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//===-- UserInput.cpp - Interpreter Input Loop support --------------------===//
//
// This file implements the interpreter Input I/O loop.
//
//===----------------------------------------------------------------------===//
#include "Interpreter.h"
#include "llvm/Assembly/Writer.h"
#include <algorithm>
enum CommandID {
Quit, Help, // Basics
Print, Info, List, StackTrace, Up, Down, // Inspection
Next, Step, Run, Finish, Call, // Control flow changes
Break, Watch, // Debugging
Load, Flush
};
// CommandTable - Build a lookup table for the commands available to the user...
static struct CommandTableElement {
const char *Name;
enum CommandID CID;
inline bool operator<(const CommandTableElement &E) const {
return string(Name) < string(E.Name);
}
inline bool operator==(const string &S) const {
return string(Name) == S;
}
} CommandTable[] = {
{ "quit" , Quit }, { "q", Quit }, { "", Quit }, // Empty str = eof
{ "help" , Help }, { "h", Help },
{ "print" , Print }, { "p", Print },
{ "list" , List },
{ "info" , Info },
{ "backtrace", StackTrace }, { "bt", StackTrace }, { "where", StackTrace },
{ "up" , Up },
{ "down" , Down },
{ "next" , Next }, { "n", Next },
{ "step" , Step }, { "s", Step },
{ "run" , Run },
{ "finish" , Finish },
{ "call" , Call },
{ "break" , Break }, { "b", Break },
{ "watch" , Watch },
{ "load" , Load },
{ "flush" , Flush },
};
static CommandTableElement *CommandTableEnd =
CommandTable+sizeof(CommandTable)/sizeof(CommandTable[0]);
//===----------------------------------------------------------------------===//
// handleUserInput - Enter the input loop for the interpreter. This function
// returns when the user quits the interpreter.
//
void Interpreter::handleUserInput() {
bool UserQuit = false;
// Sort the table...
sort(CommandTable, CommandTableEnd);
// Print the instruction that we are stopped at...
printCurrentInstruction();
do {
string Command;
cout << "lli> " << flush;
cin >> Command;
CommandTableElement *E = find(CommandTable, CommandTableEnd, Command);
if (E == CommandTableEnd) {
cout << "Error: '" << Command << "' not recognized!\n";
continue;
}
switch (E->CID) {
case Quit: UserQuit = true; break;
case Print:
cin >> Command;
printValue(Command);
break;
case Info:
cin >> Command;
infoValue(Command);
break;
case List: list(); break;
case StackTrace: printStackTrace(); break;
case Up:
if (CurFrame > 0) --CurFrame;
else cout << "Error: Already at root of stack!\n";
break;
case Down:
if ((unsigned)CurFrame < ECStack.size()-1) ++CurFrame;
else cout << "Error: Already at bottom of stack!\n";
break;
case Next: nextInstruction(); break;
case Step: stepInstruction(); break;
case Run: run(); break;
case Finish: finish(); break;
case Call:
cin >> Command;
callMethod(Command); // Enter the specified method
finish(); // Run until it's complete
break;
default:
cout << "Command '" << Command << "' unimplemented!\n";
break;
}
} while (!UserQuit);
}
//===----------------------------------------------------------------------===//
// setBreakpoint - Enable a breakpoint at the specified location
//
void Interpreter::setBreakpoint(const string &Name) {
Value *PickedVal = ChooseOneOption(Name, LookupMatchingNames(Name));
// TODO: Set a breakpoint on PickedVal
}
//===----------------------------------------------------------------------===//
// callMethod - Enter the specified method...
//
bool Interpreter::callMethod(const string &Name) {
vector<Value*> Options = LookupMatchingNames(Name);
for (unsigned i = 0; i < Options.size(); ++i) { // Remove nonmethod matches...
if (!Options[i]->isMethod()) {
Options.erase(Options.begin()+i);
--i;
}
}
Value *PickedMeth = ChooseOneOption(Name, Options);
if (PickedMeth == 0)
return true;
callMethod(PickedMeth->castMethodAsserting()); // Start executing it...
// Reset the current frame location to the top of stack
CurFrame = ECStack.size()-1;
return false;
}
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