aboutsummaryrefslogtreecommitdiff
path: root/lib/Target/X86/X86InstrBuilder.h
blob: 6359542819f468447405203047e3bb43b6059627 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
//===-- X86InstrBuilder.h - Functions to aid building x86 insts -*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file exposes functions that may be used with BuildMI from the
// MachineInstrBuilder.h file to handle X86'isms in a clean way.
//
// The BuildMem function may be used with the BuildMI function to add entire
// memory references in a single, typed, function call.  X86 memory references
// can be very complex expressions (described in the README), so wrapping them
// up behind an easier to use interface makes sense.  Descriptions of the
// functions are included below.
//
// For reference, the order of operands for memory references is:
// (Operand), Base, Scale, Index, Displacement.
//
//===----------------------------------------------------------------------===//

#ifndef X86INSTRBUILDER_H
#define X86INSTRBUILDER_H

#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/PseudoSourceValue.h"

namespace llvm {

/// X86AddressMode - This struct holds a generalized full x86 address mode.
/// The base register can be a frame index, which will eventually be replaced
/// with BP or SP and Disp being offsetted accordingly.  The displacement may
/// also include the offset of a global value.
struct X86AddressMode {
  enum {
    RegBase,
    FrameIndexBase
  } BaseType;

  union {
    unsigned Reg;
    int FrameIndex;
  } Base;

  unsigned Scale;
  unsigned IndexReg;
  unsigned Disp;
  GlobalValue *GV;
  unsigned GVOpFlags;

  X86AddressMode()
    : BaseType(RegBase), Scale(1), IndexReg(0), Disp(0), GV(0), GVOpFlags(0) {
    Base.Reg = 0;
  }
};

/// addDirectMem - This function is used to add a direct memory reference to the
/// current instruction -- that is, a dereference of an address in a register,
/// with no scale, index or displacement. An example is: DWORD PTR [EAX].
///
inline const MachineInstrBuilder &addDirectMem(const MachineInstrBuilder &MIB,
                                               unsigned Reg) {
  // Because memory references are always represented with four
  // values, this adds: Reg, [1, NoReg, 0] to the instruction.
  return MIB.addReg(Reg).addImm(1).addReg(0).addImm(0);
}

inline const MachineInstrBuilder &addLeaOffset(const MachineInstrBuilder &MIB,
                                            int Offset) {
  return MIB.addImm(1).addReg(0).addImm(Offset);
}

inline const MachineInstrBuilder &addOffset(const MachineInstrBuilder &MIB,
                                            int Offset) {
  return addLeaOffset(MIB, Offset).addReg(0);
}

/// addRegOffset - This function is used to add a memory reference of the form
/// [Reg + Offset], i.e., one with no scale or index, but with a
/// displacement. An example is: DWORD PTR [EAX + 4].
///
inline const MachineInstrBuilder &addRegOffset(const MachineInstrBuilder &MIB,
                                               unsigned Reg, bool isKill,
                                               int Offset) {
  return addOffset(MIB.addReg(Reg, getKillRegState(isKill)), Offset);
}

inline const MachineInstrBuilder &addLeaRegOffset(const MachineInstrBuilder &MIB,
                                                  unsigned Reg, bool isKill,
                                                  int Offset) {
  return addLeaOffset(MIB.addReg(Reg, getKillRegState(isKill)), Offset);
}

/// addRegReg - This function is used to add a memory reference of the form:
/// [Reg + Reg].
inline const MachineInstrBuilder &addRegReg(const MachineInstrBuilder &MIB,
                                            unsigned Reg1, bool isKill1,
                                            unsigned Reg2, bool isKill2) {
  return MIB.addReg(Reg1, getKillRegState(isKill1)).addImm(1)
    .addReg(Reg2, getKillRegState(isKill2)).addImm(0);
}

inline const MachineInstrBuilder &addLeaAddress(const MachineInstrBuilder &MIB,
                                                const X86AddressMode &AM) {
  assert (AM.Scale == 1 || AM.Scale == 2 || AM.Scale == 4 || AM.Scale == 8);

  if (AM.BaseType == X86AddressMode::RegBase)
    MIB.addReg(AM.Base.Reg);
  else if (AM.BaseType == X86AddressMode::FrameIndexBase)
    MIB.addFrameIndex(AM.Base.FrameIndex);
  else
    assert (0);
  MIB.addImm(AM.Scale).addReg(AM.IndexReg);
  if (AM.GV)
    return MIB.addGlobalAddress(AM.GV, AM.Disp, AM.GVOpFlags);
  else
    return MIB.addImm(AM.Disp);
}

inline const MachineInstrBuilder &addFullAddress(const MachineInstrBuilder &MIB,
                                                 const X86AddressMode &AM) {
  return addLeaAddress(MIB, AM).addReg(0);
}

/// addFrameReference - This function is used to add a reference to the base of
/// an abstract object on the stack frame of the current function.  This
/// reference has base register as the FrameIndex offset until it is resolved.
/// This allows a constant offset to be specified as well...
///
inline const MachineInstrBuilder &
addFrameReference(const MachineInstrBuilder &MIB, int FI, int Offset = 0) {
  MachineInstr *MI = MIB;
  MachineFunction &MF = *MI->getParent()->getParent();
  MachineFrameInfo &MFI = *MF.getFrameInfo();
  const TargetInstrDesc &TID = MI->getDesc();
  unsigned Flags = 0;
  if (TID.mayLoad())
    Flags |= MachineMemOperand::MOLoad;
  if (TID.mayStore())
    Flags |= MachineMemOperand::MOStore;
  MachineMemOperand MMO(PseudoSourceValue::getFixedStack(FI),
                        Flags,
                        MFI.getObjectOffset(FI) + Offset,
                        MFI.getObjectSize(FI),
                        MFI.getObjectAlignment(FI));
  return addOffset(MIB.addFrameIndex(FI), Offset)
            .addMemOperand(MMO);
}

/// addConstantPoolReference - This function is used to add a reference to the
/// base of a constant value spilled to the per-function constant pool.  The
/// reference uses the abstract ConstantPoolIndex which is retained until
/// either machine code emission or assembly output. In PIC mode on x86-32,
/// the GlobalBaseReg parameter can be used to make this a
/// GlobalBaseReg-relative reference.
///
inline const MachineInstrBuilder &
addConstantPoolReference(const MachineInstrBuilder &MIB, unsigned CPI,
                         unsigned GlobalBaseReg, unsigned char OpFlags) {
  //FIXME: factor this
  return MIB.addReg(GlobalBaseReg).addImm(1).addReg(0)
    .addConstantPoolIndex(CPI, 0, OpFlags).addReg(0);
}

} // End llvm namespace

#endif