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author | Chris Lattner <sabre@nondot.org> | 2011-07-12 06:52:18 +0000 |
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committer | Chris Lattner <sabre@nondot.org> | 2011-07-12 06:52:18 +0000 |
commit | 3a2b657088de9413714a51bff153a59565adb3ef (patch) | |
tree | cb71c19b933c4b08606c3d721695e509c3caab26 /lib/CodeGen/CGDecl.cpp | |
parent | 811bf3669f4d82c57fe3cd3c49050fdbc95d0aff (diff) |
Fix a problem Eli ran into where we now reject incomplete arrays of
uncompleted struct types. We now do what llvm-gcc does and compile
them into [i8 x 0]. If the type is later completed, we make sure that
it is appropriately cast.
We compile the terrible example to something like this now:
%struct.A = type { i32, i32, i32 }
@g = external global [0 x i8]
define void @_Z1fv() nounwind {
entry:
call void @_Z3fooP1A(%struct.A* bitcast ([0 x i8]* @g to %struct.A*))
ret void
}
declare void @_Z3fooP1A(%struct.A*)
define %struct.A* @_Z2f2v() nounwind {
entry:
ret %struct.A* getelementptr inbounds ([0 x %struct.A]* bitcast ([0 x i8]* @g to [0 x %struct.A]*), i32 0, i64 1)
}
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@134972 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/CGDecl.cpp')
0 files changed, 0 insertions, 0 deletions