diff options
author | Chris Lattner <sabre@nondot.org> | 2010-11-23 22:32:37 +0000 |
---|---|---|
committer | Chris Lattner <sabre@nondot.org> | 2010-11-23 22:32:37 +0000 |
commit | 5cc1c738b0c51af55cbfe7672c284c19f8e30eb2 (patch) | |
tree | 2746d25a62487e5c74b74d6ba619a3d8016b87d2 /lib/Basic | |
parent | fe4ea55700c806493bebbf7bbfe07ce4b7339a3e (diff) |
The final result of all this refactoring: instead of doing stat immediately
followed by an open for every source file we open, probe the file system with
'open' and then do an fstat when it succeeds. open+fstat is faster than
stat+open because the kernel only has to perform the string->inode mapping
once. Presumably it gets faster the deeper in your filesystem a lookup
happens.
For -Eonly on cocoa.h, this reduces system time from 0.042s to 0.039s on
my machine, a 7.7% speedup.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@120066 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Basic')
-rw-r--r-- | lib/Basic/FileManager.cpp | 19 | ||||
-rw-r--r-- | lib/Basic/FileSystemStatCache.cpp | 41 |
2 files changed, 54 insertions, 6 deletions
diff --git a/lib/Basic/FileManager.cpp b/lib/Basic/FileManager.cpp index 00c449e197..a80fae7bfa 100644 --- a/lib/Basic/FileManager.cpp +++ b/lib/Basic/FileManager.cpp @@ -400,11 +400,24 @@ void FileManager::FixupRelativePath(llvm::sys::Path &path, llvm::MemoryBuffer *FileManager:: getBufferForFile(const FileEntry *Entry, std::string *ErrorStr) { - llvm::StringRef Filename = Entry->getName(); - if (FileSystemOpts.WorkingDir.empty()) + if (FileSystemOpts.WorkingDir.empty()) { + const char *Filename = Entry->getName(); + // If the file is already open, use the open file descriptor. + if (Entry->FD != -1) { + llvm::MemoryBuffer *Buf = + llvm::MemoryBuffer::getOpenFile(Entry->FD, Filename, ErrorStr, + Entry->getSize()); + // getOpenFile will have closed the file descriptor, don't reuse or + // reclose it. + Entry->FD = -1; + return Buf; + } + + // Otherwise, open the file. return llvm::MemoryBuffer::getFile(Filename, ErrorStr, Entry->getSize()); + } - llvm::sys::Path FilePath(Filename); + llvm::sys::Path FilePath(Entry->getName()); FixupRelativePath(FilePath, FileSystemOpts); return llvm::MemoryBuffer::getFile(FilePath.c_str(), ErrorStr, Entry->getSize()); diff --git a/lib/Basic/FileSystemStatCache.cpp b/lib/Basic/FileSystemStatCache.cpp index c6b11e9024..14f762e988 100644 --- a/lib/Basic/FileSystemStatCache.cpp +++ b/lib/Basic/FileSystemStatCache.cpp @@ -13,6 +13,7 @@ #include "clang/Basic/FileSystemStatCache.h" #include "llvm/System/Path.h" +#include <fcntl.h> // FIXME: This is terrible, we need this for ::close. #if !defined(_MSC_VER) && !defined(__MINGW32__) @@ -39,18 +40,52 @@ using namespace clang; bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf, int *FileDescriptor, FileSystemStatCache *Cache) { LookupResult R; - + bool isForDir = FileDescriptor == 0; + + // If we have a cache, use it to resolve the stat query. if (Cache) R = Cache->getStat(Path, StatBuf, FileDescriptor); - else + else if (isForDir) { + // If this is a directory and we have no cache, just go to the file system. R = ::stat(Path, &StatBuf) != 0 ? CacheMissing : CacheExists; + } else { + // Otherwise, we have to go to the filesystem. We can always just use + // 'stat' here, but (for files) the client is asking whether the file exists + // because it wants to turn around and *open* it. It is more efficient to + // do "open+fstat" on success than it is to do "stat+open". + // + // Because of this, check to see if the file exists with 'open'. If the + // open succeeds, use fstat to get the stat info. + int OpenFlags = O_RDONLY; +#ifdef O_BINARY + OpenFlags |= O_BINARY; // Open input file in binary mode on win32. +#endif + *FileDescriptor = ::open(Path, OpenFlags); + + if (*FileDescriptor == -1) { + // If the open fails, our "stat" fails. + R = CacheMissing; + } else { + // Otherwise, the open succeeded. Do an fstat to get the information + // about the file. We'll end up returning the open file descriptor to the + // client to do what they please with it. + if (::fstat(*FileDescriptor, &StatBuf) == 0) + R = CacheExists; + else { + // fstat rarely fails. If it does, claim the initial open didn't + // succeed. + R = CacheMissing; + ::close(*FileDescriptor); + *FileDescriptor = -1; + } + } + } // If the path doesn't exist, return failure. if (R == CacheMissing) return true; // If the path exists, make sure that its "directoryness" matches the clients // demands. - bool isForDir = FileDescriptor == 0; if (S_ISDIR(StatBuf.st_mode) != isForDir) { // If not, close the file if opened. if (FileDescriptor && *FileDescriptor != -1) { |