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//===-- llvm-config.cpp - LLVM project configuration utility --------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This tool encapsulates information about an LLVM project configuration for
// use by other project's build environments (to determine installed path,
// available features, required libraries, etc.).
//
// Note that although this tool *may* be used by some parts of LLVM's build
// itself (i.e., the Makefiles use it to compute required libraries when linking
// tools), this tool is primarily designed to support external projects.
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Config/config.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/Path.h"
#include "llvm/Support/TargetRegistry.h"
#include "llvm/Support/raw_ostream.h"
#include <cstdlib>
#include <vector>
using namespace llvm;
// FIXME: Need to get various bits of build time information.
const char LLVM_SRC_ROOT[] = "FIXME";
const char LLVM_OBJ_ROOT[] = "FIXME";
const char LLVM_CPPFLAGS[] = "FIXME";
const char LLVM_CFLAGS[] = "FIXME";
const char LLVM_LDFLAGS[] = "FIXME";
const char LLVM_CXXFLAGS[] = "FIXME";
const char LLVM_BUILDMODE[] = "FIXME";
const char LLVM_SYSTEM_LIBS[] = "FIXME";
// FIXME: Include component table.
struct AvailableComponent {
const char *Name;
} AvailableComponents[1] = {};
unsigned NumAvailableComponents = 0;
void ComputeLibsForComponents(const std::vector<StringRef> &Components,
std::vector<StringRef> &RequiredLibs) {
// FIXME: Implement.
RequiredLibs = Components;
}
/* *** */
void usage() {
errs() << "\
usage: llvm-config <OPTION>... [<COMPONENT>...]\n\
\n\
Get various configuration information needed to compile programs which use\n\
LLVM. Typically called from 'configure' scripts. Examples:\n\
llvm-config --cxxflags\n\
llvm-config --ldflags\n\
llvm-config --libs engine bcreader scalaropts\n\
\n\
Options:\n\
--version Print LLVM version.\n\
--prefix Print the installation prefix.\n\
--src-root Print the source root LLVM was built from.\n\
--obj-root Print the object root used to build LLVM.\n\
--bindir Directory containing LLVM executables.\n\
--includedir Directory containing LLVM headers.\n\
--libdir Directory containing LLVM libraries.\n\
--cppflags C preprocessor flags for files that include LLVM headers.\n\
--cflags C compiler flags for files that include LLVM headers.\n\
--cxxflags C++ compiler flags for files that include LLVM headers.\n\
--ldflags Print Linker flags.\n\
--libs Libraries needed to link against LLVM components.\n\
--libnames Bare library names for in-tree builds.\n\
--libfiles Fully qualified library filenames for makefile depends.\n\
--components List of all possible components.\n\
--targets-built List of all targets currently built.\n\
--host-target Target triple used to configure LLVM.\n\
--build-mode Print build mode of LLVM tree (e.g. Debug or Release).\n\
Typical components:\n\
all All LLVM libraries (default).\n\
backend Either a native backend or the C backend.\n\
engine Either a native JIT or a bitcode interpreter.\n";
exit(1);
}
llvm::sys::Path GetExecutablePath(const char *Argv0) {
// This just needs to be some symbol in the binary; C++ doesn't
// allow taking the address of ::main however.
void *P = (void*) (intptr_t) GetExecutablePath;
return llvm::sys::Path::GetMainExecutable(Argv0, P);
}
int main(int argc, char **argv) {
std::vector<StringRef> Components;
bool PrintLibs = false, PrintLibNames = false, PrintLibFiles = false;
bool HasAnyOption = false;
// llvm-config is designed to support being run both from a development tree
// and from an installed path. We try and auto-detect which case we are in so
// that we can report the correct information when run from a development
// tree.
bool IsInDevelopmentTree, DevelopmentTreeLayoutIsCMakeStyle;
llvm::SmallString<256> CurrentPath(GetExecutablePath(argv[0]).str());
std::string CurrentExecPrefix;
// Create an absolute path, and pop up one directory (we expect to be inside a
// bin dir).
sys::fs::make_absolute(CurrentPath);
CurrentExecPrefix = sys::path::parent_path(
sys::path::parent_path(CurrentPath)).str();
// Check to see if we are inside a development tree by comparing to possible
// locations (prefix style or CMake style). This could be wrong in the face of
// symbolic links, but is good enough.
if (CurrentExecPrefix == std::string(LLVM_OBJ_ROOT) + "/" + LLVM_BUILDMODE) {
IsInDevelopmentTree = true;
DevelopmentTreeLayoutIsCMakeStyle = false;
} else if (CurrentExecPrefix == std::string(LLVM_OBJ_ROOT) + "/bin") {
IsInDevelopmentTree = true;
DevelopmentTreeLayoutIsCMakeStyle = true;
} else {
IsInDevelopmentTree = false;
}
// Compute various directory locations based on the derived location
// information.
std::string ActivePrefix, ActiveBinDir, ActiveIncludeDir, ActiveLibDir;
std::string ActiveIncludeOption;
if (IsInDevelopmentTree) {
ActivePrefix = CurrentExecPrefix;
// CMake organizes the products differently than a normal prefix style
// layout.
if (DevelopmentTreeLayoutIsCMakeStyle) {
ActiveIncludeDir = std::string(LLVM_OBJ_ROOT) + "/include";
ActiveBinDir = std::string(LLVM_OBJ_ROOT) + "/bin/" + LLVM_BUILDMODE;
ActiveLibDir = std::string(LLVM_OBJ_ROOT) + "/lib/" + LLVM_BUILDMODE;
} else {
ActiveIncludeDir = std::string(LLVM_OBJ_ROOT) + "/include";
ActiveBinDir = std::string(LLVM_OBJ_ROOT) + "/" + LLVM_BUILDMODE + "/bin";
ActiveLibDir = std::string(LLVM_OBJ_ROOT) + "/" + LLVM_BUILDMODE + "/lib";
}
// We need to include files from both the source and object trees.
ActiveIncludeOption = ("-I" + ActiveIncludeDir + " " +
"-I" + LLVM_OBJ_ROOT + "/include");
} else {
ActivePrefix = CurrentExecPrefix;
ActiveIncludeDir = ActivePrefix + "/include";
ActiveBinDir = ActivePrefix + "/bin";
ActiveLibDir = ActivePrefix + "/lib";
ActiveIncludeOption = "-I" + ActiveIncludeDir;
}
raw_ostream &OS = outs();
for (int i = 1; i != argc; ++i) {
StringRef Arg = argv[i];
if (Arg.startswith("-")) {
HasAnyOption = true;
if (Arg == "--version") {
OS << PACKAGE_VERSION << '\n';
} else if (Arg == "--prefix") {
OS << ActivePrefix << '\n';
} else if (Arg == "--bindir") {
OS << ActiveBinDir << '\n';
} else if (Arg == "--includedir") {
OS << ActiveIncludeDir << '\n';
} else if (Arg == "--libdir") {
OS << ActiveLibDir << '\n';
} else if (Arg == "--cppflags") {
OS << ActiveIncludeOption << ' ' << LLVM_CPPFLAGS << '\n';
} else if (Arg == "--cflags") {
OS << ActiveIncludeOption << ' ' << LLVM_CFLAGS << '\n';
} else if (Arg == "--cxxflags") {
OS << ActiveIncludeOption << ' ' << LLVM_CXXFLAGS << '\n';
} else if (Arg == "--ldflags") {
OS << "-L" << ActiveLibDir << ' ' << LLVM_LDFLAGS
<< ' ' << LLVM_SYSTEM_LIBS << '\n';
} else if (Arg == "--libs") {
PrintLibs = true;
} else if (Arg == "--libnames") {
PrintLibNames = true;
} else if (Arg == "--libfiles") {
PrintLibFiles = true;
} else if (Arg == "--components") {
for (unsigned j = 0; j != NumAvailableComponents; ++j) {
if (j)
OS << ' ';
OS << AvailableComponents[j].Name;
}
OS << '\n';
} else if (Arg == "--targets-built") {
bool First = true;
for (TargetRegistry::iterator I = TargetRegistry::begin(),
E = TargetRegistry::end(); I != E; First = false, ++I) {
if (!First)
OS << ' ';
OS << I->getName();
}
OS << '\n';
} else if (Arg == "--host-target") {
OS << LLVM_DEFAULT_TARGET_TRIPLE << '\n';
} else if (Arg == "--build-mode") {
OS << LLVM_BUILDMODE << '\n';
} else if (Arg == "--obj-root") {
OS << LLVM_OBJ_ROOT << '\n';
} else if (Arg == "--src-root") {
OS << LLVM_SRC_ROOT << '\n';
} else {
usage();
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