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author | Steve Naroff <snaroff@apple.com> | 2007-07-30 03:52:55 +0000 |
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committer | Steve Naroff <snaroff@apple.com> | 2007-07-30 03:52:55 +0000 |
commit | fcac0fff877a461bc5d5a57e6c6727a4c819d95a (patch) | |
tree | c2a71758b57a8c6a5114bf2862244d3b89be6338 | |
parent | fec0b49c3fa621fbf63e420f3d54a5bb3a0265d2 (diff) |
Upgrade a comment...
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@40585 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r-- | include/clang/AST/Type.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/include/clang/AST/Type.h b/include/clang/AST/Type.h index 6853dbcf13..efd9cac22c 100644 --- a/include/clang/AST/Type.h +++ b/include/clang/AST/Type.h @@ -497,8 +497,9 @@ public: /// OCUVectorType - Extended vector type. This type is created using /// __attribute__((ocu_vector_type(n)), where "n" is the number of elements. -/// Unlike vector_size, ocu_vector_type is only allowed on typedef's. -/// This class will enable syntactic extensions, like C++ style initializers. +/// Unlike vector_size, ocu_vector_type is only allowed on typedef's. This +/// class enables syntactic extensions, like Vector Components for accessing +/// points, colors, and textures (modeled after OpenGL Shading Language). class OCUVectorType : public VectorType { OCUVectorType(QualType vecType, unsigned nElements, QualType canonType) : VectorType(OCUVector, vecType, nElements, canonType) {} |