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; RUN: llc -march=arm -mattr=+neon < %s
; Radar 7770501: Don't crash on SELECT and SELECT_CC with NEON vector values.
define void @vDSP_FFT16_copv(float* nocapture %O, float* nocapture %I, i32 %Direction) nounwind {
entry:
%.22 = select i1 undef, <4 x float> undef, <4 x float> zeroinitializer ; <<4 x float>> [#uses=1]
%0 = fadd <4 x float> undef, %.22 ; <<4 x float>> [#uses=1]
%1 = fsub <4 x float> %0, undef ; <<4 x float>> [#uses=1]
%2 = shufflevector <4 x float> %1, <4 x float> undef, <4 x i32> <i32 2, i32 6, i32 3, i32 7> ; <<4 x float>> [#uses=1]
%3 = shufflevector <4 x float> undef, <4 x float> %2, <4 x i32> <i32 2, i32 3, i32 6, i32 7> ; <<4 x float>> [#uses=1]
%4 = fmul <4 x float> %3, <float 0.000000e+00, float 0x3FED906BC0000000, float 0x3FE6A09E60000000, float 0xBFD87DE2A0000000> ; <<4 x float>> [#uses=1]
%5 = fadd <4 x float> undef, %4 ; <<4 x float>> [#uses=1]
%6 = fadd <4 x float> undef, %5 ; <<4 x float>> [#uses=1]
%7 = fadd <4 x float> undef, %6 ; <<4 x float>> [#uses=1]
br i1 undef, label %bb4, label %bb3
bb3: ; preds = %entry
%8 = shufflevector <4 x float> undef, <4 x float> %7, <4 x i32> <i32 2, i32 6, i32 3, i32 7> ; <<4 x float>> [#uses=0]
ret void
bb4: ; preds = %entry
ret void
}
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