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author | Chris Lattner <sabre@nondot.org> | 2007-07-31 05:42:17 +0000 |
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committer | Chris Lattner <sabre@nondot.org> | 2007-07-31 05:42:17 +0000 |
commit | 86920d33addb25dab21cd8755601383622f889c5 (patch) | |
tree | 146c3c6be6e7f7150c4e02be2132e8ff4abfdb36 | |
parent | 8993e90cd2f3d64cd20af8e36afb232fa697ea64 (diff) |
Add a start at a clang internals manual, documenting some
of the more subtle and interesting classes.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@40615 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r-- | docs/InternalsManual.html | 395 |
1 files changed, 395 insertions, 0 deletions
diff --git a/docs/InternalsManual.html b/docs/InternalsManual.html new file mode 100644 index 0000000000..0b180ade47 --- /dev/null +++ b/docs/InternalsManual.html @@ -0,0 +1,395 @@ +<title>"clang" CFE Internals Manual</title> + +<h1>"clang" CFE Internals Manual</h1> + +<ul> +<li><a href="#intro">Introduction</a></li> +<li><a href="#libsystem">LLVM System and Support Libraries</a></li> +<li><a href="#libbasic">The clang 'Basic' Library</a> + <ul> + <li><a href="#SourceLocation">The SourceLocation and SourceManager + classes</a></li> + </ul> +</li> +<li><a href="#liblex">The Lexer and Preprocessor Library</a> + <ul> + <li><a href="#Token">The Token class</a></li> + <li><a href="#Lexer">The Lexer class</a></li> + <li><a href="#MacroExpander">The MacroExpander class</a></li> + <li><a href="#MultipleIncludeOpt">The MultipleIncludeOpt class</a></li> + </ul> +</li> +<li><a href="#libparse">The Parser Library</a> + <ul> + </ul> +</li> +<li><a href="#libast">The AST Library</a> + <ul> + <li><a href="#Type">The Type class and its subclasses</a></li> + <li><a href="#QualType">The QualType class</a></li> + </ul> +</li> +</ul> + + +<!-- ======================================================================= --> +<h2 id="intro">Introduction</h2> +<!-- ======================================================================= --> + +<p>This document describes some of the more important APIs and internal design +decisions made in the clang C front-end. The purpose of this document is to +both capture some of this high level information and also describe some of the +design decisions behind it. This is meant for people interested in hacking on +clang, not for end-users. The description below is categorized by +libraries, and does not describe any of the clients of the libraries.</p> + +<!-- ======================================================================= --> +<h2 id="libsystem">LLVM System and Support Libraries</h2> +<!-- ======================================================================= --> + +<p>The LLVM libsystem library provides the basic clang system abstraction layer, +which is used for file system access. The LLVM libsupport library provides many +underlying libraries and <a +href="http://llvm.org/docs/ProgrammersManual.html">data-structures</a>, + including command line option +processing and various containers.</p> + +<!-- ======================================================================= --> +<h2 id="libbasic">The clang 'Basic' Library</h2> +<!-- ======================================================================= --> + +<p>This library certainly needs a better name. The 'basic' library contains a +number of low-level utilities for tracking and manipulating source buffers, +locations within the source buffers, diagnostics, tokens, target abstraction, +and information about the subset of the language being compiled for.</p> + +<p>Part of this infrastructure is specific to C (such as the TargetInfo class), +other parts could be reused for other non-C-based languages (SourceLocation, +SourceManager, Diagnostics, FileManager). When and if there is future demand +we can figure out if it makes sense to introduce a new library, move the general +classes somewhere else, or introduce some other solution.</p> + +<p>We describe the roles of these classes in order of their dependencies.</p> + +<!-- ======================================================================= --> +<h3 id="SourceLocation">The SourceLocation and SourceManager classes</h3> +<!-- ======================================================================= --> + +<p>Strangely enough, the SourceLocation class represents a location within the +source code of the program. Important design points include:</p> + +<ol> +<li>sizeof(SourceLocation) must be extremely small, as these are embedded into + many AST nodes and are passed around often. Currently it is 32 bits.</li> +<li>SourceLocation must be a simple value object that can be efficiently + copied.</li> +<li>We should be able to represent a source location for any byte of any input + file. This includes in the middle of tokens, in whitespace, in trigraphs, + etc.</li> +<li>A SourceLocation must encode the current #include stack that was active when + the location was processed. For example, if the location corresponds to a + token, it should contain the set of #includes active when the token was + lexed. This allows us to print the #include stack for a diagnostic.</li> +<li>SourceLocation must be able to describe macro expansions, capturing both + the ultimate instantiation point and the source of the original character + data.</li> +</ol> + +<p>In practice, the SourceLocation works together with the SourceManager class +to encode two pieces of information about a location: it's physical location +and it's virtual location. For most tokens, these will be the same. However, +for a macro expansion (or tokens that came from a _Pragma directive) these will +describe the location of the characters corresponding to the token and the +location where the token was used (i.e. the macro instantiation point or the +location of the _Pragma itself).</p> + +<p>For efficiency, we only track one level of macro instantions: if a token was +produced by multiple instantiations, we only track the source and ultimate +destination. Though we could track the intermediate instantiation points, this +would require extra bookkeeping and no known client would benefit substantially +from this.</p> + +<p>The clang front-end inherently depends on the location of a token being +tracked correctly. If it is ever incorrect, the front-end may get confused and +die. The reason for this is that the notion of the 'spelling' of a Token in +clang depends on being able to find the original input characters for the token. +This concept maps directly to the "physical" location for the token.</p> + +<!-- ======================================================================= --> +<h2 id="liblex">The Lexer and Preprocessor Library</h2> +<!-- ======================================================================= --> + +<p>The Lexer library contains several tightly-connected classes that are involved +with the nasty process of lexing and preprocessing C source code. The main +interface to this library for outside clients is the large <a +href="#Preprocessor">Preprocessor</a> class. +It contains the various pieces of state that are required to coherently read +tokens out of a translation unit.</p> + +<p>The core interface to the Preprocessor object (once it is set up) is the +Preprocessor::Lex method, which returns the next <a href="#Token">Token</a> from +the preprocessor stream. There are two types of token providers that the +preprocessor is capable of reading from: a buffer lexer (provided by the <a +href="#Lexer">Lexer</a> class) and a buffered token stream (provided by the <a +href="#MacroExpander">MacroExpander</a> class). + + +<!-- ======================================================================= --> +<h3 id="Token">The Token class</h3> +<!-- ======================================================================= --> + +<p>The Token class is used to represent a single lexed token. Tokens are +intended to be used by the lexer/preprocess and parser libraries, but are not +intended to live beyond them (for example, they should not live in the ASTs).<p> + +<p>Tokens most often live on the stack (or some other location that is efficient +to access) as the parser is running, but occasionally do get buffered up. For +example, macro definitions are stored as a series of tokens, and the C++ +front-end will eventually need to buffer tokens up for tentative parsing and +various pieces of look-ahead. As such, the size of a Token matter. On a 32-bit +system, sizeof(Token) is currently 16 bytes.</p> + +<p>Tokens contain the following information:</p> + +<ul> +<li><b>A SourceLocation</b> - This indicates the location of the start of the +token.</li> + +<li><b>A length</b> - This stores the length of the token as stored in the +SourceBuffer. For tokens that include them, this length includes trigraphs and +escaped newlines which are ignored by later phases of the compiler. By pointing +into the original source buffer, it is always possible to get the original +spelling of a token completely accurately.</li> + +<li><b>IdentifierInfo</b> - If a token takes the form of an identifier, and if +identifier lookup was enabled when the token was lexed (e.g. the lexer was not +reading in 'raw' mode) this contains a pointer to the unique hash value for the +identifier. Because the lookup happens before keyword identification, this +field is set even for language keywords like 'for'.</li> + +<li><b>TokenKind</b> - This indicates the kind of token as classified by the +lexer. This includes things like <tt>tok::starequal</tt> (for the "*=" +operator), <tt>tok::ampamp</tt> for the "&&" token, and keyword values +(e.g. <tt>tok::kw_for</tt>) for identifiers that correspond to keywords. Note +that some tokens can be spelled multiple ways. For example, C++ supports +"operator keywords", where things like "and" are treated exactly like the +"&&" operator. In these cases, the kind value is set to +<tt>tok::ampamp</tt>, which is good for the parser, which doesn't have to +consider both forms. For something that cares about which form is used (e.g. +the preprocessor 'stringize' operator) the spelling indicates the original +form.</li> + +<li><b>Flags</b> - There are currently four flags tracked by the +lexer/preprocessor system on a per-token basis: + + <ol> + <li><b>StartOfLine</b> - This was the first token that occurred on its input + source line.</li> + <li><b>LeadingSpace</b> - There was a space character either immediately + before the token or transitively before the token as it was expanded + through a macro. The definition of this flag is very closely defined by + the stringizing requirements of the preprocessor.</li> + <li><b>DisableExpand</b> - This flag is used internally to the preprocessor to + represent identifier tokens which have macro expansion disabled. This + prevents them from being considered as candidates for macro expansion ever + in the future.</li> + <li><b>NeedsCleaning</b> - This flag is set if the original spelling for the + token includes a trigraph or escaped newline. Since this is uncommon, + many pieces of code can fast-path on tokens that did not need cleaning. + </p> + </ol> +</li> +</ul> + +<p>One interesting (and somewhat unusual) aspect of tokens is that they don't +contain any semantic information about the lexed value. For example, if the +token was a pp-number token, we do not represent the value of the number that +was lexed (this is left for later pieces of code to decide). Additionally, the +lexer library has no notion of typedef names vs variable names: both are +returned as identifiers, and the parser is left to decide whether a specific +identifier is a typedef or a variable (tracking this requires scope information +among other things).</p> + +<!-- ======================================================================= --> +<h3 id="Lexer">The Lexer class</h3> +<!-- ======================================================================= --> + +<p>The Lexer class provides the mechanics of lexing tokens out of a source +buffer and deciding what they mean. The Lexer is complicated by the fact that +it operates on raw buffers that have not had spelling eliminated (this is a +necessity to get decent performance), but this is countered with careful coding +as well as standard performance techniques (for example, the comment handling +code is vectorized on X86 and PowerPC hosts).</p> + +<p>The lexer has a couple of interesting modal features:</p> + +<ul> +<li>The lexer can operate in 'raw' mode. This mode has several features that + make it possible to quickly lex the file (e.g. it stops identifier lookup, + doesn't specially handle preprocessor tokens, handles EOF differently, etc). + This mode is used for lexing within an "<tt>#if 0</tt>" block, for + example.</li> +<li>The lexer can capture and return comments as tokens. This is required to + support the -C preprocessor mode, which passes comments through, and is + used by the diagnostic checker to identifier expect-error annotations.</li> +<li>The lexer can be in ParsingFilename mode, which happens when preprocessing + after reading a #include directive. This mode changes the parsing of '<' + to return an "angled string" instead of a bunch of tokens for each thing + within the filename.</li> +<li>When parsing a preprocessor directive (after "<tt>#</tt>") the + ParsingPreprocessorDirective mode is entered. This changes the parser to + return EOM at a newline.</li> +<li>The Lexer uses a LangOptions object to know whether trigraphs are enabled, + whether C++ or ObjC keywords are recognized, etc.</li> +</ul> + +<p>In addition to these modes, the lexer keeps track of a couple of other + features that are local to a lexed buffer, which change as the buffer is + lexed:</p> + +<ul> +<li>The Lexer uses BufferPtr to keep track of the current character being + lexed.</li> +<li>The Lexer uses IsAtStartOfLine to keep track of whether the next lexed token + will start with its "start of line" bit set.</li> +<li>The Lexer keeps track of the current #if directives that are active (which + can be nested).</li> +<li>The Lexer keeps track of an <a href="#MultipleIncludeOpt"> + MultipleIncludeOpt</a> object, which is used to + detect whether the buffer uses the standard "<tt>#ifndef XX</tt> / + <tt>#define XX</tt>" idiom to prevent multiple inclusion. If a buffer does, + subsequent includes can be ignored if the XX macro is defined.</li> +</ul> + +<!-- ======================================================================= --> +<h3 id="MacroExpander">The MacroExpander class</h3> +<!-- ======================================================================= --> + +<p>The MacroExpander class is a token provider that returns tokens from a list +of tokens that came from somewhere else. It typically used for two things: 1) +returning tokens from a macro definition as it is being expanded 2) returning +tokens from an arbitrary buffer of tokens. The later use is used by _Pragma and +will most likely be used to handle unbounded look-ahead for the C++ parser.</p> + +<!-- ======================================================================= --> +<h3 id="MultipleIncludeOpt">The MultipleIncludeOpt class</h3> +<!-- ======================================================================= --> + +<p>The MultipleIncludeOpt class implements a really simple little state machine +that is used to detect the standard "<tt>#ifndef XX</tt> / <tt>#define XX</tt>" +idiom that people typically use to prevent multiple inclusion of headers. If a +buffer uses this idiom and is subsequently #include'd, the preprocessor can +simply check to see whether the guarding condition is defined or not. If so, +the preprocessor can completely ignore the include of the header.</p> + + + +<!-- ======================================================================= --> +<h2 id="libparse">The Parser Library</h2> +<!-- ======================================================================= --> + +<!-- ======================================================================= --> +<h2 id="libast">The AST Library</h2> +<!-- ======================================================================= --> + +<!-- ======================================================================= --> +<h3 id="Type">The Type class and its subclasses</h3> +<!-- ======================================================================= --> + +<p>The Type class (and its subclasses) are an important part of the AST. Types +are accessed through the ASTContext class, which implicitly creates and uniques +them as they are needed. Types have a couple of non-obvious features: 1) they +do not capture type qualifiers like const or volatile (See +<a href="#QualType">QualType</a>), and 2) they implicitly capture typedef +information.</p> + +<p>Typedefs in C make semantic analysis a bit more complex than it would +be without them. The issue is that we want to capture typedef information +and represent it in the AST perfectly, but the semantics of operations need to +"see through" typedefs. For example, consider this code:</p> + +<code> +void func() {<br> + typedef int foo;<br> + foo X, *Y;<br> + *X; <i>// error</i><br> + **Y; <i>// error</i><br> +}<br> +</code> + +<p>The code above is illegal, and thus we expect there to be diagnostics emitted +on the annotated lines. In this example, we expect to get:</p> + +<pre> +<b>../t.c:4:1: error: indirection requires pointer operand ('foo' invalid)</b> +*X; // error +<font color="blue">^~</font> +<b>../t.c:5:1: error: indirection requires pointer operand ('foo' invalid)</b> +**Y; // error +<font color="blue">^~~</font> +</pre> + +<p>While this example is somewhat silly, it illustrates the point: we want to +retain typedef information where possible, so that we can emit errors about +"<tt>std::string</tt>" instead of "<tt>std::basic_string<char, std:...</tt>". +Doing this requires properly keeping typedef information (for example, the type +of "X" is "foo", not "int"), and requires properly propagating it through the +various operators (for example, the type of *Y is "foo", not "int").</p> + + + +<p> +/// Type - This is the base class of the type hierarchy. A central concept +/// with types is that each type always has a canonical type. A canonical type +/// is the type with any typedef names stripped out of it or the types it +/// references. For example, consider: +/// +/// typedef int foo; +/// typedef foo* bar; +/// 'int *' 'foo *' 'bar' +/// +/// There will be a Type object created for 'int'. Since int is canonical, its +/// canonicaltype pointer points to itself. There is also a Type for 'foo' (a +/// TypeNameType). Its CanonicalType pointer points to the 'int' Type. Next +/// there is a PointerType that represents 'int*', which, like 'int', is +/// canonical. Finally, there is a PointerType type for 'foo*' whose canonical +/// type is 'int*', and there is a TypeNameType for 'bar', whose canonical type +/// is also 'int*'. +/// +/// Non-canonical types are useful for emitting diagnostics, without losing +/// information about typedefs being used. Canonical types are useful for type +/// comparisons (they allow by-pointer equality tests) and useful for reasoning +/// about whether something has a particular form (e.g. is a function type), +/// because they implicitly, recursively, strip all typedefs out of a type. +/// +/// Types, once created, are immutable. +///</p> + + +<!-- ======================================================================= --> +<h3 id="QualType">The QualType class</h3> +<!-- ======================================================================= --> + +<p>The QualType class is designed as a trivial value class that is small, +passed by-value and is efficient to query. The idea of QualType is that it +stores the type qualifiers (const, volatile, restrict) separately from the types +themselves: QualType is conceptually a pair of "Type*" and bits for the type +qualifiers.</p> + +<p>By storing the type qualifiers as bits in the conceptual pair, it is +extremely efficient to get the set of qualifiers on a QualType (just return the +field of the pair), add a type qualifier (which is a trivial constant-time +operation that sets a bit), and remove one or more type qualifiers (just return +a QualType with the bitfield set to empty).</p> + +<p>Further, because the bits are stored outside of the type itself, we do not +need to create duplicates of types with different sets of qualifiers (i.e. there +is only a single heap allocated "int" type: "const int" and "volatile const int" +both point to the same heap allocated "int" type). This reduces the heap size +used to represent bits and also means we do not have to consider qualifiers when +uniquing types (<a href="#Type">Type</a> does not even contain qualifiers).</p> + +<p>In practice, on hosts where it is safe, the 3 type qualifiers are stored in +the low bit of the pointer to the Type object. This means that QualType is +exactly the same size as a pointer, and this works fine on any system where +malloc'd objects are at least 8 byte aligned.</p> |