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authorJohn McCall <rjmccall@apple.com>2011-11-10 08:15:53 +0000
committerJohn McCall <rjmccall@apple.com>2011-11-10 08:15:53 +0000
commit1a343ebbf413e8eae6b2737b2b2d79cbf5765571 (patch)
treef19088ff715fded786ec81b96a04bcceadff0b12 /lib/CodeGen/CGBlocks.cpp
parent180f47959a066795cc0f409433023af448bb0328 (diff)
Enter the cleanups for a block outside the enclosing
full-expression. Naturally they're inactive before we enter the block literal expression. This restores the intended behavior that blocks belong to their enclosing scope. There's a useful -O0 / compile-time optimization that we're missing here with activating cleanups following straight-line code from their inactive beginnings. git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@144268 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/CGBlocks.cpp')
-rw-r--r--lib/CodeGen/CGBlocks.cpp184
1 files changed, 144 insertions, 40 deletions
diff --git a/lib/CodeGen/CGBlocks.cpp b/lib/CodeGen/CGBlocks.cpp
index ce9e30ceba..9825c1ea69 100644
--- a/lib/CodeGen/CGBlocks.cpp
+++ b/lib/CodeGen/CGBlocks.cpp
@@ -25,13 +25,14 @@
using namespace clang;
using namespace CodeGen;
-CGBlockInfo::CGBlockInfo(const BlockExpr *blockExpr, const char *N)
- : Name(N), CXXThisIndex(0), CanBeGlobal(false), NeedsCopyDispose(false),
- HasCXXObject(false), UsesStret(false), StructureType(0), Block(blockExpr) {
+CGBlockInfo::CGBlockInfo(const BlockDecl *block, StringRef name)
+ : Name(name), CXXThisIndex(0), CanBeGlobal(false), NeedsCopyDispose(false),
+ HasCXXObject(false), UsesStret(false), StructureType(0), Block(block) {
- // Skip asm prefix, if any.
- if (Name && Name[0] == '\01')
- ++Name;
+ // Skip asm prefix, if any. 'name' is usually taken directly from
+ // the mangled name of the enclosing function.
+ if (!name.empty() && name[0] == '\01')
+ name = name.substr(1);
}
// Anchor the vtable to this translation unit.
@@ -483,15 +484,137 @@ static void computeBlockInfo(CodeGenModule &CGM, CGBlockInfo &info) {
llvm::StructType::get(CGM.getLLVMContext(), elementTypes, true);
}
+/// Enter the scope of a block. This should be run at the entrance to
+/// a full-expression so that the block's cleanups are pushed at the
+/// right place in the stack.
+static void enterBlockScope(CodeGenFunction &CGF, BlockDecl *block) {
+ // Allocate the block info and place it at the head of the list.
+ CGBlockInfo &blockInfo =
+ *new CGBlockInfo(block, CGF.CurFn->getName());
+ blockInfo.NextBlockInfo = CGF.FirstBlockInfo;
+ CGF.FirstBlockInfo = &blockInfo;
+
+ // Compute information about the layout, etc., of this block,
+ // pushing cleanups as necessary.
+ computeBlockInfo(CGF.CGM, blockInfo);
+
+ // Nothing else to do if it can be global.
+ if (blockInfo.CanBeGlobal) return;
+
+ // Make the allocation for the block.
+ blockInfo.Address =
+ CGF.CreateTempAlloca(blockInfo.StructureType, "block");
+ blockInfo.Address->setAlignment(blockInfo.BlockAlign.getQuantity());
+
+ // If there are cleanups to emit, enter them (but inactive).
+ if (!blockInfo.NeedsCopyDispose) return;
+
+ // Walk through the captures (in order) and find the ones not
+ // captured by constant.
+ for (BlockDecl::capture_const_iterator ci = block->capture_begin(),
+ ce = block->capture_end(); ci != ce; ++ci) {
+ // Ignore __block captures; there's nothing special in the
+ // on-stack block that we need to do for them.
+ if (ci->isByRef()) continue;
+
+ // Ignore variables that are constant-captured.
+ const VarDecl *variable = ci->getVariable();
+ CGBlockInfo::Capture &capture = blockInfo.getCapture(variable);
+ if (capture.isConstant()) continue;
+
+ // Ignore objects that aren't destructed.
+ QualType::DestructionKind dtorKind =
+ variable->getType().isDestructedType();
+ if (dtorKind == QualType::DK_none) continue;
+
+ CodeGenFunction::Destroyer *destroyer;
+
+ // Block captures count as local values and have imprecise semantics.
+ // They also can't be arrays, so need to worry about that.
+ if (dtorKind == QualType::DK_objc_strong_lifetime) {
+ destroyer = &CodeGenFunction::destroyARCStrongImprecise;
+ } else {
+ destroyer = &CGF.getDestroyer(dtorKind);
+ }
+
+ // GEP down to the address.
+ llvm::Value *addr = CGF.Builder.CreateStructGEP(blockInfo.Address,
+ capture.getIndex());
+
+ CleanupKind cleanupKind = InactiveNormalCleanup;
+ bool useArrayEHCleanup = CGF.needsEHCleanup(dtorKind);
+ if (useArrayEHCleanup)
+ cleanupKind = InactiveNormalAndEHCleanup;
+
+ CGF.pushDestroy(cleanupKind, addr, variable->getType(),
+ *destroyer, useArrayEHCleanup);
+
+ // Remember where that cleanup was.
+ capture.setCleanup(CGF.EHStack.stable_begin());
+ }
+}
+
+/// Enter a full-expression with a non-trivial number of objects to
+/// clean up. This is in this file because, at the moment, the only
+/// kind of cleanup object is a BlockDecl*.
+void CodeGenFunction::enterNonTrivialFullExpression(const ExprWithCleanups *E) {
+ assert(E->getNumObjects() != 0);
+ ArrayRef<ExprWithCleanups::CleanupObject> cleanups = E->getObjects();
+ for (ArrayRef<ExprWithCleanups::CleanupObject>::iterator
+ i = cleanups.begin(), e = cleanups.end(); i != e; ++i) {
+ enterBlockScope(*this, *i);
+ }
+}
+
+/// Find the layout for the given block in a linked list and remove it.
+static CGBlockInfo *findAndRemoveBlockInfo(CGBlockInfo **head,
+ const BlockDecl *block) {
+ while (true) {
+ assert(head && *head);
+ CGBlockInfo *cur = *head;
+
+ // If this is the block we're looking for, splice it out of the list.
+ if (cur->getBlockDecl() == block) {
+ *head = cur->NextBlockInfo;
+ return cur;
+ }
+
+ head = &cur->NextBlockInfo;
+ }
+}
+
+/// Destroy a chain of block layouts.
+void CodeGenFunction::destroyBlockInfos(CGBlockInfo *head) {
+ assert(head && "destroying an empty chain");
+ do {
+ CGBlockInfo *cur = head;
+ head = cur->NextBlockInfo;
+ delete cur;
+ } while (head != 0);
+}
+
/// Emit a block literal expression in the current function.
llvm::Value *CodeGenFunction::EmitBlockLiteral(const BlockExpr *blockExpr) {
- std::string Name = CurFn->getName();
- CGBlockInfo blockInfo(blockExpr, Name.c_str());
+ // If the block has no captures, we won't have a pre-computed
+ // layout for it.
+ if (!blockExpr->getBlockDecl()->hasCaptures()) {
+ CGBlockInfo blockInfo(blockExpr->getBlockDecl(), CurFn->getName());
+ computeBlockInfo(CGM, blockInfo);
+ blockInfo.BlockExpression = blockExpr;
+ return EmitBlockLiteral(blockInfo);
+ }
- // Compute information about the layout, etc., of this block.
- computeBlockInfo(CGM, blockInfo);
+ // Find the block info for this block and take ownership of it.
+ llvm::OwningPtr<CGBlockInfo> blockInfo;
+ blockInfo.reset(findAndRemoveBlockInfo(&FirstBlockInfo,
+ blockExpr->getBlockDecl()));
- // Using that metadata, generate the actual block function.
+ blockInfo->BlockExpression = blockExpr;
+ return EmitBlockLiteral(*blockInfo);
+}
+
+llvm::Value *CodeGenFunction::EmitBlockLiteral(const CGBlockInfo &blockInfo) {
+ // Using the computed layout, generate the actual block function.
llvm::Constant *blockFn
= CodeGenFunction(CGM).GenerateBlockFunction(CurGD, blockInfo,
CurFuncDecl, LocalDeclMap);
@@ -509,11 +632,8 @@ llvm::Value *CodeGenFunction::EmitBlockLiteral(const BlockExpr *blockExpr) {
// Build the block descriptor.
llvm::Constant *descriptor = buildBlockDescriptor(CGM, blockInfo);
- llvm::Type *intTy = ConvertType(getContext().IntTy);
-
- llvm::AllocaInst *blockAddr =
- CreateTempAlloca(blockInfo.StructureType, "block");
- blockAddr->setAlignment(blockInfo.BlockAlign.getQuantity());
+ llvm::AllocaInst *blockAddr = blockInfo.Address;
+ assert(blockAddr && "block has no address!");
// Compute the initial on-stack block flags.
BlockFlags flags = BLOCK_HAS_SIGNATURE;
@@ -523,9 +643,9 @@ llvm::Value *CodeGenFunction::EmitBlockLiteral(const BlockExpr *blockExpr) {
// Initialize the block literal.
Builder.CreateStore(isa, Builder.CreateStructGEP(blockAddr, 0, "block.isa"));
- Builder.CreateStore(llvm::ConstantInt::get(intTy, flags.getBitMask()),
+ Builder.CreateStore(llvm::ConstantInt::get(IntTy, flags.getBitMask()),
Builder.CreateStructGEP(blockAddr, 1, "block.flags"));
- Builder.CreateStore(llvm::ConstantInt::get(intTy, 0),
+ Builder.CreateStore(llvm::ConstantInt::get(IntTy, 0),
Builder.CreateStructGEP(blockAddr, 2, "block.reserved"));
Builder.CreateStore(blockFn, Builder.CreateStructGEP(blockAddr, 3,
"block.invoke"));
@@ -625,28 +745,11 @@ llvm::Value *CodeGenFunction::EmitBlockLiteral(const BlockExpr *blockExpr) {
/*captured by init*/ false);
}
- // Push a destructor if necessary. The semantics for when this
- // actually gets run are really obscure.
+ // Activate the cleanup if layout pushed one.
if (!ci->isByRef()) {
- switch (QualType::DestructionKind dtorKind = type.isDestructedType()) {
- case QualType::DK_none:
- break;
-
- // Block captures count as local values and have imprecise semantics.
- // They also can't be arrays, so need to worry about that.
- case QualType::DK_objc_strong_lifetime: {
- // This local is a GCC and MSVC compiler workaround.
- Destroyer *destroyer = &destroyARCStrongImprecise;
- pushDestroy(getCleanupKind(dtorKind), blockField, type,
- *destroyer, /*useEHCleanupForArray*/ false);
- break;
- }
-
- case QualType::DK_objc_weak_lifetime:
- case QualType::DK_cxx_destructor:
- pushDestroy(dtorKind, blockField, type);
- break;
- }
+ EHScopeStack::stable_iterator cleanup = capture.getCleanup();
+ if (cleanup.isValid())
+ ActivateCleanupBlock(cleanup);
}
}
@@ -800,7 +903,8 @@ llvm::Value *CodeGenFunction::GetAddrOfBlockDecl(const VarDecl *variable,
llvm::Constant *
CodeGenModule::GetAddrOfGlobalBlock(const BlockExpr *blockExpr,
const char *name) {
- CGBlockInfo blockInfo(blockExpr, name);
+ CGBlockInfo blockInfo(blockExpr->getBlockDecl(), name);
+ blockInfo.BlockExpression = blockExpr;
// Compute information about the layout, etc., of this block.
computeBlockInfo(*this, blockInfo);