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authorJohn McCall <rjmccall@apple.com>2011-01-28 11:13:47 +0000
committerJohn McCall <rjmccall@apple.com>2011-01-28 11:13:47 +0000
commit36f893c1efe367f929d92c8b125f964c22ba189e (patch)
tree9abff91cc088561957a0cbc346fb40bfafbdf19e /lib/CodeGen/CodeGenFunction.cpp
parent804b807ea918184d6de63bd745e1ff75a9bfc679 (diff)
Move all the cleanups framework code into a single file.
Pure motion. git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@124484 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/CodeGenFunction.cpp')
-rw-r--r--lib/CodeGen/CodeGenFunction.cpp886
1 files changed, 0 insertions, 886 deletions
diff --git a/lib/CodeGen/CodeGenFunction.cpp b/lib/CodeGen/CodeGenFunction.cpp
index 3923816a18..2a1024d2e8 100644
--- a/lib/CodeGen/CodeGenFunction.cpp
+++ b/lib/CodeGen/CodeGenFunction.cpp
@@ -28,10 +28,6 @@
using namespace clang;
using namespace CodeGen;
-static void ResolveAllBranchFixups(CodeGenFunction &CGF,
- llvm::SwitchInst *Switch,
- llvm::BasicBlock *CleanupEntry);
-
CodeGenFunction::CodeGenFunction(CodeGenModule &cgm)
: BlockFunction(cgm, *this, Builder), CGM(cgm),
Target(CGM.getContext().Target),
@@ -692,888 +688,6 @@ llvm::Value* CodeGenFunction::EmitVAListRef(const Expr* E) {
return EmitLValue(E).getAddress();
}
-/// Pops cleanup blocks until the given savepoint is reached.
-void CodeGenFunction::PopCleanupBlocks(EHScopeStack::stable_iterator Old) {
- assert(Old.isValid());
-
- while (EHStack.stable_begin() != Old) {
- EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.begin());
-
- // As long as Old strictly encloses the scope's enclosing normal
- // cleanup, we're going to emit another normal cleanup which
- // fallthrough can propagate through.
- bool FallThroughIsBranchThrough =
- Old.strictlyEncloses(Scope.getEnclosingNormalCleanup());
-
- PopCleanupBlock(FallThroughIsBranchThrough);
- }
-}
-
-static llvm::BasicBlock *CreateNormalEntry(CodeGenFunction &CGF,
- EHCleanupScope &Scope) {
- assert(Scope.isNormalCleanup());
- llvm::BasicBlock *Entry = Scope.getNormalBlock();
- if (!Entry) {
- Entry = CGF.createBasicBlock("cleanup");
- Scope.setNormalBlock(Entry);
- }
- return Entry;
-}
-
-static llvm::BasicBlock *CreateEHEntry(CodeGenFunction &CGF,
- EHCleanupScope &Scope) {
- assert(Scope.isEHCleanup());
- llvm::BasicBlock *Entry = Scope.getEHBlock();
- if (!Entry) {
- Entry = CGF.createBasicBlock("eh.cleanup");
- Scope.setEHBlock(Entry);
- }
- return Entry;
-}
-
-/// Transitions the terminator of the given exit-block of a cleanup to
-/// be a cleanup switch.
-static llvm::SwitchInst *TransitionToCleanupSwitch(CodeGenFunction &CGF,
- llvm::BasicBlock *Block) {
- // If it's a branch, turn it into a switch whose default
- // destination is its original target.
- llvm::TerminatorInst *Term = Block->getTerminator();
- assert(Term && "can't transition block without terminator");
-
- if (llvm::BranchInst *Br = dyn_cast<llvm::BranchInst>(Term)) {
- assert(Br->isUnconditional());
- llvm::LoadInst *Load =
- new llvm::LoadInst(CGF.getNormalCleanupDestSlot(), "cleanup.dest", Term);
- llvm::SwitchInst *Switch =
- llvm::SwitchInst::Create(Load, Br->getSuccessor(0), 4, Block);
- Br->eraseFromParent();
- return Switch;
- } else {
- return cast<llvm::SwitchInst>(Term);
- }
-}
-
-/// Attempts to reduce a cleanup's entry block to a fallthrough. This
-/// is basically llvm::MergeBlockIntoPredecessor, except
-/// simplified/optimized for the tighter constraints on cleanup blocks.
-///
-/// Returns the new block, whatever it is.
-static llvm::BasicBlock *SimplifyCleanupEntry(CodeGenFunction &CGF,
- llvm::BasicBlock *Entry) {
- llvm::BasicBlock *Pred = Entry->getSinglePredecessor();
- if (!Pred) return Entry;
-
- llvm::BranchInst *Br = dyn_cast<llvm::BranchInst>(Pred->getTerminator());
- if (!Br || Br->isConditional()) return Entry;
- assert(Br->getSuccessor(0) == Entry);
-
- // If we were previously inserting at the end of the cleanup entry
- // block, we'll need to continue inserting at the end of the
- // predecessor.
- bool WasInsertBlock = CGF.Builder.GetInsertBlock() == Entry;
- assert(!WasInsertBlock || CGF.Builder.GetInsertPoint() == Entry->end());
-
- // Kill the branch.
- Br->eraseFromParent();
-
- // Merge the blocks.
- Pred->getInstList().splice(Pred->end(), Entry->getInstList());
-
- // Replace all uses of the entry with the predecessor, in case there
- // are phis in the cleanup.
- Entry->replaceAllUsesWith(Pred);
-
- // Kill the entry block.
- Entry->eraseFromParent();
-
- if (WasInsertBlock)
- CGF.Builder.SetInsertPoint(Pred);
-
- return Pred;
-}
-
-static void EmitCleanup(CodeGenFunction &CGF,
- EHScopeStack::Cleanup *Fn,
- bool ForEH,
- llvm::Value *ActiveFlag) {
- // EH cleanups always occur within a terminate scope.
- if (ForEH) CGF.EHStack.pushTerminate();
-
- // If there's an active flag, load it and skip the cleanup if it's
- // false.
- llvm::BasicBlock *ContBB = 0;
- if (ActiveFlag) {
- ContBB = CGF.createBasicBlock("cleanup.done");
- llvm::BasicBlock *CleanupBB = CGF.createBasicBlock("cleanup.action");
- llvm::Value *IsActive
- = CGF.Builder.CreateLoad(ActiveFlag, "cleanup.is_active");
- CGF.Builder.CreateCondBr(IsActive, CleanupBB, ContBB);
- CGF.EmitBlock(CleanupBB);
- }
-
- // Ask the cleanup to emit itself.
- Fn->Emit(CGF, ForEH);
- assert(CGF.HaveInsertPoint() && "cleanup ended with no insertion point?");
-
- // Emit the continuation block if there was an active flag.
- if (ActiveFlag)
- CGF.EmitBlock(ContBB);
-
- // Leave the terminate scope.
- if (ForEH) CGF.EHStack.popTerminate();
-}
-
-static void ForwardPrebranchedFallthrough(llvm::BasicBlock *Exit,
- llvm::BasicBlock *From,
- llvm::BasicBlock *To) {
- // Exit is the exit block of a cleanup, so it always terminates in
- // an unconditional branch or a switch.
- llvm::TerminatorInst *Term = Exit->getTerminator();
-
- if (llvm::BranchInst *Br = dyn_cast<llvm::BranchInst>(Term)) {
- assert(Br->isUnconditional() && Br->getSuccessor(0) == From);
- Br->setSuccessor(0, To);
- } else {
- llvm::SwitchInst *Switch = cast<llvm::SwitchInst>(Term);
- for (unsigned I = 0, E = Switch->getNumSuccessors(); I != E; ++I)
- if (Switch->getSuccessor(I) == From)
- Switch->setSuccessor(I, To);
- }
-}
-
-/// Pops a cleanup block. If the block includes a normal cleanup, the
-/// current insertion point is threaded through the cleanup, as are
-/// any branch fixups on the cleanup.
-void CodeGenFunction::PopCleanupBlock(bool FallthroughIsBranchThrough) {
- assert(!EHStack.empty() && "cleanup stack is empty!");
- assert(isa<EHCleanupScope>(*EHStack.begin()) && "top not a cleanup!");
- EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.begin());
- assert(Scope.getFixupDepth() <= EHStack.getNumBranchFixups());
-
- // Remember activation information.
- bool IsActive = Scope.isActive();
- llvm::Value *NormalActiveFlag =
- Scope.shouldTestFlagInNormalCleanup() ? Scope.getActiveFlag() : 0;
- llvm::Value *EHActiveFlag =
- Scope.shouldTestFlagInEHCleanup() ? Scope.getActiveFlag() : 0;
-
- // Check whether we need an EH cleanup. This is only true if we've
- // generated a lazy EH cleanup block.
- bool RequiresEHCleanup = Scope.hasEHBranches();
-
- // Check the three conditions which might require a normal cleanup:
-
- // - whether there are branch fix-ups through this cleanup
- unsigned FixupDepth = Scope.getFixupDepth();
- bool HasFixups = EHStack.getNumBranchFixups() != FixupDepth;
-
- // - whether there are branch-throughs or branch-afters
- bool HasExistingBranches = Scope.hasBranches();
-
- // - whether there's a fallthrough
- llvm::BasicBlock *FallthroughSource = Builder.GetInsertBlock();
- bool HasFallthrough = (FallthroughSource != 0 && IsActive);
-
- // Branch-through fall-throughs leave the insertion point set to the
- // end of the last cleanup, which points to the current scope. The
- // rest of IR gen doesn't need to worry about this; it only happens
- // during the execution of PopCleanupBlocks().
- bool HasPrebranchedFallthrough =
- (FallthroughSource && FallthroughSource->getTerminator());
-
- // If this is a normal cleanup, then having a prebranched
- // fallthrough implies that the fallthrough source unconditionally
- // jumps here.
- assert(!Scope.isNormalCleanup() || !HasPrebranchedFallthrough ||
- (Scope.getNormalBlock() &&
- FallthroughSource->getTerminator()->getSuccessor(0)
- == Scope.getNormalBlock()));
-
- bool RequiresNormalCleanup = false;
- if (Scope.isNormalCleanup() &&
- (HasFixups || HasExistingBranches || HasFallthrough)) {
- RequiresNormalCleanup = true;
- }
-
- // Even if we don't need the normal cleanup, we might still have
- // prebranched fallthrough to worry about.
- if (Scope.isNormalCleanup() && !RequiresNormalCleanup &&
- HasPrebranchedFallthrough) {
- assert(!IsActive);
-
- llvm::BasicBlock *NormalEntry = Scope.getNormalBlock();
-
- // If we're branching through this cleanup, just forward the
- // prebranched fallthrough to the next cleanup, leaving the insert
- // point in the old block.
- if (FallthroughIsBranchThrough) {
- EHScope &S = *EHStack.find(Scope.getEnclosingNormalCleanup());
- llvm::BasicBlock *EnclosingEntry =
- CreateNormalEntry(*this, cast<EHCleanupScope>(S));
-
- ForwardPrebranchedFallthrough(FallthroughSource,
- NormalEntry, EnclosingEntry);
- assert(NormalEntry->use_empty() &&
- "uses of entry remain after forwarding?");
- delete NormalEntry;
-
- // Otherwise, we're branching out; just emit the next block.
- } else {
- EmitBlock(NormalEntry);
- SimplifyCleanupEntry(*this, NormalEntry);
- }
- }
-
- // If we don't need the cleanup at all, we're done.
- if (!RequiresNormalCleanup && !RequiresEHCleanup) {
- EHStack.popCleanup(); // safe because there are no fixups
- assert(EHStack.getNumBranchFixups() == 0 ||
- EHStack.hasNormalCleanups());
- return;
- }
-
- // Copy the cleanup emission data out. Note that SmallVector
- // guarantees maximal alignment for its buffer regardless of its
- // type parameter.
- llvm::SmallVector<char, 8*sizeof(void*)> CleanupBuffer;
- CleanupBuffer.reserve(Scope.getCleanupSize());
- memcpy(CleanupBuffer.data(),
- Scope.getCleanupBuffer(), Scope.getCleanupSize());
- CleanupBuffer.set_size(Scope.getCleanupSize());
- EHScopeStack::Cleanup *Fn =
- reinterpret_cast<EHScopeStack::Cleanup*>(CleanupBuffer.data());
-
- // We want to emit the EH cleanup after the normal cleanup, but go
- // ahead and do the setup for the EH cleanup while the scope is still
- // alive.
- llvm::BasicBlock *EHEntry = 0;
- llvm::SmallVector<llvm::Instruction*, 2> EHInstsToAppend;
- if (RequiresEHCleanup) {
- EHEntry = CreateEHEntry(*this, Scope);
-
- // Figure out the branch-through dest if necessary.
- llvm::BasicBlock *EHBranchThroughDest = 0;
- if (Scope.hasEHBranchThroughs()) {
- assert(Scope.getEnclosingEHCleanup() != EHStack.stable_end());
- EHScope &S = *EHStack.find(Scope.getEnclosingEHCleanup());
- EHBranchThroughDest = CreateEHEntry(*this, cast<EHCleanupScope>(S));
- }
-
- // If we have exactly one branch-after and no branch-throughs, we
- // can dispatch it without a switch.
- if (!Scope.hasEHBranchThroughs() &&
- Scope.getNumEHBranchAfters() == 1) {
- assert(!EHBranchThroughDest);
-
- // TODO: remove the spurious eh.cleanup.dest stores if this edge
- // never went through any switches.
- llvm::BasicBlock *BranchAfterDest = Scope.getEHBranchAfterBlock(0);
- EHInstsToAppend.push_back(llvm::BranchInst::Create(BranchAfterDest));
-
- // Otherwise, if we have any branch-afters, we need a switch.
- } else if (Scope.getNumEHBranchAfters()) {
- // The default of the switch belongs to the branch-throughs if
- // they exist.
- llvm::BasicBlock *Default =
- (EHBranchThroughDest ? EHBranchThroughDest : getUnreachableBlock());
-
- const unsigned SwitchCapacity = Scope.getNumEHBranchAfters();
-
- llvm::LoadInst *Load =
- new llvm::LoadInst(getEHCleanupDestSlot(), "cleanup.dest");
- llvm::SwitchInst *Switch =
- llvm::SwitchInst::Create(Load, Default, SwitchCapacity);
-
- EHInstsToAppend.push_back(Load);
- EHInstsToAppend.push_back(Switch);
-
- for (unsigned I = 0, E = Scope.getNumEHBranchAfters(); I != E; ++I)
- Switch->addCase(Scope.getEHBranchAfterIndex(I),
- Scope.getEHBranchAfterBlock(I));
-
- // Otherwise, we have only branch-throughs; jump to the next EH
- // cleanup.
- } else {
- assert(EHBranchThroughDest);
- EHInstsToAppend.push_back(llvm::BranchInst::Create(EHBranchThroughDest));
- }
- }
-
- if (!RequiresNormalCleanup) {
- EHStack.popCleanup();
- } else {
- // If we have a fallthrough and no other need for the cleanup,
- // emit it directly.
- if (HasFallthrough && !HasPrebranchedFallthrough &&
- !HasFixups && !HasExistingBranches) {
-
- // Fixups can cause us to optimistically create a normal block,
- // only to later have no real uses for it. Just delete it in
- // this case.
- // TODO: we can potentially simplify all the uses after this.
- if (Scope.getNormalBlock()) {
- Scope.getNormalBlock()->replaceAllUsesWith(getUnreachableBlock());
- delete Scope.getNormalBlock();
- }
-
- EHStack.popCleanup();
-
- EmitCleanup(*this, Fn, /*ForEH*/ false, NormalActiveFlag);
-
- // Otherwise, the best approach is to thread everything through
- // the cleanup block and then try to clean up after ourselves.
- } else {
- // Force the entry block to exist.
- llvm::BasicBlock *NormalEntry = CreateNormalEntry(*this, Scope);
-
- // I. Set up the fallthrough edge in.
-
- // If there's a fallthrough, we need to store the cleanup
- // destination index. For fall-throughs this is always zero.
- if (HasFallthrough) {
- if (!HasPrebranchedFallthrough)
- Builder.CreateStore(Builder.getInt32(0), getNormalCleanupDestSlot());
-
- // Otherwise, clear the IP if we don't have fallthrough because
- // the cleanup is inactive. We don't need to save it because
- // it's still just FallthroughSource.
- } else if (FallthroughSource) {
- assert(!IsActive && "source without fallthrough for active cleanup");
- Builder.ClearInsertionPoint();
- }
-
- // II. Emit the entry block. This implicitly branches to it if
- // we have fallthrough. All the fixups and existing branches
- // should already be branched to it.
- EmitBlock(NormalEntry);
-
- // III. Figure out where we're going and build the cleanup
- // epilogue.
-
- bool HasEnclosingCleanups =
- (Scope.getEnclosingNormalCleanup() != EHStack.stable_end());
-
- // Compute the branch-through dest if we need it:
- // - if there are branch-throughs threaded through the scope
- // - if fall-through is a branch-through
- // - if there are fixups that will be optimistically forwarded
- // to the enclosing cleanup
- llvm::BasicBlock *BranchThroughDest = 0;
- if (Scope.hasBranchThroughs() ||
- (FallthroughSource && FallthroughIsBranchThrough) ||
- (HasFixups && HasEnclosingCleanups)) {
- assert(HasEnclosingCleanups);
- EHScope &S = *EHStack.find(Scope.getEnclosingNormalCleanup());
- BranchThroughDest = CreateNormalEntry(*this, cast<EHCleanupScope>(S));
- }
-
- llvm::BasicBlock *FallthroughDest = 0;
- llvm::SmallVector<llvm::Instruction*, 2> InstsToAppend;
-
- // If there's exactly one branch-after and no other threads,
- // we can route it without a switch.
- if (!Scope.hasBranchThroughs() && !HasFixups && !HasFallthrough &&
- Scope.getNumBranchAfters() == 1) {
- assert(!BranchThroughDest || !IsActive);
-
- // TODO: clean up the possibly dead stores to the cleanup dest slot.
- llvm::BasicBlock *BranchAfter = Scope.getBranchAfterBlock(0);
- InstsToAppend.push_back(llvm::BranchInst::Create(BranchAfter));
-
- // Build a switch-out if we need it:
- // - if there are branch-afters threaded through the scope
- // - if fall-through is a branch-after
- // - if there are fixups that have nowhere left to go and
- // so must be immediately resolved
- } else if (Scope.getNumBranchAfters() ||
- (HasFallthrough && !FallthroughIsBranchThrough) ||
- (HasFixups && !HasEnclosingCleanups)) {
-
- llvm::BasicBlock *Default =
- (BranchThroughDest ? BranchThroughDest : getUnreachableBlock());
-
- // TODO: base this on the number of branch-afters and fixups
- const unsigned SwitchCapacity = 10;
-
- llvm::LoadInst *Load =
- new llvm::LoadInst(getNormalCleanupDestSlot(), "cleanup.dest");
- llvm::SwitchInst *Switch =
- llvm::SwitchInst::Create(Load, Default, SwitchCapacity);
-
- InstsToAppend.push_back(Load);
- InstsToAppend.push_back(Switch);
-
- // Branch-after fallthrough.
- if (FallthroughSource && !FallthroughIsBranchThrough) {
- FallthroughDest = createBasicBlock("cleanup.cont");
- if (HasFallthrough)
- Switch->addCase(Builder.getInt32(0), FallthroughDest);
- }
-
- for (unsigned I = 0, E = Scope.getNumBranchAfters(); I != E; ++I) {
- Switch->addCase(Scope.getBranchAfterIndex(I),
- Scope.getBranchAfterBlock(I));
- }
-
- // If there aren't any enclosing cleanups, we can resolve all
- // the fixups now.
- if (HasFixups && !HasEnclosingCleanups)
- ResolveAllBranchFixups(*this, Switch, NormalEntry);
- } else {
- // We should always have a branch-through destination in this case.
- assert(BranchThroughDest);
- InstsToAppend.push_back(llvm::BranchInst::Create(BranchThroughDest));
- }
-
- // IV. Pop the cleanup and emit it.
- EHStack.popCleanup();
- assert(EHStack.hasNormalCleanups() == HasEnclosingCleanups);
-
- EmitCleanup(*this, Fn, /*ForEH*/ false, NormalActiveFlag);
-
- // Append the prepared cleanup prologue from above.
- llvm::BasicBlock *NormalExit = Builder.GetInsertBlock();
- for (unsigned I = 0, E = InstsToAppend.size(); I != E; ++I)
- NormalExit->getInstList().push_back(InstsToAppend[I]);
-
- // Optimistically hope that any fixups will continue falling through.
- for (unsigned I = FixupDepth, E = EHStack.getNumBranchFixups();
- I < E; ++I) {
- BranchFixup &Fixup = CGF.EHStack.getBranchFixup(I);
- if (!Fixup.Destination) continue;
- if (!Fixup.OptimisticBranchBlock) {
- new llvm::StoreInst(Builder.getInt32(Fixup.DestinationIndex),
- getNormalCleanupDestSlot(),
- Fixup.InitialBranch);
- Fixup.InitialBranch->setSuccessor(0, NormalEntry);
- }
- Fixup.OptimisticBranchBlock = NormalExit;
- }
-
- // V. Set up the fallthrough edge out.
-
- // Case 1: a fallthrough source exists but shouldn't branch to
- // the cleanup because the cleanup is inactive.
- if (!HasFallthrough && FallthroughSource) {
- assert(!IsActive);
-
- // If we have a prebranched fallthrough, that needs to be
- // forwarded to the right block.
- if (HasPrebranchedFallthrough) {
- llvm::BasicBlock *Next;
- if (FallthroughIsBranchThrough) {
- Next = BranchThroughDest;
- assert(!FallthroughDest);
- } else {
- Next = FallthroughDest;
- }
-
- ForwardPrebranchedFallthrough(FallthroughSource, NormalEntry, Next);
- }
- Builder.SetInsertPoint(FallthroughSource);
-
- // Case 2: a fallthrough source exists and should branch to the
- // cleanup, but we're not supposed to branch through to the next
- // cleanup.
- } else if (HasFallthrough && FallthroughDest) {
- assert(!FallthroughIsBranchThrough);
- EmitBlock(FallthroughDest);
-
- // Case 3: a fallthrough source exists and should branch to the
- // cleanup and then through to the next.
- } else if (HasFallthrough) {
- // Everything is already set up for this.
-
- // Case 4: no fallthrough source exists.
- } else {
- Builder.ClearInsertionPoint();
- }
-
- // VI. Assorted cleaning.
-
- // Check whether we can merge NormalEntry into a single predecessor.
- // This might invalidate (non-IR) pointers to NormalEntry.
- llvm::BasicBlock *NewNormalEntry =
- SimplifyCleanupEntry(*this, NormalEntry);
-
- // If it did invalidate those pointers, and NormalEntry was the same
- // as NormalExit, go back and patch up the fixups.
- if (NewNormalEntry != NormalEntry && NormalEntry == NormalExit)
- for (unsigned I = FixupDepth, E = EHStack.getNumBranchFixups();
- I < E; ++I)
- CGF.EHStack.getBranchFixup(I).OptimisticBranchBlock = NewNormalEntry;
- }
- }
-
- assert(EHStack.hasNormalCleanups() || EHStack.getNumBranchFixups() == 0);
-
- // Emit the EH cleanup if required.
- if (RequiresEHCleanup) {
- CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP();
-
- EmitBlock(EHEntry);
- EmitCleanup(*this, Fn, /*ForEH*/ true, EHActiveFlag);
-
- // Append the prepared cleanup prologue from above.
- llvm::BasicBlock *EHExit = Builder.GetInsertBlock();
- for (unsigned I = 0, E = EHInstsToAppend.size(); I != E; ++I)
- EHExit->getInstList().push_back(EHInstsToAppend[I]);
-
- Builder.restoreIP(SavedIP);
-
- SimplifyCleanupEntry(*this, EHEntry);
- }
-}
-
-/// Terminate the current block by emitting a branch which might leave
-/// the current cleanup-protected scope. The target scope may not yet
-/// be known, in which case this will require a fixup.
-///
-/// As a side-effect, this method clears the insertion point.
-void CodeGenFunction::EmitBranchThroughCleanup(JumpDest Dest) {
- assert(Dest.getScopeDepth().encloses(EHStack.getInnermostNormalCleanup())
- && "stale jump destination");
-
- if (!HaveInsertPoint())
- return;
-
- // Create the branch.
- llvm::BranchInst *BI = Builder.CreateBr(Dest.getBlock());
-
- // Calculate the innermost active normal cleanup.
- EHScopeStack::stable_iterator
- TopCleanup = EHStack.getInnermostActiveNormalCleanup();
-
- // If we're not in an active normal cleanup scope, or if the
- // destination scope is within the innermost active normal cleanup
- // scope, we don't need to worry about fixups.
- if (TopCleanup == EHStack.stable_end() ||
- TopCleanup.encloses(Dest.getScopeDepth())) { // works for invalid
- Builder.ClearInsertionPoint();
- return;
- }
-
- // If we can't resolve the destination cleanup scope, just add this
- // to the current cleanup scope as a branch fixup.
- if (!Dest.getScopeDepth().isValid()) {
- BranchFixup &Fixup = EHStack.addBranchFixup();
- Fixup.Destination = Dest.getBlock();
- Fixup.DestinationIndex = Dest.getDestIndex();
- Fixup.InitialBranch = BI;
- Fixup.OptimisticBranchBlock = 0;
-
- Builder.ClearInsertionPoint();
- return;
- }
-
- // Otherwise, thread through all the normal cleanups in scope.
-
- // Store the index at the start.
- llvm::ConstantInt *Index = Builder.getInt32(Dest.getDestIndex());
- new llvm::StoreInst(Index, getNormalCleanupDestSlot(), BI);
-
- // Adjust BI to point to the first cleanup block.
- {
- EHCleanupScope &Scope =
- cast<EHCleanupScope>(*EHStack.find(TopCleanup));
- BI->setSuccessor(0, CreateNormalEntry(*this, Scope));
- }
-
- // Add this destination to all the scopes involved.
- EHScopeStack::stable_iterator I = TopCleanup;
- EHScopeStack::stable_iterator E = Dest.getScopeDepth();
- if (E.strictlyEncloses(I)) {
- while (true) {
- EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.find(I));
- assert(Scope.isNormalCleanup());
- I = Scope.getEnclosingNormalCleanup();
-
- // If this is the last cleanup we're propagating through, tell it
- // that there's a resolved jump moving through it.
- if (!E.strictlyEncloses(I)) {
- Scope.addBranchAfter(Index, Dest.getBlock());
- break;
- }
-
- // Otherwise, tell the scope that there's a jump propoagating
- // through it. If this isn't new information, all the rest of
- // the work has been done before.
- if (!Scope.addBranchThrough(Dest.getBlock()))
- break;
- }
- }
-
- Builder.ClearInsertionPoint();
-}
-
-void CodeGenFunction::EmitBranchThroughEHCleanup(UnwindDest Dest) {
- // We should never get invalid scope depths for an UnwindDest; that
- // implies that the destination wasn't set up correctly.
- assert(Dest.getScopeDepth().isValid() && "invalid scope depth on EH dest?");
-
- if (!HaveInsertPoint())
- return;
-
- // Create the branch.
- llvm::BranchInst *BI = Builder.CreateBr(Dest.getBlock());
-
- // Calculate the innermost active cleanup.
- EHScopeStack::stable_iterator
- InnermostCleanup = EHStack.getInnermostActiveEHCleanup();
-
- // If the destination is in the same EH cleanup scope as us, we
- // don't need to thread through anything.
- if (InnermostCleanup.encloses(Dest.getScopeDepth())) {
- Builder.ClearInsertionPoint();
- return;
- }
- assert(InnermostCleanup != EHStack.stable_end());
-
- // Store the index at the start.
- llvm::ConstantInt *Index = Builder.getInt32(Dest.getDestIndex());
- new llvm::StoreInst(Index, getEHCleanupDestSlot(), BI);
-
- // Adjust BI to point to the first cleanup block.
- {
- EHCleanupScope &Scope =
- cast<EHCleanupScope>(*EHStack.find(InnermostCleanup));
- BI->setSuccessor(0, CreateEHEntry(*this, Scope));
- }
-
- // Add this destination to all the scopes involved.
- for (EHScopeStack::stable_iterator
- I = InnermostCleanup, E = Dest.getScopeDepth(); ; ) {
- assert(E.strictlyEncloses(I));
- EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.find(I));
- assert(Scope.isEHCleanup());
- I = Scope.getEnclosingEHCleanup();
-
- // If this is the last cleanup we're propagating through, add this
- // as a branch-after.
- if (I == E) {
- Scope.addEHBranchAfter(Index, Dest.getBlock());
- break;
- }
-
- // Otherwise, add it as a branch-through. If this isn't new
- // information, all the rest of the work has been done before.
- if (!Scope.addEHBranchThrough(Dest.getBlock()))
- break;
- }
-
- Builder.ClearInsertionPoint();
-}
-
-/// All the branch fixups on the EH stack have propagated out past the
-/// outermost normal cleanup; resolve them all by adding cases to the
-/// given switch instruction.
-static void ResolveAllBranchFixups(CodeGenFunction &CGF,
- llvm::SwitchInst *Switch,
- llvm::BasicBlock *CleanupEntry) {
- llvm::SmallPtrSet<llvm::BasicBlock*, 4> CasesAdded;
-
- for (unsigned I = 0, E = CGF.EHStack.getNumBranchFixups(); I != E; ++I) {
- // Skip this fixup if its destination isn't set.
- BranchFixup &Fixup = CGF.EHStack.getBranchFixup(I);
- if (Fixup.Destination == 0) continue;
-
- // If there isn't an OptimisticBranchBlock, then InitialBranch is
- // still pointing directly to its destination; forward it to the
- // appropriate cleanup entry. This is required in the specific
- // case of
- // { std::string s; goto lbl; }
- // lbl:
- // i.e. where there's an unresolved fixup inside a single cleanup
- // entry which we're currently popping.
- if (Fixup.OptimisticBranchBlock == 0) {
- new llvm::StoreInst(CGF.Builder.getInt32(Fixup.DestinationIndex),
- CGF.getNormalCleanupDestSlot(),
- Fixup.InitialBranch);
- Fixup.InitialBranch->setSuccessor(0, CleanupEntry);
- }
-
- // Don't add this case to the switch statement twice.
- if (!CasesAdded.insert(Fixup.Destination)) continue;
-
- Switch->addCase(CGF.Builder.getInt32(Fixup.DestinationIndex),
- Fixup.Destination);
- }
-
- CGF.EHStack.clearFixups();
-}
-
-void CodeGenFunction::ResolveBranchFixups(llvm::BasicBlock *Block) {
- assert(Block && "resolving a null target block");
- if (!EHStack.getNumBranchFixups()) return;
-
- assert(EHStack.hasNormalCleanups() &&
- "branch fixups exist with no normal cleanups on stack");
-
- llvm::SmallPtrSet<llvm::BasicBlock*, 4> ModifiedOptimisticBlocks;
- bool ResolvedAny = false;
-
- for (unsigned I = 0, E = EHStack.getNumBranchFixups(); I != E; ++I) {
- // Skip this fixup if its destination doesn't match.
- BranchFixup &Fixup = EHStack.getBranchFixup(I);
- if (Fixup.Destination != Block) continue;
-
- Fixup.Destination = 0;
- ResolvedAny = true;
-
- // If it doesn't have an optimistic branch block, LatestBranch is
- // already pointing to the right place.
- llvm::BasicBlock *BranchBB = Fixup.OptimisticBranchBlock;
- if (!BranchBB)
- continue;
-
- // Don't process the same optimistic branch block twice.
- if (!ModifiedOptimisticBlocks.insert(BranchBB))
- continue;
-
- llvm::SwitchInst *Switch = TransitionToCleanupSwitch(*this, BranchBB);
-
- // Add a case to the switch.
- Switch->addCase(Builder.getInt32(Fixup.DestinationIndex), Block);
- }
-
- if (ResolvedAny)
- EHStack.popNullFixups();
-}
-
-static bool IsUsedAsNormalCleanup(EHScopeStack &EHStack,
- EHScopeStack::stable_iterator C) {
- // If we needed a normal block for any reason, that counts.
- if (cast<EHCleanupScope>(*EHStack.find(C)).getNormalBlock())
- return true;
-
- // Check whether any enclosed cleanups were needed.
- for (EHScopeStack::stable_iterator
- I = EHStack.getInnermostNormalCleanup();
- I != C; ) {
- assert(C.strictlyEncloses(I));
- EHCleanupScope &S = cast<EHCleanupScope>(*EHStack.find(I));
- if (S.getNormalBlock()) return true;
- I = S.getEnclosingNormalCleanup();
- }
-
- return false;
-}
-
-static bool IsUsedAsEHCleanup(EHScopeStack &EHStack,
- EHScopeStack::stable_iterator C) {
- // If we needed an EH block for any reason, that counts.
- if (cast<EHCleanupScope>(*EHStack.find(C)).getEHBlock())
- return true;
-
- // Check whether any enclosed cleanups were needed.
- for (EHScopeStack::stable_iterator
- I = EHStack.getInnermostEHCleanup(); I != C; ) {
- assert(C.strictlyEncloses(I));
- EHCleanupScope &S = cast<EHCleanupScope>(*EHStack.find(I));
- if (S.getEHBlock()) return true;
- I = S.getEnclosingEHCleanup();
- }
-
- return false;
-}
-
-enum ForActivation_t {
- ForActivation,
- ForDeactivation
-};
-
-/// The given cleanup block is changing activation state. Configure a
-/// cleanup variable if necessary.
-///
-/// It would be good if we had some way of determining if there were
-/// extra uses *after* the change-over point.
-static void SetupCleanupBlockActivation(CodeGenFunction &CGF,
- EHScopeStack::stable_iterator C,
- ForActivation_t Kind) {
- EHCleanupScope &Scope = cast<EHCleanupScope>(*CGF.EHStack.find(C));
-
- // We always need the flag if we're activating the cleanup, because
- // we have to assume that the current location doesn't necessarily
- // dominate all future uses of the cleanup.
- bool NeedFlag = (Kind == ForActivation);
-
- // Calculate whether the cleanup was used:
-
- // - as a normal cleanup
- if (Scope.isNormalCleanup() && IsUsedAsNormalCleanup(CGF.EHStack, C)) {
- Scope.setTestFlagInNormalCleanup();
- NeedFlag = true;
- }
-
- // - as an EH cleanup
- if (Scope.isEHCleanup() && IsUsedAsEHCleanup(CGF.EHStack, C)) {
- Scope.setTestFlagInEHCleanup();
- NeedFlag = true;
- }
-
- // If it hasn't yet been used as either, we're done.
- if (!NeedFlag) return;
-
- llvm::AllocaInst *Var = Scope.getActiveFlag();
- if (!Var) {
- Var = CGF.CreateTempAlloca(CGF.Builder.getInt1Ty(), "cleanup.isactive");
- Scope.setActiveFlag(Var);
-
- // Initialize to true or false depending on whether it was
- // active up to this point.
- CGF.InitTempAlloca(Var, CGF.Builder.getInt1(Kind == ForDeactivation));
- }
-
- CGF.Builder.CreateStore(CGF.Builder.getInt1(Kind == ForActivation), Var);
-}
-
-/// Activate a cleanup that was created in an inactivated state.
-void CodeGenFunction::ActivateCleanupBlock(EHScopeStack::stable_iterator C) {
- assert(C != EHStack.stable_end() && "activating bottom of stack?");
- EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.find(C));
- assert(!Scope.isActive() && "double activation");
-
- SetupCleanupBlockActivation(*this, C, ForActivation);
-
- Scope.setActive(true);
-}
-
-/// Deactive a cleanup that was created in an active state.
-void CodeGenFunction::DeactivateCleanupBlock(EHScopeStack::stable_iterator C) {
- assert(C != EHStack.stable_end() && "deactivating bottom of stack?");
- EHCleanupScope &Scope = cast<EHCleanupScope>(*EHStack.find(C));
- assert(Scope.isActive() && "double deactivation");
-
- // If it's the top of the stack, just pop it.
- if (C == EHStack.stable_begin()) {
- // If it's a normal cleanup, we need to pretend that the
- // fallthrough is unreachable.
- CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP();
- PopCleanupBlock();
- Builder.restoreIP(SavedIP);
- return;
- }
-
- // Otherwise, follow the general case.
- SetupCleanupBlockActivation(*this, C, ForDeactivation);
-
- Scope.setActive(false);
-}
-
-llvm::Value *CodeGenFunction::getNormalCleanupDestSlot() {
- if (!NormalCleanupDest)
- NormalCleanupDest =
- CreateTempAlloca(Builder.getInt32Ty(), "cleanup.dest.slot");
- return NormalCleanupDest;
-}
-
-llvm::Value *CodeGenFunction::getEHCleanupDestSlot() {
- if (!EHCleanupDest)
- EHCleanupDest =
- CreateTempAlloca(Builder.getInt32Ty(), "eh.cleanup.dest.slot");
- return EHCleanupDest;
-}
-
void CodeGenFunction::EmitDeclRefExprDbgValue(const DeclRefExpr *E,
llvm::Constant *Init) {
assert (Init && "Invalid DeclRefExpr initializer!");