as some significant asymptotic inefficiencies with threading multiple jumps through deep cleanups. git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@109274 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/CodeGenFunction.cpp')
-rw-r--r--lib/CodeGen/CodeGenFunction.cpp685
1 files changed, 449 insertions, 236 deletions
diff --git a/lib/CodeGen/CodeGenFunction.cpp b/lib/CodeGen/CodeGenFunction.cpp
index dbebd136ba..1d0d6a8ab5 100644
--- a/lib/CodeGen/CodeGenFunction.cpp
+++ b/lib/CodeGen/CodeGenFunction.cpp
@@ -31,8 +31,9 @@ CodeGenFunction::CodeGenFunction(CodeGenModule &cgm)
: BlockFunction(cgm, *this, Builder), CGM(cgm),
Target(CGM.getContext().Target),
Builder(cgm.getModule().getContext()),
+ NormalCleanupDest(0), EHCleanupDest(0), NextCleanupDestIndex(1),
ExceptionSlot(0), DebugInfo(0), IndirectBranch(0),
- SwitchInsn(0), CaseRangeBlock(0), InvokeDest(0),
+ SwitchInsn(0), CaseRangeBlock(0),
DidCallStackSave(false), UnreachableBlock(0),
CXXThisDecl(0), CXXThisValue(0), CXXVTTDecl(0), CXXVTTValue(0),
ConditionalBranchLevel(0), TerminateLandingPad(0), TerminateHandler(0),
@@ -89,26 +90,26 @@ void CodeGenFunction::EmitReturnBlock() {
// We have a valid insert point, reuse it if it is empty or there are no
// explicit jumps to the return block.
- if (CurBB->empty() || ReturnBlock.Block->use_empty()) {
- ReturnBlock.Block->replaceAllUsesWith(CurBB);
- delete ReturnBlock.Block;
+ if (CurBB->empty() || ReturnBlock.getBlock()->use_empty()) {
+ ReturnBlock.getBlock()->replaceAllUsesWith(CurBB);
+ delete ReturnBlock.getBlock();
} else
- EmitBlock(ReturnBlock.Block);
+ EmitBlock(ReturnBlock.getBlock());
return;
}
// Otherwise, if the return block is the target of a single direct
// branch then we can just put the code in that block instead. This
// cleans up functions which started with a unified return block.
- if (ReturnBlock.Block->hasOneUse()) {
+ if (ReturnBlock.getBlock()->hasOneUse()) {
llvm::BranchInst *BI =
- dyn_cast<llvm::BranchInst>(*ReturnBlock.Block->use_begin());
+ dyn_cast<llvm::BranchInst>(*ReturnBlock.getBlock()->use_begin());
if (BI && BI->isUnconditional() &&
- BI->getSuccessor(0) == ReturnBlock.Block) {
+ BI->getSuccessor(0) == ReturnBlock.getBlock()) {
// Reset insertion point and delete the branch.
Builder.SetInsertPoint(BI->getParent());
BI->eraseFromParent();
- delete ReturnBlock.Block;
+ delete ReturnBlock.getBlock();
return;
}
}
@@ -117,7 +118,7 @@ void CodeGenFunction::EmitReturnBlock() {
// unless it has uses. However, we still need a place to put the debug
// region.end for now.
- EmitBlock(ReturnBlock.Block);
+ EmitBlock(ReturnBlock.getBlock());
}
static void EmitIfUsed(CodeGenFunction &CGF, llvm::BasicBlock *BB) {
@@ -170,6 +171,7 @@ void CodeGenFunction::FinishFunction(SourceLocation EndLoc) {
}
}
+ EmitIfUsed(*this, RethrowBlock.getBlock());
EmitIfUsed(*this, TerminateLandingPad);
EmitIfUsed(*this, TerminateHandler);
EmitIfUsed(*this, UnreachableBlock);
@@ -585,7 +587,7 @@ llvm::BlockAddress *CodeGenFunction::GetAddrOfLabel(const LabelStmt *L) {
if (IndirectBranch == 0)
GetIndirectGotoBlock();
- llvm::BasicBlock *BB = getJumpDestForLabel(L).Block;
+ llvm::BasicBlock *BB = getJumpDestForLabel(L).getBlock();
// Make sure the indirect branch includes all of the address-taken blocks.
IndirectBranch->addDestination(BB);
@@ -666,41 +668,75 @@ llvm::Value* CodeGenFunction::EmitVAListRef(const Expr* E) {
void CodeGenFunction::PopCleanupBlocks(EHScopeStack::stable_iterator Old) {
assert(Old.isValid());
- EHScopeStack::iterator E = EHStack.find(Old);
- while (EHStack.begin() != E)
- PopCleanupBlock();
+ while (EHStack.stable_begin() != Old) {
+ EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.begin());
+
+ // As long as Old strictly encloses the scope's enclosing normal
+ // cleanup, we're going to emit another normal cleanup which
+ // fallthrough can propagate through.
+ bool FallThroughIsBranchThrough =
+ Old.strictlyEncloses(Scope.getEnclosingNormalCleanup());
+
+ PopCleanupBlock(FallThroughIsBranchThrough);
+ }
}
-/// Creates a switch instruction to thread branches out of the given
-/// block (which is the exit block of a cleanup).
-static void CreateCleanupSwitch(CodeGenFunction &CGF,
- llvm::BasicBlock *Block) {
- if (Block->getTerminator()) {
- assert(isa<llvm::SwitchInst>(Block->getTerminator()) &&
- "cleanup block already has a terminator, but it isn't a switch");
- return;
+static llvm::BasicBlock *CreateNormalEntry(CodeGenFunction &CGF,
+ EHCleanupScope &Scope) {
+ assert(Scope.isNormalCleanup());
+ llvm::BasicBlock *Entry = Scope.getNormalBlock();
+ if (!Entry) {
+ Entry = CGF.createBasicBlock("cleanup");
+ Scope.setNormalBlock(Entry);
}
+ return Entry;
+}
- llvm::Value *DestCodePtr
- = CGF.CreateTempAlloca(CGF.Builder.getInt32Ty(), "cleanup.dst");
- CGBuilderTy Builder(Block);
- llvm::Value *DestCode = Builder.CreateLoad(DestCodePtr, "tmp");
+static llvm::BasicBlock *CreateEHEntry(CodeGenFunction &CGF,
+ EHCleanupScope &Scope) {
+ assert(Scope.isEHCleanup());
+ llvm::BasicBlock *Entry = Scope.getEHBlock();
+ if (!Entry) {
+ Entry = CGF.createBasicBlock("eh.cleanup");
+ Scope.setEHBlock(Entry);
+ }
+ return Entry;
+}
- // Create a switch instruction to determine where to jump next.
- Builder.CreateSwitch(DestCode, CGF.getUnreachableBlock());
+/// Transitions the terminator of the given exit-block of a cleanup to
+/// be a cleanup switch.
+static llvm::SwitchInst *TransitionToCleanupSwitch(CodeGenFunction &CGF,
+ llvm::BasicBlock *Block) {
+ // If it's a branch, turn it into a switch whose default
+ // destination is its original target.
+ llvm::TerminatorInst *Term = Block->getTerminator();
+ assert(Term && "can't transition block without terminator");
+
+ if (llvm::BranchInst *Br = dyn_cast<llvm::BranchInst>(Term)) {
+ assert(Br->isUnconditional());
+ llvm::LoadInst *Load =
+ new llvm::LoadInst(CGF.getNormalCleanupDestSlot(), "cleanup.dest", Term);
+ llvm::SwitchInst *Switch =
+ llvm::SwitchInst::Create(Load, Br->getSuccessor(0), 4, Block);
+ Br->eraseFromParent();
+ return Switch;
+ } else {
+ return cast<llvm::SwitchInst>(Term);
+ }
}
/// Attempts to reduce a cleanup's entry block to a fallthrough. This
/// is basically llvm::MergeBlockIntoPredecessor, except
-/// simplified/optimized for the tighter constraints on cleanup
-/// blocks.
-static void SimplifyCleanupEntry(CodeGenFunction &CGF,
- llvm::BasicBlock *Entry) {
+/// simplified/optimized for the tighter constraints on cleanup blocks.
+///
+/// Returns the new block, whatever it is.
+static llvm::BasicBlock *SimplifyCleanupEntry(CodeGenFunction &CGF,
+ llvm::BasicBlock *Entry) {
llvm::BasicBlock *Pred = Entry->getSinglePredecessor();
- if (!Pred) return;
+ if (!Pred) return Entry;
llvm::BranchInst *Br = dyn_cast<llvm::BranchInst>(Pred->getTerminator());
- if (!Br || Br->isConditional()) return;
+ if (!Br || Br->isConditional()) return Entry;
assert(Br->getSuccessor(0) == Entry);
// If we were previously inserting at the end of the cleanup entry
@@ -720,80 +756,8 @@ static void SimplifyCleanupEntry(CodeGenFunction &CGF,
if (WasInsertBlock)
CGF.Builder.SetInsertPoint(Pred);
-}
-
-/// Attempts to reduce an cleanup's exit switch to an unconditional
-/// branch.
-static void SimplifyCleanupExit(llvm::BasicBlock *Exit) {
- llvm::TerminatorInst *Terminator = Exit->getTerminator();
- assert(Terminator && "completed cleanup exit has no terminator");
-
- llvm::SwitchInst *Switch = dyn_cast<llvm::SwitchInst>(Terminator);
- if (!Switch) return;
- if (Switch->getNumCases() != 2) return; // default + 1
-
- llvm::LoadInst *Cond = cast<llvm::LoadInst>(Switch->getCondition());
- llvm::AllocaInst *CondVar = cast<llvm::AllocaInst>(Cond->getPointerOperand());
-
- // Replace the switch instruction with an unconditional branch.
- llvm::BasicBlock *Dest = Switch->getSuccessor(1); // default is 0
- Switch->eraseFromParent();
- llvm::BranchInst::Create(Dest, Exit);
-
- // Delete all uses of the condition variable.
- Cond->eraseFromParent();
- while (!CondVar->use_empty())
- cast<llvm::StoreInst>(*CondVar->use_begin())->eraseFromParent();
-
- // Delete the condition variable itself.
- CondVar->eraseFromParent();
-}
-
-/// Threads a branch fixup through a cleanup block.
-static void ThreadFixupThroughCleanup(CodeGenFunction &CGF,
- BranchFixup &Fixup,
- llvm::BasicBlock *Entry,
- llvm::BasicBlock *Exit) {
- if (!Exit->getTerminator())
- CreateCleanupSwitch(CGF, Exit);
-
- // Find the switch and its destination index alloca.
- llvm::SwitchInst *Switch = cast<llvm::SwitchInst>(Exit->getTerminator());
- llvm::Value *DestCodePtr =
- cast<llvm::LoadInst>(Switch->getCondition())->getPointerOperand();
-
- // Compute the index of the new case we're adding to the switch.
- unsigned Index = Switch->getNumCases();
-
- const llvm::IntegerType *i32 = llvm::Type::getInt32Ty(CGF.getLLVMContext());
- llvm::ConstantInt *IndexV = llvm::ConstantInt::get(i32, Index);
-
- // Set the index in the origin block.
- new llvm::StoreInst(IndexV, DestCodePtr, Fixup.Origin);
-
- // Add a case to the switch.
- Switch->addCase(IndexV, Fixup.Destination);
-
- // Change the last branch to point to the cleanup entry block.
- Fixup.LatestBranch->setSuccessor(Fixup.LatestBranchIndex, Entry);
-
- // And finally, update the fixup.
- Fixup.LatestBranch = Switch;
- Fixup.LatestBranchIndex = Index;
-}
-
-/// Try to simplify both the entry and exit edges of a cleanup.
-static void SimplifyCleanupEdges(CodeGenFunction &CGF,
- llvm::BasicBlock *Entry,
- llvm::BasicBlock *Exit) {
-
- // Given their current implementations, it's important to run these
- // in this order: SimplifyCleanupEntry will delete Entry if it can
- // be merged into its predecessor, which will then break
- // SimplifyCleanupExit if (as is common) Entry == Exit.
- SimplifyCleanupExit(Exit);
- SimplifyCleanupEntry(CGF, Entry);
+ return Pred;
}
static void EmitCleanup(CodeGenFunction &CGF,
@@ -805,42 +769,10 @@ static void EmitCleanup(CodeGenFunction &CGF,
assert(CGF.HaveInsertPoint() && "cleanup ended with no insertion point?");
}
-static void SplitAndEmitCleanup(CodeGenFunction &CGF,
- EHScopeStack::Cleanup *Fn,
- bool ForEH,
- llvm::BasicBlock *Entry) {
- assert(Entry && "no entry block for cleanup");
-
- // Remove the switch and load from the end of the entry block.
- llvm::Instruction *Switch = &Entry->getInstList().back();
- Entry->getInstList().remove(Switch);
- assert(isa<llvm::SwitchInst>(Switch));
- llvm::Instruction *Load = &Entry->getInstList().back();
- Entry->getInstList().remove(Load);
- assert(isa<llvm::LoadInst>(Load));
-
- assert(Entry->getInstList().empty() &&
- "lazy cleanup block not empty after removing load/switch pair?");
-
- // Emit the actual cleanup at the end of the entry block.
- CGF.Builder.SetInsertPoint(Entry);
- EmitCleanup(CGF, Fn, ForEH);
-
- // Put the load and switch at the end of the exit block.
- llvm::BasicBlock *Exit = CGF.Builder.GetInsertBlock();
- Exit->getInstList().push_back(Load);
- Exit->getInstList().push_back(Switch);
-
- // Clean up the edges if possible.
- SimplifyCleanupEdges(CGF, Entry, Exit);
-
- CGF.Builder.ClearInsertionPoint();
-}
-
/// Pops a cleanup block. If the block includes a normal cleanup, the
/// current insertion point is threaded through the cleanup, as are
/// any branch fixups on the cleanup.
-void CodeGenFunction::PopCleanupBlock() {
+void CodeGenFunction::PopCleanupBlock(bool FallthroughIsBranchThrough) {
assert(!EHStack.empty() && "cleanup stack is empty!");
assert(isa<EHCleanupScope>(*EHStack.begin()) && "top not a cleanup!");
EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.begin());
@@ -848,8 +780,7 @@ void CodeGenFunction::PopCleanupBlock() {
// Check whether we need an EH cleanup. This is only true if we've
// generated a lazy EH cleanup block.
- llvm::BasicBlock *EHEntry = Scope.getEHBlock();
- bool RequiresEHCleanup = (EHEntry != 0);
+ bool RequiresEHCleanup = Scope.hasEHBranches();
// Check the three conditions which might require a normal cleanup:
@@ -857,9 +788,8 @@ void CodeGenFunction::PopCleanupBlock() {
unsigned FixupDepth = Scope.getFixupDepth();
bool HasFixups = EHStack.getNumBranchFixups() != FixupDepth;
- // - whether control has already been threaded through this cleanup
- llvm::BasicBlock *NormalEntry = Scope.getNormalBlock();
- bool HasExistingBranches = (NormalEntry != 0);
+ // - whether there are branch-throughs or branch-afters
+ bool HasExistingBranches = Scope.hasBranches();
// - whether there's a fallthrough
llvm::BasicBlock *FallthroughSource = Builder.GetInsertBlock();
@@ -873,7 +803,7 @@ void CodeGenFunction::PopCleanupBlock() {
// If we don't need the cleanup at all, we're done.
if (!RequiresNormalCleanup && !RequiresEHCleanup) {
- EHStack.popCleanup();
+ EHStack.popCleanup(); // safe because there are no fixups
assert(EHStack.getNumBranchFixups() == 0 ||
EHStack.hasNormalCleanups());
return;
@@ -890,157 +820,440 @@ void CodeGenFunction::PopCleanupBlock() {
EHScopeStack::Cleanup *Fn =
reinterpret_cast<EHScopeStack::Cleanup*>(CleanupBuffer.data());
- // We're done with the scope; pop it off so we can emit the cleanups.
- EHStack.popCleanup();
+ // We want to emit the EH cleanup after the normal cleanup, but go
+ // ahead and do the setup for the EH cleanup while the scope is still
+ // alive.
+ llvm::BasicBlock *EHEntry = 0;
+ llvm::SmallVector<llvm::Instruction*, 2> EHInstsToAppend;
+ if (RequiresEHCleanup) {
+ EHEntry = CreateEHEntry(*this, Scope);
+
+ // Figure out the branch-through dest if necessary.
+ llvm::BasicBlock *EHBranchThroughDest = 0;
+ if (Scope.hasEHBranchThroughs()) {
+ assert(Scope.getEnclosingEHCleanup() != EHStack.stable_end());
+ EHScope &S = *EHStack.find(Scope.getEnclosingEHCleanup());
+ EHBranchThroughDest = CreateEHEntry(*this, cast<EHCleanupScope>(S));
+ }
+
+ // If we have exactly one branch-after and no branch-throughs, we
+ // can dispatch it without a switch.
+ if (!Scope.hasBranchThroughs() &&
+ Scope.getNumEHBranchAfters() == 1) {
+ assert(!EHBranchThroughDest);
+
+ // TODO: remove the spurious eh.cleanup.dest stores if this edge
+ // never went through any switches.
+ llvm::BasicBlock *BranchAfterDest = Scope.getEHBranchAfterBlock(0);
+ EHInstsToAppend.push_back(llvm::BranchInst::Create(BranchAfterDest));
+
+ // Otherwise, if we have any branch-afters, we need a switch.
+ } else if (Scope.getNumEHBranchAfters()) {
+ // The default of the switch belongs to the branch-throughs if
+ // they exist.
+ llvm::BasicBlock *Default =
+ (EHBranchThroughDest ? EHBranchThroughDest : getUnreachableBlock());
+
+ const unsigned SwitchCapacity = Scope.getNumEHBranchAfters();
+
+ llvm::LoadInst *Load =
+ new llvm::LoadInst(getEHCleanupDestSlot(), "cleanup.dest");
+ llvm::SwitchInst *Switch =
+ llvm::SwitchInst::Create(Load, Default, SwitchCapacity);
+
+ EHInstsToAppend.push_back(Load);
+ EHInstsToAppend.push_back(Switch);
+
+ for (unsigned I = 0, E = Scope.getNumEHBranchAfters(); I != E; ++I)
+ Switch->addCase(Scope.getEHBranchAfterIndex(I),
+ Scope.getEHBranchAfterBlock(I));
+
+ // Otherwise, we have only branch-throughs; jump to the next EH
+ // cleanup.
+ } else {
+ assert(EHBranchThroughDest);
+ EHInstsToAppend.push_back(llvm::BranchInst::Create(EHBranchThroughDest));
+ }
+ }
+
+ if (!RequiresNormalCleanup) {
+ EHStack.popCleanup();
+ } else {
+ // As a kindof crazy internal case, branch-through fall-throughs
+ // leave the insertion point set to the end of the last cleanup.
+ bool HasPrebranchedFallthrough =
+ (HasFallthrough && FallthroughSource->getTerminator());
+ assert(!HasPrebranchedFallthrough ||
+ FallthroughSource->getTerminator()->getSuccessor(0)
+ == Scope.getNormalBlock());
- if (RequiresNormalCleanup) {
// If we have a fallthrough and no other need for the cleanup,
// emit it directly.
- if (HasFallthrough && !HasFixups && !HasExistingBranches) {
+ if (HasFallthrough && !HasPrebranchedFallthrough &&
+ !HasFixups && !HasExistingBranches) {
+
+ // Fixups can cause us to optimistically create a normal block,
+ // only to later have no real uses for it. Just delete it in
+ // this case.
+ // TODO: we can potentially simplify all the uses after this.
+ if (Scope.getNormalBlock()) {
+ Scope.getNormalBlock()->replaceAllUsesWith(getUnreachableBlock());
+ delete Scope.getNormalBlock();
+ }
+
+ EHStack.popCleanup();
+
EmitCleanup(*this, Fn, /*ForEH*/ false);
// Otherwise, the best approach is to thread everything through
// the cleanup block and then try to clean up after ourselves.
} else {
// Force the entry block to exist.
- if (!HasExistingBranches) {
- NormalEntry = createBasicBlock("cleanup");
- CreateCleanupSwitch(*this, NormalEntry);
- }
+ llvm::BasicBlock *NormalEntry = CreateNormalEntry(*this, Scope);
+ // If there's a fallthrough, we need to store the cleanup
+ // destination index. For fall-throughs this is always zero.
+ if (HasFallthrough && !HasPrebranchedFallthrough)
+ Builder.CreateStore(Builder.getInt32(0), getNormalCleanupDestSlot());
+
+ // Emit the entry block. This implicitly branches to it if we
+ // have fallthrough. All the fixups and existing branches should
+ // already be branched to it.
EmitBlock(NormalEntry);
- // Thread the fallthrough edge through the (momentarily trivial)
- // cleanup.
- llvm::BasicBlock *FallthroughDestination = 0;
- if (HasFallthrough) {
- assert(isa<llvm::BranchInst>(FallthroughSource->getTerminator()));
- FallthroughDestination = createBasicBlock("cleanup.cont");
-
- BranchFixup Fix;
- Fix.Destination = FallthroughDestination;
- Fix.LatestBranch = FallthroughSource->getTerminator();
- Fix.LatestBranchIndex = 0;
- Fix.Origin = Fix.LatestBranch;
-
- // Restore fixup invariant. EmitBlock added a branch to the
- // cleanup which we need to redirect to the destination.
- cast<llvm::BranchInst>(Fix.LatestBranch)
- ->setSuccessor(0, Fix.Destination);
-
- ThreadFixupThroughCleanup(*this, Fix, NormalEntry, NormalEntry);
+ bool HasEnclosingCleanups =
+ (Scope.getEnclosingNormalCleanup() != EHStack.stable_end());
+
+ // Compute the branch-through dest if we need it:
+ // - if there are branch-throughs threaded through the scope
+ // - if fall-through is a branch-through
+ // - if there are fixups that will be optimistically forwarded
+ // to the enclosing cleanup
+ llvm::BasicBlock *BranchThroughDest = 0;
+ if (Scope.hasBranchThroughs() ||
+ (HasFallthrough && FallthroughIsBranchThrough) ||
+ (HasFixups && HasEnclosingCleanups)) {
+ assert(HasEnclosingCleanups);
+ EHScope &S = *EHStack.find(Scope.getEnclosingNormalCleanup());
+ BranchThroughDest = CreateNormalEntry(*this, cast<EHCleanupScope>(S));
}
- // Thread any "real" fixups we need to thread.
- for (unsigned I = FixupDepth, E = EHStack.getNumBranchFixups();
- I != E; ++I)
- if (CGF.EHStack.getBranchFixup(I).Destination)
- ThreadFixupThroughCleanup(*this, EHStack.getBranchFixup(I),
- NormalEntry, NormalEntry);
+ llvm::BasicBlock *FallthroughDest = 0;
+ llvm::SmallVector<llvm::Instruction*, 2> InstsToAppend;
+
+ // If there's exactly one branch-after and no other threads,
+ // we can route it without a switch.
+ if (!Scope.hasBranchThroughs() && !HasFixups && !HasFallthrough &&
+ Scope.getNumBranchAfters() == 1) {
+ assert(!BranchThroughDest);
+
+ // TODO: clean up the possibly dead stores to the cleanup dest slot.
+ llvm::BasicBlock *BranchAfter = Scope.getBranchAfterBlock(0);
+ InstsToAppend.push_back(llvm::BranchInst::Create(BranchAfter));
+
+ // Build a switch-out if we need it:
+ // - if there are branch-afters threaded through the scope
+ // - if fall-through is a branch-after
+ // - if there are fixups that have nowhere left to go and
+ // so must be immediately resolved
+ } else if (Scope.getNumBranchAfters() ||
+ (HasFallthrough && !FallthroughIsBranchThrough) ||
+ (HasFixups && !HasEnclosingCleanups)) {
+
+ llvm::BasicBlock *Default =
+ (BranchThroughDest ? BranchThroughDest : getUnreachableBlock());
+
+ // TODO: base this on the number of branch-afters and fixups
+ const unsigned SwitchCapacity = 10;
+
+ llvm::LoadInst *Load =
+ new llvm::LoadInst(getNormalCleanupDestSlot(), "cleanup.dest");
+ llvm::SwitchInst *Switch =
+ llvm::SwitchInst::Create(Load, Default, SwitchCapacity);
+
+ InstsToAppend.push_back(Load);
+ InstsToAppend.push_back(Switch);
+
+ // Branch-after fallthrough.
+ if (HasFallthrough && !FallthroughIsBranchThrough) {
+ FallthroughDest = createBasicBlock("cleanup.cont");
+ Switch->addCase(Builder.getInt32(0), FallthroughDest);
+ }
+
+ for (unsigned I = 0, E = Scope.getNumBranchAfters(); I != E; ++I) {
+ Switch->addCase(Scope.getBranchAfterIndex(I),
+ Scope.getBranchAfterBlock(I));
+ }
+
+ if (HasFixups && !HasEnclosingCleanups)
+ ResolveAllBranchFixups(Switch);
+ } else {
+ // We should always have a branch-through destination in this case.
+ assert(BranchThroughDest);
+ InstsToAppend.push_back(llvm::BranchInst::Create(BranchThroughDest));
+ }
- SplitAndEmitCleanup(*this, Fn, /*ForEH*/ false, NormalEntry);
+ // We're finally ready to pop the cleanup.
+ EHStack.popCleanup();
+ assert(EHStack.hasNormalCleanups() == HasEnclosingCleanups);
- if (HasFallthrough)
- EmitBlock(FallthroughDestination);
+ EmitCleanup(*this, Fn, /*ForEH*/ false);
+
+ // Append the prepared cleanup prologue from above.
+ llvm::BasicBlock *NormalExit = Builder.GetInsertBlock();
+ for (unsigned I = 0, E = InstsToAppend.size(); I != E; ++I)
+ NormalExit->getInstList().push_back(InstsToAppend[I]);
+
+ // Optimistically hope that any fixups will continue falling through.
+ for (unsigned I = FixupDepth, E = EHStack.getNumBranchFixups();
+ I < E; ++I) {
+ BranchFixup &Fixup = CGF.EHStack.getBranchFixup(I);
+ if (!Fixup.Destination) continue;
+ if (!Fixup.OptimisticBranchBlock) {
+ new llvm::StoreInst(Builder.getInt32(Fixup.DestinationIndex),
+ getNormalCleanupDestSlot(),
+ Fixup.InitialBranch);
+ Fixup.InitialBranch->setSuccessor(0, NormalEntry);
+ }
+ Fixup.OptimisticBranchBlock = NormalExit;
+ }
+
+ if (FallthroughDest)
+ EmitBlock(FallthroughDest);
+ else if (!HasFallthrough)
+ Builder.ClearInsertionPoint();
+
+ // Check whether we can merge NormalEntry into a single predecessor.
+ // This might invalidate (non-IR) pointers to NormalEntry.
+ llvm::BasicBlock *NewNormalEntry =
+ SimplifyCleanupEntry(*this, NormalEntry);
+
+ // If it did invalidate those pointers, and NormalEntry was the same
+ // as NormalExit, go back and patch up the fixups.
+ if (NewNormalEntry != NormalEntry && NormalEntry == NormalExit)
+ for (unsigned I = FixupDepth, E = EHStack.getNumBranchFixups();
+ I < E; ++I)
+ CGF.EHStack.getBranchFixup(I).OptimisticBranchBlock = NewNormalEntry;
}
}
+ assert(EHStack.hasNormalCleanups() || EHStack.getNumBranchFixups() == 0);
+
// Emit the EH cleanup if required.
if (RequiresEHCleanup) {
CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP();
+
EmitBlock(EHEntry);
- SplitAndEmitCleanup(*this, Fn, /*ForEH*/ true, EHEntry);
+ EmitCleanup(*this, Fn, /*ForEH*/ true);
+
+ // Append the prepared cleanup prologue from above.
+ llvm::BasicBlock *EHExit = Builder.GetInsertBlock();
+ for (unsigned I = 0, E = EHInstsToAppend.size(); I != E; ++I)
+ EHExit->getInstList().push_back(EHInstsToAppend[I]);
+
Builder.restoreIP(SavedIP);
+
+ SimplifyCleanupEntry(*this, EHEntry);
}
}
+/// Terminate the current block by emitting a branch which might leave
+/// the current cleanup-protected scope. The target scope may not yet
+/// be known, in which case this will require a fixup.
+///
+/// As a side-effect, this method clears the insertion point.
void CodeGenFunction::EmitBranchThroughCleanup(JumpDest Dest) {
if (!HaveInsertPoint())
return;
// Create the branch.
- llvm::BranchInst *BI = Builder.CreateBr(Dest.Block);
+ llvm::BranchInst *BI = Builder.CreateBr(Dest.getBlock());
- // If we're not in a cleanup scope, we don't need to worry about
+ // If we're not in a cleanup scope, or if the destination scope is
+ // the current normal-cleanup scope, we don't need to worry about
// fixups.
- if (!EHStack.hasNormalCleanups()) {
+ if (!EHStack.hasNormalCleanups() ||
+ Dest.getScopeDepth() == EHStack.getInnermostNormalCleanup()) {
Builder.ClearInsertionPoint();
return;
}
- // Initialize a fixup.
- BranchFixup Fixup;
- Fixup.Destination = Dest.Block;
- Fixup.Origin = BI;
- Fixup.LatestBranch = BI;
- Fixup.LatestBranchIndex = 0;
-
// If we can't resolve the destination cleanup scope, just add this
- // to the current cleanup scope.
- if (!Dest.ScopeDepth.isValid()) {
- EHStack.addBranchFixup() = Fixup;
+ // to the current cleanup scope as a branch fixup.
+ if (!Dest.getScopeDepth().isValid()) {
+ BranchFixup &Fixup = EHStack.addBranchFixup();
+ Fixup.Destination = Dest.getBlock();
+ Fixup.DestinationIndex = Dest.getDestIndex();
+ Fixup.InitialBranch = BI;
+ Fixup.OptimisticBranchBlock = 0;
+
Builder.ClearInsertionPoint();
return;
}
- for (EHScopeStack::iterator I = EHStack.begin(),
- E = EHStack.find(Dest.ScopeDepth); I != E; ++I) {
- if (isa<EHCleanupScope>(*I)) {
- EHCleanupScope &Scope = cast<EHCleanupScope>(*I);
- if (Scope.isNormalCleanup()) {
- llvm::BasicBlock *Block = Scope.getNormalBlock();
- if (!Block) {
- Block = createBasicBlock("cleanup");
- Scope.setNormalBlock(Block);
- }
- ThreadFixupThroughCleanup(*this, Fixup, Block, Block);
+ // Otherwise, thread through all the normal cleanups in scope.
+
+ // Store the index at the start.
+ llvm::ConstantInt *Index = Builder.getInt32(Dest.getDestIndex());
+ new llvm::StoreInst(Index, getNormalCleanupDestSlot(), BI);
+
+ // Adjust BI to point to the first cleanup block.
+ {
+ EHCleanupScope &Scope =
+ cast<EHCleanupScope>(*EHStack.find(EHStack.getInnermostNormalCleanup()));
+ BI->setSuccessor(0, CreateNormalEntry(*this, Scope));
+ }
+
+ // Add this destination to all the scopes involved.
+ EHScopeStack::stable_iterator I = EHStack.getInnermostNormalCleanup();
+ EHScopeStack::stable_iterator E = Dest.getScopeDepth();
+ if (E.strictlyEncloses(I)) {
+ while (true) {
+ EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.find(I));
+ assert(Scope.isNormalCleanup());
+ I = Scope.getEnclosingNormalCleanup();
+
+ // If this is the last cleanup we're propagating through, tell it
+ // that there's a resolved jump moving through it.
+ if (!E.strictlyEncloses(I)) {
+ Scope.addBranchAfter(Index, Dest.getBlock());
+ break;
}
+
+ // Otherwise, tell the scope that there's a jump propoagating
+ // through it. If this isn't new information, all the rest of
+ // the work has been done before.
+ if (!Scope.addBranchThrough(Dest.getBlock()))
+ break;
}
}
Builder.ClearInsertionPoint();
}
-void CodeGenFunction::EmitBranchThroughEHCleanup(JumpDest Dest) {
+void CodeGenFunction::EmitBranchThroughEHCleanup(UnwindDest Dest) {
+ // We should never get invalid scope depths for an UnwindDest; that
+ // implies that the destination wasn't set up correctly.
+ assert(Dest.getScopeDepth().isValid() && "invalid scope depth on EH dest?");
+
if (!HaveInsertPoint())
return;
// Create the branch.
- llvm::BranchInst *BI = Builder.CreateBr(Dest.Block);
+ llvm::BranchInst *BI = Builder.CreateBr(Dest.getBlock());
- // If we're not in a cleanup scope, we don't need to worry about
- // fixups.
- if (!EHStack.hasEHCleanups()) {
+ // If the destination is in the same EH cleanup scope as us, we
+ // don't need to thread through anything.
+ if (Dest.getScopeDepth() == EHStack.getInnermostEHCleanup()) {
Builder.ClearInsertionPoint();
return;
}
+ assert(EHStack.hasEHCleanups());
- // Initialize a fixup.
- BranchFixup Fixup;
- Fixup.Destination = Dest.Block;
- Fixup.Origin = BI;
- Fixup.LatestBranch = BI;
- Fixup.LatestBranchIndex = 0;
-
- // We should never get invalid scope depths for these: invalid scope
- // depths only arise for as-yet-unemitted labels, and we can't do an
- // EH-unwind to one of those.
- assert(Dest.ScopeDepth.isValid() && "invalid scope depth on EH dest?");
-
- for (EHScopeStack::iterator I = EHStack.begin(),
- E = EHStack.find(Dest.ScopeDepth); I != E; ++I) {
- if (isa<EHCleanupScope>(*I)) {
- EHCleanupScope &Scope = cast<EHCleanupScope>(*I);
- if (Scope.isEHCleanup()) {
- llvm::BasicBlock *Block = Scope.getEHBlock();
- if (!Block) {
- Block = createBasicBlock("eh.cleanup");
- Scope.setEHBlock(Block);
- }
- ThreadFixupThroughCleanup(*this, Fixup, Block, Block);
- }
+ // Store the index at the start.
+ llvm::ConstantInt *Index = Builder.getInt32(Dest.getDestIndex());
+ new llvm::StoreInst(Index, getEHCleanupDestSlot(), BI);
+
+ // Adjust BI to point to the first cleanup block.
+ {
+ EHCleanupScope &Scope =
+ cast<EHCleanupScope>(*EHStack.find(EHStack.getInnermostEHCleanup()));
+ BI->setSuccessor(0, CreateEHEntry(*this, Scope));
+ }
+
+ // Add this destination to all the scopes involved.
+ for (EHScopeStack::stable_iterator
+ I = EHStack.getInnermostEHCleanup(),
+ E = Dest.getScopeDepth(); ; ) {
+ assert(E.strictlyEncloses(I));
+ EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.find(I));
+ assert(Scope.isEHCleanup());
+ I = Scope.getEnclosingEHCleanup();
+
+ // If this is the last cleanup we're propagating through, add this
+ // as a branch-after.
+ if (I == E) {
+ Scope.addEHBranchAfter(Index, Dest.getBlock());
+ break;
}
+
+ // Otherwise, add it as a branch-through. If this isn't new
+ // information, all the rest of the work has been done before.
+ if (!Scope.addEHBranchThrough(Dest.getBlock()))
+ break;
}
Builder.ClearInsertionPoint();
}
+
+/// All the branch fixups on the EH stack have propagated out past the
+/// outermost normal cleanup; resolve them all by adding cases to the
+/// given switch instruction.
+void CodeGenFunction::ResolveAllBranchFixups(llvm::SwitchInst *Switch) {
+ llvm::SmallPtrSet<llvm::BasicBlock*, 4> CasesAdded;
+
+ for (unsigned I = 0, E = EHStack.getNumBranchFixups(); I != E; ++I) {
+ // Skip this fixup if its destination isn't set or if we've
+ // already treated it.
+ BranchFixup &Fixup = EHStack.getBranchFixup(I);
+ if (Fixup.Destination == 0) continue;
+ if (!CasesAdded.insert(Fixup.Destination)) continue;
+
+ Switch->addCase(Builder.getInt32(Fixup.DestinationIndex),
+ Fixup.Destination);
+ }
+
+ EHStack.clearFixups();
+}
+
+void CodeGenFunction::ResolveBranchFixups(llvm::BasicBlock *Block) {
+ assert(Block && "resolving a null target block");
+ if (!EHStack.getNumBranchFixups()) return;
+
+ assert(EHStack.hasNormalCleanups() &&
+ "branch fixups exist with no normal cleanups on stack");
+
+ llvm::SmallPtrSet<llvm::BasicBlock*, 4> ModifiedOptimisticBlocks;
+ bool ResolvedAny = false;
+
+ for (unsigned I = 0, E = EHStack.getNumBranchFixups(); I != E; ++I) {
+ // Skip this fixup if its destination doesn't match.
+ BranchFixup &Fixup = EHStack.getBranchFixup(I);
+ if (Fixup.Destination != Block) continue;
+
+ Fixup.Destination = 0;
+ ResolvedAny = true;
+
+ // If it doesn't have an optimistic branch block, LatestBranch is
+ // already pointing to the right place.
+ llvm::BasicBlock *BranchBB = Fixup.OptimisticBranchBlock;
+ if (!BranchBB)
+ continue;
+
+ // Don't process the same optimistic branch block twice.
+ if (!ModifiedOptimisticBlocks.insert(BranchBB))
+ continue;
+
+ llvm::SwitchInst *Switch = TransitionToCleanupSwitch(*this, BranchBB);
+
+ // Add a case to the switch.
+ Switch->addCase(Builder.getInt32(Fixup.DestinationIndex), Block);
+ }
+
+ if (ResolvedAny)
+ EHStack.popNullFixups();
+}
+
+llvm::Value *CodeGenFunction::getNormalCleanupDestSlot() {
+ if (!NormalCleanupDest)
+ NormalCleanupDest =
+ CreateTempAlloca(Builder.getInt32Ty(), "cleanup.dest.slot");
+ return NormalCleanupDest;
+}
+
+llvm::Value *CodeGenFunction::getEHCleanupDestSlot() {
+ if (!EHCleanupDest)
+ EHCleanupDest =
+ CreateTempAlloca(Builder.getInt32Ty(), "eh.cleanup.dest.slot");
+ return EHCleanupDest;
+}