//===- CodeGenPrepare.cpp - Prepare a function for code generation --------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass munges the code in the input function to better prepare it for
// SelectionDAG-based code generation. This works around limitations in it's
// basic-block-at-a-time approach. It should eventually be removed.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "codegenprepare"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include "llvm/InlineAsm.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/Pass.h"
#include "llvm/Analysis/ProfileInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Transforms/Utils/AddrModeMatcher.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Transforms/Utils/BuildLibCalls.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/PatternMatch.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Support/IRBuilder.h"
using namespace llvm;
using namespace llvm::PatternMatch;
namespace {
class CodeGenPrepare : public FunctionPass {
/// TLI - Keep a pointer of a TargetLowering to consult for determining
/// transformation profitability.
const TargetLowering *TLI;
ProfileInfo *PFI;
/// BackEdges - Keep a set of all the loop back edges.
///
SmallSet<std::pair<const BasicBlock*, const BasicBlock*>, 8> BackEdges;
public:
static char ID; // Pass identification, replacement for typeid
explicit CodeGenPrepare(const TargetLowering *tli = 0)
: FunctionPass(&ID), TLI(tli) {}
bool runOnFunction(Function &F);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addPreserved<ProfileInfo>();
}
virtual void releaseMemory() {
BackEdges.clear();
}
private:
bool EliminateMostlyEmptyBlocks(Function &F);
bool CanMergeBlocks(const BasicBlock *BB, const BasicBlock *DestBB) const;
void EliminateMostlyEmptyBlock(BasicBlock *BB);
bool OptimizeBlock(BasicBlock &BB);
bool OptimizeMemoryInst(Instruction *I, Value *Addr, const Type *AccessTy,
DenseMap<Value*,Value*> &SunkAddrs);
bool OptimizeInlineAsmInst(Instruction *I, CallSite CS,
DenseMap<Value*,Value*> &SunkAddrs);
bool OptimizeCallInst(CallInst *CI);
bool MoveExtToFormExtLoad(Instruction *I);
bool OptimizeExtUses(Instruction *I);
void findLoopBackEdges(const Function &F);
};
}
char CodeGenPrepare::ID = 0;
static RegisterPass<CodeGenPrepare> X("codegenprepare",
"Optimize for code generation");
FunctionPass *llvm::createCodeGenPreparePass(const TargetLowering *TLI) {
return new CodeGenPrepare(TLI);
}
/// findLoopBackEdges - Do a DFS walk to find loop back edges.
///
void CodeGenPrepare::findLoopBackEdges(const Function &F) {
SmallVector<std::pair<const BasicBlock*,const BasicBlock*>, 32> Edges;
FindFunctionBackedges(F, Edges);
BackEdges.insert(Edges.begin(), Edges.end());
}
bool CodeGenPrepare::runOnFunction(Function &F) {
bool EverMadeChange = false;
PFI = getAnalysisIfAvailable<ProfileInfo>();
// First pass, eliminate blocks that contain only PHI nodes and an
// unconditional branch.
EverMadeChange |= EliminateMostlyEmptyBlocks(F);
// Now find loop back edges.
findLoopBackEdges(F);
bool MadeChange = true;
while (MadeChange) {
MadeChange = false;
for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
MadeChange |= OptimizeBlock(*BB);
EverMadeChange |= MadeChange;
}
return EverMadeChange;
}
/// EliminateMostlyEmptyBlocks - eliminate blocks that contain only PHI nodes,
/// debug info directives, and an unconditional branch. Passes before isel
/// (e.g. LSR/loopsimplify) often split edges in ways that are non-optimal for
/// isel. Start by eliminating these blocks so we can split them the way we
/// want them.
bool CodeGenPrepare::EliminateMostlyEmptyBlocks(Function &F) {
bool MadeChange = false;
// Note that this intentionally skips the entry block.
for (Function::iterator I = ++F.begin(), E = F.end(); I != E; ) {
BasicBlock *BB