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;RUN: llc < %s -march=r600 -mcpu=SI | FileCheck %s
;CHECK: S_MOV_B32
;CHECK-NEXT: V_INTERP_MOV_F32
define void @main(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg) "ShaderType"="0" {
main_body:
%4 = call float @llvm.SI.fs.constant(i32 0, i32 0, i32 %3)
%5 = call i32 @llvm.SI.packf16(float %4, float %4)
%6 = bitcast i32 %5 to float
call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %6, float %6, float %6, float %6)
ret void
}
declare void @llvm.AMDGPU.shader.type(i32)
declare float @llvm.SI.fs.constant(i32, i32, i32) readnone
declare i32 @llvm.SI.packf16(float, float) readnone
declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
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