diff options
author | Ted Kremenek <kremenek@apple.com> | 2010-07-31 01:52:11 +0000 |
---|---|---|
committer | Ted Kremenek <kremenek@apple.com> | 2010-07-31 01:52:11 +0000 |
commit | dd0e490c24aeade2c59ca4cae171199f6af9f02e (patch) | |
tree | 6fbe261cccc17fa85e01252bb7422f932f1d9b0b /lib/Checker/MallocChecker.cpp | |
parent | cc5888d833caf90ebda37f24da40d2cd06b4d820 (diff) |
After a lengthy design discussion, add support for "ownership attributes" for malloc/free checking. Patch by Andrew McGregor!
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@109939 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Checker/MallocChecker.cpp')
-rw-r--r-- | lib/Checker/MallocChecker.cpp | 173 |
1 files changed, 156 insertions, 17 deletions
diff --git a/lib/Checker/MallocChecker.cpp b/lib/Checker/MallocChecker.cpp index dcc21ca386..4ed309513e 100644 --- a/lib/Checker/MallocChecker.cpp +++ b/lib/Checker/MallocChecker.cpp @@ -24,15 +24,17 @@ using namespace clang; namespace { class RefState { - enum Kind { AllocateUnchecked, AllocateFailed, Released, Escaped } K; + enum Kind { AllocateUnchecked, AllocateFailed, Released, Escaped, Relinquished } K; const Stmt *S; public: RefState(Kind k, const Stmt *s) : K(k), S(s) {} bool isAllocated() const { return K == AllocateUnchecked; } + bool isFailed() const { return K == AllocateFailed; } bool isReleased() const { return K == Released; } bool isEscaped() const { return K == Escaped; } + bool isRelinquished() const { return K == Relinquished; } bool operator==(const RefState &X) const { return K == X.K && S == X.S; @@ -46,6 +48,7 @@ public: } static RefState getReleased(const Stmt *s) { return RefState(Released, s); } static RefState getEscaped(const Stmt *s) { return RefState(Escaped, s); } + static RefState getRelinquished(const Stmt *s) { return RefState(Relinquished, s); } void Profile(llvm::FoldingSetNodeID &ID) const { ID.AddInteger(K); @@ -59,12 +62,13 @@ class MallocChecker : public CheckerVisitor<MallocChecker> { BuiltinBug *BT_DoubleFree; BuiltinBug *BT_Leak; BuiltinBug *BT_UseFree; + BuiltinBug *BT_UseRelinquished; BuiltinBug *BT_BadFree; IdentifierInfo *II_malloc, *II_free, *II_realloc, *II_calloc; public: MallocChecker() - : BT_DoubleFree(0), BT_Leak(0), BT_UseFree(0), BT_BadFree(0), + : BT_DoubleFree(0), BT_Leak(0), BT_UseFree(0), BT_UseRelinquished(0), BT_BadFree(0), II_malloc(0), II_free(0), II_realloc(0), II_calloc(0) {} static void *getTag(); bool EvalCallExpr(CheckerContext &C, const CallExpr *CE); @@ -73,9 +77,13 @@ public: void PreVisitReturnStmt(CheckerContext &C, const ReturnStmt *S); const GRState *EvalAssume(const GRState *state, SVal Cond, bool Assumption); void VisitLocation(CheckerContext &C, const Stmt *S, SVal l); + virtual void PreVisitBind(CheckerContext &C, const Stmt *AssignE, + const Stmt *StoreE, SVal location, + SVal val); private: void MallocMem(CheckerContext &C, const CallExpr *CE); + void MallocMemReturnsAttr(CheckerContext &C, const CallExpr *CE, const OwnershipAttr* Att); const GRState *MallocMemAux(CheckerContext &C, const CallExpr *CE, const Expr *SizeEx, SVal Init, const GRState *state) { @@ -86,8 +94,9 @@ private: const GRState *state); void FreeMem(CheckerContext &C, const CallExpr *CE); + void FreeMemAttr(CheckerContext &C, const CallExpr *CE, const OwnershipAttr* Att); const GRState *FreeMemAux(CheckerContext &C, const CallExpr *CE, - const GRState *state); + const GRState *state, unsigned Num, bool Hold); void ReallocMem(CheckerContext &C, const CallExpr *CE); void CallocMem(CheckerContext &C, const CallExpr *CE); @@ -156,7 +165,31 @@ bool MallocChecker::EvalCallExpr(CheckerContext &C, const CallExpr *CE) { return true; } - return false; + // Check all the attributes, if there are any. + // There can be multiple of these attributes. + bool rv = false; + if (FD->hasAttrs()) { + for (const Attr *attr = FD->getAttrs(); attr; attr = attr->getNext()) { + if(const OwnershipAttr* Att = dyn_cast<OwnershipAttr>(attr)) { + switch (Att->getKind()) { + case OwnershipAttr::Returns: { + MallocMemReturnsAttr(C, CE, Att); + rv = true; + break; + } + case OwnershipAttr::Takes: + case OwnershipAttr::Holds: { + FreeMemAttr(C, CE, Att); + rv = true; + break; + } + default: + break; + } + } + } + } + return rv; } void MallocChecker::MallocMem(CheckerContext &C, const CallExpr *CE) { @@ -165,6 +198,23 @@ void MallocChecker::MallocMem(CheckerContext &C, const CallExpr *CE) { C.addTransition(state); } +void MallocChecker::MallocMemReturnsAttr(CheckerContext &C, const CallExpr *CE, + const OwnershipAttr* Att) { + if (!Att->isModule("malloc")) + return; + + const unsigned *I = Att->begin(), *E = Att->end(); + if (I != E) { + const GRState *state = + MallocMemAux(C, CE, CE->getArg(*I), UndefinedVal(), C.getState()); + C.addTransition(state); + return; + } + const GRState *state = MallocMemAux(C, CE, UnknownVal(), UndefinedVal(), + C.getState()); + C.addTransition(state); +} + const GRState *MallocChecker::MallocMemAux(CheckerContext &C, const CallExpr *CE, SVal Size, SVal Init, @@ -196,25 +246,52 @@ const GRState *MallocChecker::MallocMemAux(CheckerContext &C, } void MallocChecker::FreeMem(CheckerContext &C, const CallExpr *CE) { - const GRState *state = FreeMemAux(C, CE, C.getState()); + const GRState *state = FreeMemAux(C, CE, C.getState(), 0, false); if (state) C.addTransition(state); } +void MallocChecker::FreeMemAttr(CheckerContext &C, const CallExpr *CE, + const OwnershipAttr* Att) { + if (!Att->isModule("malloc")) + return; + + for (const unsigned *I = Att->begin(), *E = Att->end(); I != E; ++I) { + const GRState *state = + FreeMemAux(C, CE, C.getState(), *I, Att->isKind(OwnershipAttr::Holds)); + if (state) + C.addTransition(state); + } +} + const GRState *MallocChecker::FreeMemAux(CheckerContext &C, const CallExpr *CE, - const GRState *state) { - const Expr *ArgExpr = CE->getArg(0); + const GRState *state, unsigned Num, + bool Hold) { + const Expr *ArgExpr = CE->getArg(Num); SVal ArgVal = state->getSVal(ArgExpr); - // If ptr is NULL, no operation is preformed. - if (ArgVal.isZeroConstant()) + DefinedOrUnknownSVal location = cast<DefinedOrUnknownSVal>(ArgVal); + + // Check for null dereferences. + if (!isa<Loc>(location)) return state; - + + // FIXME: Technically using 'Assume' here can result in a path + // bifurcation. In such cases we need to return two states, not just one. + const GRState *notNullState, *nullState; + llvm::tie(notNullState, nullState) = state->Assume(location); + + // The explicit NULL case, no operation is performed. + if (nullState && !notNullState) + return nullState; + + assert(notNullState); + // Unknown values could easily be okay // Undefined values are handled elsewhere if (ArgVal.isUnknownOrUndef()) - return state; + return notNullState; const MemRegion *R = ArgVal.getAsRegion(); @@ -253,7 +330,7 @@ const GRState *MallocChecker::FreeMemAux(CheckerContext &C, const CallExpr *CE, // Various cases could lead to non-symbol values here. // For now, ignore them. if (!SR) - return state; + return notNullState; SymbolRef Sym = SR->getSymbol(); @@ -263,14 +340,15 @@ const GRState *MallocChecker::FreeMemAux(CheckerContext &C, const CallExpr *CE, // called on a pointer that does not get its pointee directly from malloc(). // Full support of this requires inter-procedural analysis. if (!RS) - return state; + return notNullState; // Check double free. if (RS->isReleased()) { ExplodedNode *N = C.GenerateSink(); if (N) { if (!BT_DoubleFree) - BT_DoubleFree = new BuiltinBug("Double free", + BT_DoubleFree + = new BuiltinBug("Double free", "Try to free a memory block that has been released"); // FIXME: should find where it's freed last time. BugReport *R = new BugReport(*BT_DoubleFree, @@ -281,7 +359,9 @@ const GRState *MallocChecker::FreeMemAux(CheckerContext &C, const CallExpr *CE, } // Normal free. - return state->set<RegionState>(Sym, RefState::getReleased(CE)); + if (Hold) + return notNullState->set<RegionState>(Sym, RefState::getRelinquished(CE)); + return notNullState->set<RegionState>(Sym, RefState::getReleased(CE)); } bool MallocChecker::SummarizeValue(llvm::raw_ostream& os, SVal V) { @@ -446,13 +526,13 @@ void MallocChecker::ReallocMem(CheckerContext &C, const CallExpr *CE) { ValMgr.makeIntValWithPtrWidth(0, false)); if (const GRState *stateSizeZero = stateNotEqual->Assume(SizeZero, true)) { - const GRState *stateFree = FreeMemAux(C, CE, stateSizeZero); + const GRState *stateFree = FreeMemAux(C, CE, stateSizeZero, 0, false); if (stateFree) C.addTransition(stateFree->BindExpr(CE, UndefinedVal(), true)); } if (const GRState *stateSizeNotZero=stateNotEqual->Assume(SizeZero,false)) { - const GRState *stateFree = FreeMemAux(C, CE, stateSizeNotZero); + const GRState *stateFree = FreeMemAux(C, CE, stateSizeNotZero, 0, false); if (stateFree) { // FIXME: We should copy the content of the original buffer. const GRState *stateRealloc = MallocMemAux(C, CE, CE->getArg(1), @@ -581,3 +661,62 @@ void MallocChecker::VisitLocation(CheckerContext &C, const Stmt *S, SVal l) { } } } + +void MallocChecker::PreVisitBind(CheckerContext &C, + const Stmt *AssignE, + const Stmt *StoreE, + SVal location, + SVal val) { + // The PreVisitBind implements the same algorithm as already used by the + // Objective C ownership checker: if the pointer escaped from this scope by + // assignment, let it go. However, assigning to fields of a stack-storage + // structure does not transfer ownership. + + const GRState *state = C.getState(); + DefinedOrUnknownSVal l = cast<DefinedOrUnknownSVal>(location); + + // Check for null dereferences. + if (!isa<Loc>(l)) + return; + + // Before checking if the state is null, check if 'val' has a RefState. + // Only then should we check for null and bifurcate the state. + SymbolRef Sym = val.getLocSymbolInBase(); + if (Sym) { + if (const RefState *RS = state->get<RegionState>(Sym)) { + // If ptr is NULL, no operation is performed. + const GRState *notNullState, *nullState; + llvm::tie(notNullState, nullState) = state->Assume(l); + + // Generate a transition for 'nullState' to record the assumption + // that the state was null. + if (nullState) + C.addTransition(nullState); + + if (!notNullState) + return; + + if (RS->isAllocated()) { + // Something we presently own is being assigned somewhere. + const MemRegion *AR = location.getAsRegion(); + if (!AR) + return; + AR = AR->StripCasts()->getBaseRegion(); + do { + // If it is on the stack, we still own it. + if (AR->hasStackNonParametersStorage()) + break; + + // If the state can't represent this binding, we still own it. + if (notNullState == (notNullState->bindLoc(cast<Loc>(location), UnknownVal()))) + break; + + // We no longer own this pointer. + notNullState = notNullState->set<RegionState>(Sym, RefState::getRelinquished(StoreE)); + } + while (false); + } + C.addTransition(notNullState); + } + } +} |