1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
|
//===- DeadStoreElimination.cpp - Dead Store Elimination ------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Owen Anderson and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements a trivial dead store elimination that only considers
// basic-block local redundant stores.
//
// FIXME: This should eventually be extended to be a post-dominator tree
// traversal. Doing so would be pretty trivial.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "fdse"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Function.h"
#include "llvm/Instructions.h"
#include "llvm/Pass.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/MemoryDependenceAnalysis.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Support/Compiler.h"
using namespace llvm;
STATISTIC(NumFastStores, "Number of stores deleted");
STATISTIC(NumFastOther , "Number of other instrs removed");
namespace {
struct VISIBILITY_HIDDEN FDSE : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
FDSE() : FunctionPass((intptr_t)&ID) {}
virtual bool runOnFunction(Function &F) {
bool Changed = false;
for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
Changed |= runOnBasicBlock(*I);
return Changed;
}
bool runOnBasicBlock(BasicBlock &BB);
bool handleFreeWithNonTrivialDependency(FreeInst* F, StoreInst* dependency,
SetVector<Instruction*>& possiblyDead);
bool handleEndBlock(BasicBlock& BB, SetVector<Instruction*>& possiblyDead);
void DeleteDeadInstructionChains(Instruction *I,
SetVector<Instruction*> &DeadInsts);
// getAnalysisUsage - We require post dominance frontiers (aka Control
// Dependence Graph)
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
AU.addRequired<TargetData>();
AU.addRequired<AliasAnalysis>();
AU.addRequired<MemoryDependenceAnalysis>();
AU.addPreserved<AliasAnalysis>();
AU.addPreserved<MemoryDependenceAnalysis>();
}
};
char FDSE::ID = 0;
RegisterPass<FDSE> X("fdse", "Fast Dead Store Elimination");
}
FunctionPass *llvm::createFastDeadStoreEliminationPass() { return new FDSE(); }
bool FDSE::runOnBasicBlock(BasicBlock &BB) {
MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>();
// Record the last-seen store to this pointer
DenseMap<Value*, StoreInst*> lastStore;
// Record instructions possibly made dead by deleting a store
SetVector<Instruction*> possiblyDead;
bool MadeChange = false;
// Do a top-down walk on the BB
for (BasicBlock::iterator BBI = BB.begin(), BBE = BB.end(); BBI != BBE; ++BBI) {
// If we find a store or a free...
if (isa<StoreInst>(BBI) || isa<FreeInst>(BBI)) {
Value* pointer = 0;
if (StoreInst* S = dyn_cast<StoreInst>(BBI))
pointer = S->getPointerOperand();
else if (FreeInst* F = dyn_cast<FreeInst>(BBI))
pointer = F->getPointerOperand();
assert(pointer && "Not a free or a store?");
StoreInst*& last = lastStore[pointer];
// ... to a pointer that has been stored to before...
if (last) {
// ... and no other memory dependencies are between them....
if (MD.getDependency(BBI) == last) {
// Remove it!
MD.removeInstruction(last);
// DCE instructions only used to calculate that store
if (Instruction* D = dyn_cast<Instruction>(last->getOperand(0)))
possiblyDead.insert(D);
last->eraseFromParent();
NumFastStores++;
MadeChange = true;
// If this is a free, check for a non-trivial dependency
} else if (FreeInst* F = dyn_cast<FreeInst>(BBI))
MadeChange |= handleFreeWithNonTrivialDependency(F, last, possiblyDead);
}
// Update our most-recent-store map
if (StoreInst* S = dyn_cast<StoreInst>(BBI))
last = S;
else
last = 0;
}
}
// If this block ends in a return, unwind, unreachable, and eventually
// tailcall, then all allocas are dead at its end.
if (BB.getTerminator()->getNumSuccessors() == 0)
MadeChange |= handleEndBlock(BB, possiblyDead);
// Do a trivial DCE
while (!possiblyDead.empty()) {
Instruction *I = possiblyDead.back();
possiblyDead.pop_back();
DeleteDeadInstructionChains(I, possiblyDead);
}
return MadeChange;
}
/// handleFreeWithNonTrivialDependency - Handle frees of entire structures whose
/// dependency is a store to a field of that structure
bool FDSE::handleFreeWithNonTrivialDependency(FreeInst* F, StoreInst* dependency,
SetVector<Instruction*>& possiblyDead) {
TargetData &TD = getAnalysis<TargetData>();
AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>();
Value* depPointer = dependency->getPointerOperand();
unsigned depPointerSize = TD.getTypeSize(dependency->getOperand(0)->getType());
// Check for aliasing
AliasAnalysis::AliasResult A = AA.alias(F->getPointerOperand(), ~0UL,
depPointer, depPointerSize);
if (A == AliasAnalysis::MustAlias) {
// Remove it!
MD.removeInstruction(dependency);
// DCE instructions only used to calculate that store
if (Instruction* D = dyn_cast<Instruction>(dependency->getOperand(0)))
possiblyDead.insert(D);
dependency->eraseFromParent();
NumFastStores++;
return true;
}
return false;
}
/// handleEndBlock - Remove dead stores to stack-allocated locations in the function
/// end block
bool FDSE::handleEndBlock(BasicBlock& BB, SetVector<Instruction*>& possiblyDead) {
MemoryDependenceAnalysis &MD = getAnalysis<MemoryDependenceAnalysis>();
bool MadeChange = false;
// Pointers alloca'd in this function are dead in the end block
SmallPtrSet<AllocaInst*, 4> deadPointers;
// Find all of the alloca'd pointers in the entry block
BasicBlock *Entry = BB.getParent()->begin();
for (BasicBlock::iterator I = Entry->begin(), E = Entry->end(); I != E; ++I)
if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
deadPointers.insert(AI);
// Scan the basic block backwards
for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){
--BBI;
if (deadPointers.empty())
break;
// If we find a store whose pointer is dead...
if (StoreInst* S = dyn_cast<StoreInst>(BBI)) {
if (deadPointers.count(S->getPointerOperand())){
// Remove it!
MD.removeInstruction(S);
// DCE instructions only used to calculate that store
if (Instruction* D = dyn_cast<Instruction>(S->getOperand(0)))
possiblyDead.insert(D);
BBI++;
S->eraseFromParent();
NumFastStores++;
MadeChange = true;
}
// If we encounter a use of the pointer, it is no longer considered dead
} else if (LoadInst* L = dyn_cast<LoadInst>(BBI)) {
deadPointers.erase(L->getPointerOperand());
} else if (VAArgInst* V = dyn_cast<VAArgInst>(BBI)) {
deadPointers.erase(V->getOperand(0));
}
}
return MadeChange;
}
void FDSE::DeleteDeadInstructionChains(Instruction *I,
SetVector<Instruction*> &DeadInsts) {
// Instruction must be dead.
if (!I->use_empty() || !isInstructionTriviallyDead(I)) return;
// Let the memory dependence know
getAnalysis<MemoryDependenceAnalysis>().removeInstruction(I);
// See if this made any operands dead. We do it this way in case the
// instruction uses the same operand twice. We don't want to delete a
// value then reference it.
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
if (I->getOperand(i)->hasOneUse())
if (Instruction* Op = dyn_cast<Instruction>(I->getOperand(i)))
DeadInsts.insert(Op); // Attempt to nuke it later.
I->setOperand(i, 0); // Drop from the operand list.
}
I->eraseFromParent();
++NumFastOther;
}
|