diff options
author | Fariborz Jahanian <fjahanian@apple.com> | 2010-05-07 00:28:49 +0000 |
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committer | Fariborz Jahanian <fjahanian@apple.com> | 2010-05-07 00:28:49 +0000 |
commit | 6fb94391dc7cb11fd4bbdb969bbab11b6b48c223 (patch) | |
tree | 7f9ea96f9295edf3c4534f99797a52b3f7bc44ff | |
parent | abfe1925e7cb0fbc36944f376b0695a68eebb455 (diff) |
Implement encoding of methods which have instantiated
template arguments.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@103221 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r-- | lib/AST/ASTContext.cpp | 11 | ||||
-rw-r--r-- | test/CodeGenObjCXX/encode.mm | 39 |
2 files changed, 50 insertions, 0 deletions
diff --git a/lib/AST/ASTContext.cpp b/lib/AST/ASTContext.cpp index eea727deb4..141f1b9bf9 100644 --- a/lib/AST/ASTContext.cpp +++ b/lib/AST/ASTContext.cpp @@ -3593,6 +3593,17 @@ void ASTContext::getObjCEncodingForTypeImpl(QualType T, std::string& S, // Anonymous structures print as '?' if (const IdentifierInfo *II = RDecl->getIdentifier()) { S += II->getName(); + if (ClassTemplateSpecializationDecl *Spec + = dyn_cast<ClassTemplateSpecializationDecl>(RDecl)) { + const TemplateArgumentList &TemplateArgs = Spec->getTemplateArgs(); + std::string TemplateArgsStr + = TemplateSpecializationType::PrintTemplateArgumentList( + TemplateArgs.getFlatArgumentList(), + TemplateArgs.flat_size(), + (*this).PrintingPolicy); + + S += TemplateArgsStr; + } } else { S += '?'; } diff --git a/test/CodeGenObjCXX/encode.mm b/test/CodeGenObjCXX/encode.mm new file mode 100644 index 0000000000..9dfd14db05 --- /dev/null +++ b/test/CodeGenObjCXX/encode.mm @@ -0,0 +1,39 @@ +// RUN: %clang_cc1 %s -triple=x86_64-apple-darwin10 -emit-llvm -o - | FileCheck %s + +// CHECK: v17@0:8{vector<float, float, float>=}16 +// CHECK: {vector<float, float, float>=} + + +template <typename T1, typename T2, typename T3> struct vector { + vector(T1,T2,T3); +}; + +typedef vector< float, float, float > vector3f; + +@interface SceneNode +{ + vector3f position; +} + +@property (assign, nonatomic) vector3f position; + +@end + +@interface MyOpenGLView +{ +@public + vector3f position; +} +@property vector3f position; +@end + +@implementation MyOpenGLView + +@synthesize position; + +-(void)awakeFromNib { + SceneNode *sn; + vector3f VF3(1.0, 1.0, 1.0); + [sn setPosition:VF3]; +} +@end |