1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
|
/**
* Copyright (c) Rich Hickey. All rights reserved.
* The use and distribution terms for this software are covered by the
* Common Public License 1.0 (http://opensource.org/licenses/cpl.php)
* which can be found in the file CPL.TXT at the root of this distribution.
* By using this software in any fashion, you are agreeing to be bound by
* the terms of this license.
* You must not remove this notice, or any other, from this software.
**/
/* rich Jun 2, 2006 */
using System;
using System.Threading;
using System.Collections;
namespace org.clojure.runtime
{
/**
* Note that instances of this class are constant values
* i.e. set() returns a new array, old one is intact
*
* Multiple revisions (thread-safely) share the same master array
*
* Constant time most-recent-revision lookups
* Amortized constant-time sequential revisions (when loadFactor > 1)
* where a sequential revision is a revision of the most recent revision
*
* Non-sequential revisions are O(length), but with a small constant multiplier of 1/32
* Worst-case O(r) lookups for oldest revs where r is number of revisions
* at index i since last (automatic or manual) isolate. If set()s are roughly evenly
* distributed, r should be approximately == loadFactor, i.e. constant
* In pathological case (all mods to same index), r == (loadFactor * length)
*
* (loadFactor * length) old values are retained, even if the array revisions aren't
* Default loadFactor is 2.1
* When the load exceeds (loadFactor * length) the next revision is automatically isolated
* You can determine how many values are in the shared master by calling load()
* and can trim them by calling isolate() or resize(), which yield a new array with no
* sharing and no old values
*
* See Cohen for basic idea
* I added hybrid most-recent-sequential-range + shared-bitset idea, multi-thread-safety
* Java implementation is lock-free
*/
public class PersistentArray : IEnumerable, ISequential{
#region IEnumerable Members
public IEnumerator GetEnumerator()
{
return new ValIter(this);
}
#endregion
public ISeq seq()
{
if (length() > 0)
return new Seq(this, 0);
return null;
}
internal class Master{
internal readonly Entry[] array;
internal readonly Object defaultVal;
internal int rev;
internal int load;
internal readonly int maxLoad;
internal readonly float loadFactor;
internal Master(int size,Object defaultVal, float loadFactor){
this.array = new Entry[size];
this.defaultVal = defaultVal;
this.rev = 0;
this.load = 0;
this.maxLoad = (int)(size * loadFactor);
this.loadFactor = loadFactor;
}
}
internal class Entry
{
internal readonly int rev;
internal readonly Object val;
internal Entry(int rev, Object val)
{
this.rev = rev;
this.val = val;
}
internal virtual Entry rest()
{
return null;
}
internal static Entry create(int rev, Object val, Entry rest)
{
if (rest == null)
return new Entry(rev, val);
return new EntryLink(rev, val, rest);
}
}
internal class EntryLink : Entry
{
internal readonly Entry _rest;
internal EntryLink(int rev, Object val, Entry rest) :base(rev,val)
{
this._rest = rest;
}
override internal Entry rest(){
return _rest;
}
}
internal class Seq : ISeq{
readonly PersistentArray p;
readonly int i;
internal Seq(PersistentArray p, int i){
this.p = p;
this.i = i;
}
public Object first() {
return p.get(i);
}
public ISeq rest() {
if(i+1 < p.length())
return new Seq(p, i + 1);
return null;
}
}
internal class ValIter : IEnumerator
{
internal PersistentArray p;
internal int i;
internal ValIter(PersistentArray p)
{
this.p = p;
this.i = -1;
}
#region IEnumerator Members
public object Current
{
get { return p.get(i); }
}
public bool MoveNext()
{
++i;
return i < p.length();
}
public void Reset()
{
throw new Exception("The method or operation is not implemented.");
}
#endregion
}
internal readonly Master master;
internal readonly int rev;
internal readonly int baseline;
internal readonly BitArray history;
public PersistentArray(int size)
: this(size, null)
{
}
public PersistentArray(int size, Object defaultVal)
:this(size,defaultVal,2.1f)
{
}
public PersistentArray(int size, Object defaultVal, float loadFactor){
this.master = new Master(size, defaultVal, loadFactor);
this.rev = 0;
this.baseline = 0;
this.history = null;
}
internal PersistentArray(Master master, int rev, int baseline, BitArray history)
{
this.master = master;
this.rev = rev;
this.baseline = baseline;
this.history = history;
}
public int length(){
return master.array.Length;
}
public Object get(int i){
Entry e = getEntry(i);
if(e != null)
return e.val;
return master.defaultVal;
}
public bool has(int i){
return getEntry(i) != null;
}
public PersistentArray resize(int newLength)
{
PersistentArray ret = new PersistentArray(newLength, master.defaultVal, master.loadFactor);
for (int i = 0; i < Math.Min(length(), newLength); i++)
{
Entry e = getEntry(i);
if (e != null)
{
ret.master.array[i] = Entry.create(0, e.val, null);
++ret.master.load;
}
}
return ret;
}
public int load(){
return master.load;
}
public PersistentArray isolate()
{
return resize(length());
}
Entry getEntry(int i){
for(Entry e = (Entry) master.array[i];e != null;e = e.rest())
{
if(e.rev <= rev)
{
if(e.rev >= baseline
|| (history != null && e.rev < history.Length && history.Get(e.rev)))
return e;
}
}
return null;
}
public PersistentArray set(int i,Object val) {
if(master.load >= master.maxLoad)
return isolate().set(i,val);
lock(master){
PersistentArray ret = getSetArray();
ret.doSet(i, val);
return ret;
}
}
void doSet(int i, Object val){
//must now be called inside lock of master
master.array[i] = Entry.create(rev, val, master.array[i]);
++master.load;
}
PersistentArray getSetArray(){
//must now be called inside lock of master
//is this a sequential update?
if (master.rev == rev)
{
return new PersistentArray(master, ++master.rev, baseline, history);
}
else //gap
{
int nextRev = ++master.rev;
BitArray nextHistory;
if (history != null)
{
nextHistory = (BitArray) history.Clone();
nextHistory.Length = rev+1;
}
else
nextHistory = new BitArray(rev+1);
for(int i=baseline;i<=rev;i++)
nextHistory.Set(i,true);
return new PersistentArray(master, nextRev, nextRev, nextHistory);
}
}
/*
[STAThread]
static public void Main(String[] args){
if(args.Length != 3)
{
Console.Error.WriteLine("Usage: PersistentArray size writes reads");
return;
}
int size = Int32.Parse(args[0]);
int writes = Int32.Parse(args[1]);
int reads = Int32.Parse(args[2]);
Array
|