aboutsummaryrefslogtreecommitdiff
path: root/lib/CodeGen/BranchFolding.cpp
blob: 7f98df0d22ea4318f0bc4256771df7de03717975 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
//===-- BranchFolding.cpp - Fold machine code branch instructions ---------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass forwards branches to unconditional branches to make them branch
// directly to the target block.  This pass often results in dead MBB's, which
// it then removes.
//
// Note that this pass must be run after register allocation, it cannot handle
// SSA form.
//
//===----------------------------------------------------------------------===//

#define DEBUG_TYPE "branchfolding"
#include "BranchFolding.h"
#include "llvm/Function.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineJumpTableInfo.h"
#include "llvm/CodeGen/RegisterScavenging.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/STLExtras.h"
#include <algorithm>
using namespace llvm;

STATISTIC(NumDeadBlocks, "Number of dead blocks removed");
STATISTIC(NumBranchOpts, "Number of branches optimized");
STATISTIC(NumTailMerge , "Number of block tails merged");

static cl::opt<cl::boolOrDefault> FlagEnableTailMerge("enable-tail-merge",
                              cl::init(cl::BOU_UNSET), cl::Hidden);

// Throttle for huge numbers of predecessors (compile speed problems)
static cl::opt<unsigned>
TailMergeThreshold("tail-merge-threshold",
          cl::desc("Max number of predecessors to consider tail merging"),
          cl::init(150), cl::Hidden);

// Heuristic for tail merging (and, inversely, tail duplication).
// TODO: This should be replaced with a target query.
static cl::opt<unsigned>
TailMergeSize("tail-merge-size",
          cl::desc("Min number of instructions to consider tail merging"),
                              cl::init(3), cl::Hidden);

namespace {
  /// BranchFolderPass - Wrap branch folder in a machine function pass.
  class BranchFolderPass : public MachineFunctionPass,
                           public BranchFolder {
  public:
    static char ID;
    explicit BranchFolderPass(bool defaultEnableTailMerge)
      : MachineFunctionPass(&ID), BranchFolder(defaultEnableTailMerge) {}

    virtual bool runOnMachineFunction(MachineFunction &MF);
    virtual const char *getPassName() const { return "Control Flow Optimizer"; }
  };
}

char BranchFolderPass::ID = 0;

FunctionPass *llvm::createBranchFoldingPass(bool DefaultEnableTailMerge) {
  return new BranchFolderPass(DefaultEnableTailMerge);
}

bool BranchFolderPass::runOnMachineFunction(MachineFunction &MF) {
  return OptimizeFunction(MF,
                          MF.getTarget().getInstrInfo(),
                          MF.getTarget().getRegisterInfo(),
                          getAnalysisIfAvailable<MachineModuleInfo>());
}


BranchFolder::BranchFolder(bool defaultEnableTailMerge) {
  switch (FlagEnableTailMerge) {
  case cl::BOU_UNSET: EnableTailMerge = defaultEnableTailMerge; break;
  case cl::BOU_TRUE: EnableTailMerge = true; break;
  case cl::BOU_FALSE: EnableTailMerge = false; break;
  }
}

/// RemoveDeadBlock - Remove the specified dead machine basic block from the
/// function, updating the CFG.
void BranchFolder::RemoveDeadBlock(MachineBasicBlock *MBB) {
  assert(MBB->pred_empty() && "MBB must be dead!");
  DEBUG(dbgs() << "\nRemoving MBB: " << *MBB);

  MachineFunction *MF = MBB->getParent();
  // drop all successors.
  while (!MBB->succ_empty())
    MBB->removeSuccessor(MBB->succ_end()-1);

  // Remove the block.
  MF->erase(MBB);
}

/// OptimizeImpDefsBlock - If a basic block is just a bunch of implicit_def
/// followed by terminators, and if the implicitly defined registers are not
/// used by the terminators, remove those implicit_def's. e.g.
/// BB1:
///   r0 = implicit_def
///   r1 = implicit_def
///   br
/// This block can be optimized away later if the implicit instructions are
/// removed.
bool BranchFolder::OptimizeImpDefsBlock(MachineBasicBlock *MBB) {
  SmallSet<unsigned, 4> ImpDefRegs;
  MachineBasicBlock::iterator I = MBB->begin();
  while (I != MBB->end()) {
    if (!I->isImplicitDef())
      break;
    unsigned Reg = I->getOperand(0).getReg();
    ImpDefRegs.insert(Reg);
    for (const unsigned *SubRegs = TRI->getSubRegisters(Reg);
         unsigned SubReg = *SubRegs; ++SubRegs)
      ImpDefRegs.insert(SubReg);
    ++I;
  }
  if (ImpDefRegs.empty())
    return false;

  MachineBasicBlock::iterator FirstTerm = I;
  while (I != MBB->end()) {
    if (!TII->isUnpredicatedTerminator(I))
      return false;
    // See if it uses any of the implicitly defined registers.
    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
      MachineOperand &MO = I->getOperand(i);
      if (!MO.isReg() || !MO.isUse())
        continue;
      unsigned Reg = MO.getReg();
      if (ImpDefRegs.count(Reg))
        return false;
    }
    ++I;
  }

  I = MBB->begin();
  while (I != FirstTerm) {
    MachineInstr *ImpDefMI = &*I;
    ++I;
    MBB->erase(ImpDefMI);
  }

  return true;
}

/// OptimizeFunction - Perhaps branch folding, tail merging and other
/// CFG optimizations on the given function.
bool BranchFolder::OptimizeFunction(MachineFunction &MF,
                                    const TargetInstrInfo *tii,
                                    const TargetRegisterInfo *tri,
                                    MachineModuleInfo *mmi) {
  if (!tii) return false;

  TII = tii;
  TRI = tri;
  MMI = mmi;

  RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : NULL;

  // Fix CFG.  The later algorithms expect it to be right.
  bool MadeChange = false;
  for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; I++) {
    MachineBasicBlock *MBB = I, *TBB = 0, *FBB = 0;
    SmallVector<MachineOperand, 4> Cond;
    if (!TII->AnalyzeBranch(*MBB, TBB, FBB, Cond, true))
      MadeChange |= MBB->CorrectExtraCFGEdges(TBB, FBB, !Cond.empty());
    MadeChange |= OptimizeImpDefsBlock(MBB);
  }

  bool MadeChangeThisIteration = true;
  while (MadeChangeThisIteration) {
    MadeChangeThisIteration = false;
    MadeChangeThisIteration |= TailMergeBlocks(MF);
    MadeChangeThisIteration |= OptimizeBranches(MF);
    MadeChange |= MadeChangeThisIteration;
  }

  // See if any jump tables have become dead as the code generator
  // did its thing.
  MachineJumpTableInfo *JTI = MF.getJumpTableInfo();
  if (JTI == 0) {
    delete RS;
    return MadeChange;
  }
  
  // Walk the function to find jump tables that are live.
  BitVector JTIsLive(JTI->getJumpTables().size());
  for (MachineFunction::iterator BB = MF.begin(), E = MF.end();
       BB != E; ++BB) {
    for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end();
         I != E; ++I)
      for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op) {
        MachineOperand &Op = I->getOperand(op);
        if (!Op.isJTI()) continue;

        // Remember that this JT is live.
        JTIsLive.set(Op.getIndex());
      }
  }

  // Finally, remove dead jump tables.  This happens when the
  // indirect jump was unreachable (and thus deleted).
  for (unsigned i = 0, e = JTIsLive.size(); i != e; ++i)
    if (!JTIsLive.test(i)) {
      JTI->RemoveJumpTable(i);
      MadeChange = true;
    }

  delete RS;
  return MadeChange;
}

//===----------------------------------------------------------------------===//
//  Tail Merging of Blocks
//===----------------------------------------------------------------------===//

/// HashMachineInstr - Compute a hash value for MI and its operands.
static unsigned HashMachineInstr(const MachineInstr *MI) {
  unsigned Hash = MI->getOpcode();
  for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
    const MachineOperand &Op = MI->getOperand(i);

    // Merge in bits from the operand if easy.
    unsigned OperandHash = 0;
    switch (Op.getType()) {
    case MachineOperand::MO_Register:          OperandHash = Op.getReg(); break;
    case MachineOperand::MO_Immediate:         OperandHash = Op.getImm(); break;
    case MachineOperand::MO_MachineBasicBlock:
      OperandHash = Op.getMBB()->getNumber();
      break;
    case MachineOperand::MO_FrameIndex:
    case MachineOperand::MO_ConstantPoolIndex:
    case MachineOperand::MO_JumpTableIndex:
      OperandHash = Op.getIndex();
      break;
    case MachineOperand::MO_GlobalAddress:
    case MachineOperand::MO_ExternalSymbol:
      // Global address / external symbol are too hard, don't bother, but do
      // pull in the offset.
      OperandHash = Op.getOffset();
      break;
    default: break;
    }

    Hash += ((OperandHash << 3) | Op.getType()) << (i&31);
  }
  return Hash;
}

/// HashEndOfMBB - Hash the last instruction in the MBB.
static unsigned HashEndOfMBB(const MachineBasicBlock *MBB) {
  MachineBasicBlock::const_iterator I = MBB->end();
  if (I == MBB->begin())
    return 0;   // Empty MBB.

  --I;
  // Skip debug info so it will not affect codegen.
  while (I->isDebugValue()) {
    if (I==MBB->begin())
      return 0;      // MBB empty except for debug info.
    --I;
  }

  return HashMachineInstr(I);
}

/// ComputeCommonTailLength - Given two machine basic blocks, compute the number
/// of instructions they actually have in common together at their end.  Return
/// iterators for the first shared instruction in each block.
static unsigned ComputeCommonTailLength(MachineBasicBlock *MBB1,
                                        MachineBasicBlock *MBB2,
                                        MachineBasicBlock::iterator &I1,
                                        MachineBasicBlock::iterator &I2) {
  I1 = MBB1->end();
  I2 = MBB2->end();

  unsigned TailLen = 0;
  while (I1 != MBB1->begin() && I2 != MBB2->begin()) {
    --I1; --I2;
    // Skip debugging pseudos; necessary to avoid changing the code.
    while (I1->isDebugValue()) {
      if (I1==MBB1->begin()) {
        while (I2->isDebugValue()) {
          if (I2==MBB2->begin())
            // I1==DBG at begin; I2==DBG at begin
            return TailLen;
          --I2;
        }
        ++I2;
        // I1==DBG at begin; I2==non-DBG, or first of DBGs not at begin
        return TailLen;
      }
      --I1;
    }
    // I1==first (untested) non-DBG preceding known match
    while (I2->isDebugValue()) {
      if (I2==MBB2->begin()) {
        ++I1;
        // I1==non-DBG, or first of DBGs not at begin; I2==DBG at begin
        return TailLen;
      }
      --I2;
    }
    // I1, I2==first (untested) non-DBGs preceding known match
    if (!I1->isIdenticalTo(I2) ||
        // FIXME: This check is dubious. It's used to get around a problem where
        // people incorrectly expect inline asm directives to remain in the same
        // relative order. This is untenable because normal compiler
        // optimizations (like this one) may reorder and/or merge these
        // directives.
        I1->isInlineAsm()) {
      ++I1; ++I2;
      break;
    }
    ++TailLen;
  }
  // Back past possible debugging pseudos at beginning of block.  This matters
  // when one block differs from the other only by whether debugging pseudos
  // are present at the beginning.  (This way, the various checks later for
  // I1==MBB1->begin() work as expected.)
  if (I1 == MBB1->begin() && I2 != MBB2->begin()) {
    --I2;
    while (I2->isDebugValue()) {
      if (I2 == MBB2->begin()) {
        return TailLen;
        }
      --I2;
    }
    ++I2;
  }
  if (I2 == MBB2->begin() && I1 != MBB1->begin()) {
    --I1;
    while (I1->isDebugValue()) {
      if (I1 == MBB1->begin())
        return TailLen;
      --I1;
    }
    ++I1;
  }
  return TailLen;
}

/// ReplaceTailWithBranchTo - Delete the instruction OldInst and everything
/// after it, replacing it with an unconditional branch to NewDest.
void BranchFolder::ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst,
                                           MachineBasicBlock *NewDest) {
  TII->ReplaceTailWithBranchTo(OldInst, NewDest);
  ++NumTailMerge;
}

/// SplitMBBAt - Given a machine basic block and an iterator into it, split the
/// MBB so that the part before the iterator falls into the part starting at the
/// iterator.  This returns the new MBB.
MachineBasicBlock *BranchFolder::SplitMBBAt(MachineBasicBlock &CurMBB,
                                            MachineBasicBlock::iterator BBI1) {
  if (!TII->isLegalToSplitMBBAt(CurMBB, BBI1))
    return 0;

  MachineFunction &MF = *CurMBB.getParent();

  // Create the fall-through block.
  MachineFunction::iterator MBBI = &CurMBB;
  MachineBasicBlock *NewMBB =MF.CreateMachineBasicBlock(CurMBB.getBasicBlock());
  CurMBB.getParent()->insert(++MBBI, NewMBB);

  // Move all the successors of this block to the specified block.
  NewMBB->transferSuccessors(&CurMBB);

  // Add an edge from CurMBB to NewMBB for the fall-through.
  CurMBB.addSuccessor(NewMBB);

  // Splice the code over.
  NewMBB->splice(NewMBB->end(), &CurMBB, BBI1, CurMBB.end());

  // For targets that use the register scavenger, we must maintain LiveIns.
  if (RS) {
    RS->enterBasicBlock(&CurMBB);
    if (!CurMBB.empty())
      RS->forward(prior(CurMBB.end()));
    BitVector RegsLiveAtExit(TRI->getNumRegs());
    RS->getRegsUsed(RegsLiveAtExit, false);
    for (unsigned int i = 0, e = TRI->getNumRegs(); i != e; i++)
      if (RegsLiveAtExit[i])
        NewMBB->addLiveIn(i);
  }

  return NewMBB;
}

/// EstimateRuntime - Make a rough estimate for how long it will take to run
/// the specified code.
static unsigned EstimateRuntime(MachineBasicBlock::iterator I,
                                MachineBasicBlock::iterator E) {
  unsigned Time = 0;
  for (; I != E; ++I) {
    if (I->isDebugValue())
      continue;
    const TargetInstrDesc &TID = I->getDesc();
    if (TID.isCall())
      Time += 10;
    else if (TID.mayLoad() || TID.mayStore())
      Time += 2;
    else
      ++Time;
  }
  return Time;
}

// CurMBB needs to add an unconditional branch to SuccMBB (we removed these
// branches temporarily for tail merging).  In the case where CurMBB ends
// with a conditional branch to the next block, optimize by reversing the
// test and conditionally branching to SuccMBB instead.
static void FixTail(MachineBasicBlock *CurMBB, MachineBasicBlock *SuccBB,
                    const TargetInstrInfo *TII) {
  MachineFunction *MF = CurMBB->getParent();
  MachineFunction::iterator I = llvm::next(MachineFunction::iterator(CurMBB));
  MachineBasicBlock *TBB = 0, *FBB = 0;
  SmallVector<MachineOperand, 4> Cond;
  DebugLoc dl;  // FIXME: this is nowhere
  if (I != MF->end() &&
      !TII->AnalyzeBranch(*CurMBB, TBB, FBB, Cond, true)) {
    MachineBasicBlock *NextBB = I;
    if (TBB == NextBB && !Cond.empty() && !FBB) {
      if (!TII->ReverseBranchCondition(Cond)) {
        TII->RemoveBranch(*CurMBB);
        TII->InsertBranch(*CurMBB, SuccBB, NULL, Cond, dl);
        return;
      }
    }
  }
  TII->InsertBranch(*CurMBB, SuccBB, NULL,
                    SmallVector<MachineOperand, 0>(), dl);
}

bool
BranchFolder::MergePotentialsElt::operator<(const MergePotentialsElt &o) const {
  if (getHash() < o.getHash())
    return true;
   else if (getHash() > o.getHash())
    return false;
  else if (getBlock()->getNumber() < o.getBlock()->getNumber())
    return true;
  else if (getBlock()->getNumber() > o.getBlock()->getNumber())
    return false;
  else {
    // _GLIBCXX_DEBUG checks strict weak ordering, which involves comparing
    // an object with itself.
#ifndef _GLIBCXX_DEBUG
    llvm_unreachable("Predecessor appears twice");
#endif
    return false;
  }
}

/// CountTerminators - Count the number of terminators in the given
/// block and set I to the position of the first non-terminator, if there
/// is one, or MBB->end() otherwise.
static unsigned CountTerminators(MachineBasicBlock *MBB,
                                 MachineBasicBlock::iterator &I) {
  I = MBB->end();
  unsigned NumTerms = 0;
  for (;;) {
    if (I == MBB->begin()) {
      I = MBB->end();
      break;
    }
    --I;
    if (!I->getDesc().isTerminator()) break;
    ++NumTerms;
  }
  return NumTerms;
}

/// ProfitableToMerge - Check if two machine basic blocks have a common tail
/// and decide if it would be profitable to merge those tails.  Return the
/// length of the common tail and iterators to the first common instruction
/// in each block.
static bool ProfitableToMerge(MachineBasicBlock *MBB1,
                              MachineBasicBlock *MBB2,
                              unsigned minCommonTailLength,
                              unsigned &CommonTailLen,
                              MachineBasicBlock::iterator &I1,
                              MachineBasicBlock::iterator &I2,
                              MachineBasicBlock *SuccBB,
                              MachineBasicBlock *PredBB) {
  CommonTailLen = ComputeCommonTailLength(MBB1, MBB2, I1, I2);
  MachineFunction *MF = MBB1->getParent();

  if (CommonTailLen == 0)
    return false;

  // It's almost always profitable to merge any number of non-terminator
  // instructions with the block that falls through into the common successor.
  if (MBB1 == PredBB || MBB2 == PredBB) {
    MachineBasicBlock::iterator I;
    unsigned NumTerms = CountTerminators(MBB1 == PredBB ? MBB2 : MBB1, I);
    if (CommonTailLen > NumTerms)
      return true;
  }

  // If one of the blocks can be completely merged and happens to be in
  // a position where the other could fall through into it, merge any number
  // of instructions, because it can be done without a branch.
  // TODO: If the blocks are not adjacent, move one of them so that they are?
  if (MBB1->isLayoutSuccessor(MBB2) && I2 == MBB2->begin())
    return true;
  if (MBB2->isLayoutSuccessor(MBB1) && I1 == MBB1->begin())
    return true;

  // If both blocks have an unconditional branch temporarily stripped out,
  // count that as an additional common instruction for the following
  // heuristics.
  unsigned EffectiveTailLen = CommonTailLen;
  if (SuccBB && MBB1 != PredBB && MBB2 != PredBB &&
      !MBB1->back().getDesc().isBarrier() &&
      !MBB2->back().getDesc().isBarrier())
    ++EffectiveTailLen;

  // Check if the common tail is long enough to be worthwhile.
  if (EffectiveTailLen >= minCommonTailLength)
    return true;

  // If we are optimizing for code size, 2 instructions in common is enough if
  // we don't have to split a block.  At worst we will be introducing 1 new
  // branch instruction, which is likely to be smaller than the 2
  // instructions that would be deleted in the merge.
  if (EffectiveTailLen >= 2 &&
      MF->getFunction()->hasFnAttr(Attribute::OptimizeForSize) &&
      (I1 == MBB1->begin() || I2 == MBB2->begin()))
    return true;

  return false;
}

/// ComputeSameTails - Look through all the blocks in MergePotentials that have
/// hash CurHash (guaranteed to match the last element).  Build the vector
/// SameTails of all those that have the (same) largest number of instructions
/// in common of any pair of these blocks.  SameTails entries contain an
/// iterator into MergePotentials (from which the MachineBasicBlock can be
/// found) and a MachineBasicBlock::iterator into that MBB indicating the
/// instruction where the matching code sequence begins.
/// Order of elements in SameTails is the reverse of the order in which
/// those blocks appear in MergePotentials (where they are not necessarily
/// consecutive).
unsigned BranchFolder::ComputeSameTails(unsigned CurHash,
                                        unsigned minCommonTailLength,
                                        MachineBasicBlock *SuccBB,
                                        MachineBasicBlock *PredBB) {
  unsigned maxCommonTailLength = 0U;
  SameTails.clear();
  MachineBasicBlock::iterator TrialBBI1, TrialBBI2;
  MPIterator HighestMPIter = prior(MergePotentials.end());
  for (MPIterator CurMPIter = prior(MergePotentials.end()),
                  B = MergePotentials.begin();
       CurMPIter != B && CurMPIter->getHash() == CurHash;
       --CurMPIter) {
    for (MPIterator I = prior(CurMPIter); I->getHash() == CurHash ; --I) {
      unsigned CommonTailLen;
      if (ProfitableToMerge(CurMPIter->getBlock(), I->getBlock(),
                            minCommonTailLength,
                            CommonTailLen, TrialBBI1, TrialBBI2,
                            SuccBB, PredBB)) {
        if (CommonTailLen > maxCommonTailLength) {
          SameTails.clear();
          maxCommonTailLength = CommonTailLen;
          HighestMPIter = CurMPIter;
          SameTails.push_back(SameTailElt(CurMPIter, TrialBBI1));
        }
        if (HighestMPIter == CurMPIter &&
            CommonTailLen == maxCommonTailLength)
          SameTails.push_back(SameTailElt(I, TrialBBI2));
      }
      if (I == B)
        break;
    }
  }
  return maxCommonTailLength;
}

/// RemoveBlocksWithHash - Remove all blocks with hash CurHash from
/// MergePotentials, restoring branches at ends of blocks as appropriate.
void BranchFolder::RemoveBlocksWithHash(unsigned CurHash,
                                        MachineBasicBlock *SuccBB,
                                        MachineBasicBlock *PredBB) {
  MPIterator CurMPIter, B;
  for (CurMPIter = prior(MergePotentials.end()), B = MergePotentials.begin();
       CurMPIter->getHash() == CurHash;
       --CurMPIter) {
    // Put the unconditional branch back, if we need one.
    MachineBasicBlock *CurMBB = CurMPIter->getBlock();
    if (SuccBB && CurMBB != PredBB)
      FixTail(CurMBB, SuccBB, TII);
    if (CurMPIter == B)
      break;
  }
  if (CurMPIter->getHash() != CurHash)
    CurMPIter++;
  MergePotentials.erase(CurMPIter, MergePotentials.end());
}

/// CreateCommonTailOnlyBlock - None of the blocks to be tail-merged consist
/// only of the common tail.  Create a block that does by splitting one.
bool BranchFolder::CreateCommonTailOnlyBlock(MachineBasicBlock *&PredBB,
                                             unsigned maxCommonTailLength,
                                             unsigned &commonTailIndex) {
  commonTailIndex = 0;
  unsigned TimeEstimate = ~0U;
  for (unsigned i = 0, e = SameTails.size(); i != e; ++i) {
    // Use PredBB if possible; that doesn't require a new branch.
    if (SameTails[i].getBlock() == PredBB) {
      commonTailIndex = i;
      break;
    }
    // Otherwise, make a (fairly bogus) choice based on estimate of
    // how long it will take the various blocks to execute.
    unsigned t = EstimateRuntime(SameTails[i].getBlock()->begin(),
                                 SameTails[i].getTailStartPos());
    if (t <= TimeEstimate) {
      TimeEstimate = t;
      commonTailIndex = i;
    }
  }

  MachineBasicBlock::iterator BBI =
    SameTails[commonTailIndex].getTailStartPos();
  MachineBasicBlock *MBB = SameTails[commonTailIndex].getBlock();

  // If the common tail includes any debug info we will take it pretty
  // randomly from one of the inputs.  Might be better to remove it?
  DEBUG(dbgs() << "\nSplitting BB#" << MBB->getNumber() << ", size "
               << maxCommonTailLength);

  MachineBasicBlock *newMBB = SplitMBBAt(*MBB, BBI);
  if (!newMBB) {
    DEBUG(dbgs() << "... failed!");
    return false;
  }

  SameTails[commonTailIndex].setBlock(newMBB);
  SameTails[commonTailIndex].setTailStartPos(newMBB->begin());

  // If we split PredBB, newMBB is the new predecessor.
  if (PredBB == MBB)
    PredBB = newMBB;

  return true;
}

// See if any of the blocks in MergePotentials (which all have a common single
// successor, or all have no successor) can be tail-merged.  If there is a
// successor, any blocks in MergePotentials that are not tail-merged and
// are not immediately before Succ must have an unconditional branch to
// Succ added (but the predecessor/successor lists need no adjustment).
// The lone predecessor of Succ that falls through into Succ,
// if any, is given in PredBB.

bool BranchFolder::TryTailMergeBlocks(MachineBasicBlock *SuccBB,
                                      MachineBasicBlock *PredBB) {
  bool MadeChange = false;

  // Except for the special cases below, tail-merge if there are at least
  // this many instructions in common.
  unsigned minCommonTailLength = TailMergeSize;

  DEBUG(dbgs() << "\nTryTailMergeBlocks: ";
        for (unsigned i = 0, e = MergePotentials.size(); i != e; ++i)
          dbgs() << "BB#" << MergePotentials[i].getBlock()->getNumber()
                 << (i == e-1 ? "" : ", ");
        dbgs() << "\n";
        if (SuccBB) {
          dbgs() << "  with successor BB#" << SuccBB->getNumber() << '\n';
          if (PredBB)
            dbgs() << "  which has fall-through from BB#"
                   << PredBB->getNumber() << "\n";
        }
        dbgs() << "Looking for common tails of at least "
               << minCommonTailLength << " instruction"
               << (minCommonTailLength == 1 ? "" : "s") << '\n';
       );

  // Sort by hash value so that blocks with identical end sequences sort
  // together.
  std::stable_sort(MergePotentials.begin(), MergePotentials.end());

  // Walk through equivalence sets looking for actual exact matches.
  while (MergePotentials.size() > 1) {
    unsigned CurHash = MergePotentials.back().getHash();

    // Build SameTails, identifying the set of blocks with this hash code
    // and with the maximum number of instructions in common.
    unsigned maxCommonTailLength = ComputeSameTails(CurHash,
                                                    minCommonTailLength,
                                                    SuccBB, PredBB);

    // If we didn't find any pair that has at least minCommonTailLength
    // instructions in common, remove all blocks with this hash code and retry.
    if (SameTails.empty()) {
      RemoveBlocksWithHash(CurHash, SuccBB, PredBB);
      continue;
    }

    // If one of the blocks is the entire common tail (and not the entry
    // block, which we can't jump to), we can treat all blocks with this same
    // tail at once.  Use PredBB if that is one of the possibilities, as that
    // will not introduce any extra branches.
    MachineBasicBlock *EntryBB = MergePotentials.begin()->getBlock()->
                                 getParent()->begin();
    unsigned commonTailIndex = SameTails.size();
    // If there are two blocks, check to see if one can be made to fall through
    // into the other.
    if (SameTails.size() == 2 &&
        SameTails[0].getBlock()->isLayoutSuccessor(SameTails[1].getBlock()) &&
        SameTails[1].tailIsWholeBlock())
      commonTailIndex = 1;
    else if (SameTails.size() == 2 &&
             SameTails[1].getBlock()->isLayoutSuccessor(
                                                     SameTails[0].getBlock()) &&
             SameTails[0].tailIsWholeBlock())
      commonTailIndex = 0;
    else {
      // Otherwise just pick one, favoring the fall-through predecessor if
      // there is one.
      for (unsigned i = 0, e = SameTails.size(); i != e; ++i) {
        MachineBasicBlock *MBB = SameTails[i].getBlock();
        if (MBB == EntryBB && SameTails[i].tailIsWholeBlock())
          continue;
        if (MBB == PredBB) {
          commonTailIndex = i;
          break;
        }
        if (SameTails[i].tailIsWholeBlock())
          commonTailIndex = i;
      }
    }

    if (commonTailIndex == SameTails.size() ||
        (SameTails[commonTailIndex].getBlock() == PredBB &&
         !SameTails[commonTailIndex].tailIsWholeBlock())) {
      // None of the blocks consist entirely of the common tail.
      // Split a block so that one does.
      if (!CreateCommonTailOnlyBlock(PredBB,
                                     maxCommonTailLength, commonTailIndex)) {
        RemoveBlocksWithHash(CurHash, SuccBB, PredBB);
        continue;
      }
    }

    MachineBasicBlock *MBB = SameTails[commonTailIndex].getBlock();
    // MBB is common tail.  Adjust all other BB's to jump to this one.
    // Traversal must be forwards so erases work.
    DEBUG(dbgs() << "\nUsing common tail in BB#" << MBB->getNumber()
                 << " for ");
    for (unsigned int i=0, e = SameTails.size(); i != e; ++i) {
      if (commonTailIndex == i)
        continue;
      DEBUG(dbgs() << "BB#" << SameTails[i].getBlock()->getNumber()
                   << (i == e-1 ? "" : ", "));
      // Hack the end off BB i, making it jump to BB commonTailIndex instead.
      ReplaceTailWithBranchTo(SameTails[i].getTailStartPos(), MBB);
      // BB i is no longer a predecessor of SuccBB; remove it from the worklist.
      MergePotentials.erase(SameTails[i].getMPIter());
    }
    DEBUG(dbgs() << "\n");
    // We leave commonTailIndex in the worklist in case there are other blocks
    // that match it with a smaller number of instructions.
    MadeChange = true;
  }
  return MadeChange;
}

bool BranchFolder::TailMergeBlocks(MachineFunction &MF) {

  if (!EnableTailMerge) return false;

  bool MadeChange = false;

  // First find blocks with no successors.
  MergePotentials.clear();
  for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
    if (I->succ_empty())
      MergePotentials.push_back(MergePotentialsElt(HashEndOfMBB(I), I));
  }

  // See if we can do any tail merging on those.
  if (MergePotentials.size() < TailMergeThreshold &&
      MergePotentials.size() >= 2)
    MadeChange |= TryTailMergeBlocks(NULL, NULL);

  // Look at blocks (IBB) with multiple predecessors (PBB).
  // We change each predecessor to a canonical form, by
  // (1) temporarily removing any unconditional branch from the predecessor
  // to IBB, and
  // (2) alter conditional branches so they branch to the other block
  // not IBB; this may require adding back an unconditional branch to IBB
  // later, where there wasn't one coming in.  E.g.
  //   Bcc IBB
  //   fallthrough to QBB
  // here becomes
  //   Bncc QBB
  // with a conceptual B to IBB after that, which never actually exists.
  // With those changes, we see whether the predecessors' tails match,
  // and merge them if so.  We change things out of canonical form and
  // back to the way they were later in the process.  (OptimizeBranches
  // would undo some of this, but we can't use it, because we'd get into
  // a compile-time infinite loop repeatedly doing and undoing the same
  // transformations.)

  for (MachineFunction::iterator I = llvm::next(MF.begin()), E = MF.end();
       I != E; ++I) {
    if (I->pred_size() >= 2 && I->pred_size() < TailMergeThreshold) {
      SmallPtrSet<MachineBasicBlock *, 8> UniquePreds;
      MachineBasicBlock *IBB = I;
      MachineBasicBlock *PredBB = prior(I);
      MergePotentials.clear();
      for (MachineBasicBlock::pred_iterator P = I->pred_begin(),
                                            E2 = I->pred_end();
           P != E2; ++P) {
        MachineBasicBlock *PBB = *P;
        // Skip blocks that loop to themselves, can't tail merge these.
        if (PBB == IBB)
          continue;
        // Visit each predecessor only once.
        if (!UniquePreds.insert(PBB))
          continue;
        MachineBasicBlock *TBB = 0, *FBB = 0;
        SmallVector<MachineOperand, 4> Cond;
        if (!TII->AnalyzeBranch(*PBB, TBB, FBB, Cond, true)) {
          // Failing case:  IBB is the target of a cbr, and
          // we cannot reverse the branch.
          SmallVector<MachineOperand, 4> NewCond(Cond);
          if (!Cond.empty() && TBB == IBB) {
            if (TII->ReverseBranchCondition(NewCond))
              continue;
            // This is the QBB case described above
            if (!FBB)
              FBB = llvm::next(MachineFunction::iterator(PBB));
          }
          // Failing case:  the only way IBB can be reached from PBB is via
          // exception handling.  Happens for landing pads.  Would be nice
          // to have a bit in the edge so we didn't have to do all this.
          if (IBB->isLandingPad()) {
            MachineFunction::iterator IP = PBB;  IP++;
            MachineBasicBlock *PredNextBB = NULL;
            if (IP != MF.end())
              PredNextBB = IP;
            if (TBB == NULL) {
              if (IBB != PredNextBB)      // fallthrough
                continue;
            } else if (FBB) {
              if (TBB != IBB && FBB != IBB)   // cbr then ubr
                continue;
            } else if (Cond.empty()) {
              if (TBB != IBB)               // ubr
                continue;
            } else {
              if (TBB != IBB && IBB != PredNextBB)  // cbr
                continue;
            }
          }
          // Remove the unconditional branch at the end, if any.
          if (TBB && (Cond.empty() || FBB)) {
            DebugLoc dl;  // FIXME: this is nowhere
            TII->RemoveBranch(*PBB);
            if (!Cond.empty())
              // reinsert conditional branch only, for now
              TII->InsertBranch(*PBB, (TBB == IBB) ? FBB : TBB, 0, NewCond, dl);
          }
          MergePotentials.push_back(MergePotentialsElt(HashEndOfMBB(PBB), *P));
        }
      }
      if (MergePotentials.size() >= 2)
        MadeChange |= TryTailMergeBlocks(IBB, PredBB);
      // Reinsert an unconditional branch if needed.
      // The 1 below can occur as a result of removing blocks in TryTailMergeBlocks.
      PredBB = prior(I);      // this may have been changed in TryTailMergeBlocks
      if (MergePotentials.size() == 1 &&
          MergePotentials.begin()->getBlock() != PredBB)
        FixTail(MergePotentials.begin()->getBlock(), IBB, TII);
    }
  }
  return MadeChange;
}

//===----------------------------------------------------------------------===//
//  Branch Optimization
//===----------------------------------------------------------------------===//

bool BranchFolder::OptimizeBranches(MachineFunction &MF) {
  bool MadeChange = false;

  // Make sure blocks are numbered in order
  MF.RenumberBlocks();

  for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) {
    MachineBasicBlock *MBB = I++;
    MadeChange |= OptimizeBlock(MBB);

    // If it is dead, remove it.
    if (MBB->pred_empty()) {
      RemoveDeadBlock(MBB);
      MadeChange = true;
      ++NumDeadBlocks;
    }
  }
  return MadeChange;
}

// Blocks should be considered empty if they contain only debug info;
// else the debug info would affect codegen.
static bool IsEmptyBlock(MachineBasicBlock *MBB) {
  if (MBB->empty())
    return true;
  for (MachineBasicBlock::iterator MBBI = MBB->begin(), MBBE = MBB->end();
       MBBI!=MBBE; ++MBBI) {
    if (!MBBI->isDebugValue())
      return false;
  }
  return true;
}

// Blocks with only debug info and branches should be considered the same
// as blocks with only branches.
static bool IsBranchOnlyBlock(MachineBasicBlock *MBB) {
  MachineBasicBlock::iterator MBBI, MBBE;
  for (MBBI = MBB->begin(), MBBE = MBB->end(); MBBI!=MBBE; ++MBBI) {
    if (!MBBI->isDebugValue())
      break;
  }
  return (MBBI->getDesc().isBranch());
}

/// IsBetterFallthrough - Return true if it would be clearly better to
/// fall-through to MBB1 than to fall through into MBB2.  This has to return
/// a strict ordering, returning true for both (MBB1,MBB2) and (MBB2,MBB1) will
/// result in infinite loops.
static bool IsBetterFallthrough(MachineBasicBlock *MBB1,
                                MachineBasicBlock *MBB2) {
  // Right now, we use a simple heuristic.  If MBB2 ends with a call, and
  // MBB1 doesn't, we prefer to fall through into MBB1.  This allows us to
  // optimize branches that branch to either a return block or an assert block
  // into a fallthrough to the return.
  if (IsEmptyBlock(MBB1) || IsEmptyBlock(MBB2)) return false;

  // If there is a clear successor ordering we make sure that one block
  // will fall through to the next
  if (MBB1->isSuccessor(MBB2)) return true;
  if (MBB2->isSuccessor(MBB1)) return false;

  // Neither block consists entirely of debug info (per IsEmptyBlock check),
  // so we needn't test for falling off the beginning here.
  MachineBasicBlock::iterator MBB1I = --MBB1->end();
  while (MBB1I->isDebugValue())
    --MBB1I;
  MachineBasicBlock::iterator MBB2I = --MBB2->end();
  while (MBB2I->isDebugValue())
    --MBB2I;
  return MBB2I->getDesc().isCall() && !MBB1I->getDesc().isCall();
}

/// OptimizeBlock - Analyze and optimize control flow related to the specified
/// block.  This is never called on the entry block.
bool BranchFolder::OptimizeBlock(MachineBasicBlock *MBB) {
  bool MadeChange = false;
  MachineFunction &MF = *MBB->getParent();
  DebugLoc dl;  // FIXME: this is nowhere
ReoptimizeBlock:

  MachineFunction::iterator FallThrough = MBB;
  ++FallThrough;

  // If this block is empty, make everyone use its fall-through, not the block
  // explicitly.  Landing pads should not do this since the landing-pad table
  // points to this block.  Blocks with their addresses taken shouldn't be
  // optimized away.
  if (IsEmptyBlock(MBB) && !MBB->isLandingPad() && !MBB->hasAddressTaken()) {
    // Dead block?  Leave for cleanup later.
    if (MBB->pred_empty()) return MadeChange;

    if (FallThrough == MF.end()) {
      // TODO: Simplify preds to not branch here if possible!
    } else {
      // Rewrite all predecessors of the old block to go to the fallthrough
      // instead.
      while (!MBB->pred_empty()) {
        MachineBasicBlock *Pred = *(MBB->pred_end()-1);
        Pred->ReplaceUsesOfBlockWith(MBB, FallThrough);
      }
      // If MBB was the target of a jump table, update jump tables to go to the
      // fallthrough instead.
      if (MachineJumpTableInfo *MJTI = MF.getJumpTableInfo())
        MJTI->ReplaceMBBInJumpTables(MBB, FallThrough);
      MadeChange = true;
    }
    return MadeChange;
  }

  // Check to see if we can simplify the terminator of the block before this
  // one.
  MachineBasicBlock &PrevBB = *prior(MachineFunction::iterator(MBB));

  MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0;
  SmallVector<MachineOperand, 4> PriorCond;
  bool PriorUnAnalyzable =
    TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond, true);
  if (!PriorUnAnalyzable) {
    // If the CFG for the prior block has extra edges, remove them.
    MadeChange |= PrevBB.CorrectExtraCFGEdges(PriorTBB, PriorFBB,
                                              !PriorCond.empty());

    // If the previous branch is conditional and both conditions go to the same
    // destination, remove the branch, replacing it with an unconditional one or
    // a fall-through.
    if (PriorTBB && PriorTBB == PriorFBB) {
      TII->RemoveBranch(PrevBB);
      PriorCond.clear();
      if (PriorTBB != MBB)
        TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond, dl);
      MadeChange = true;
      ++NumBranchOpts;
      goto ReoptimizeBlock;
    }

    // If the previous block unconditionally falls through to this block and
    // this block has no other predecessors, move the contents of this block
    // into the prior block. This doesn't usually happen when SimplifyCFG
    // has been used, but it can happen if tail merging splits a fall-through
    // predecessor of a block.
    // This has to check PrevBB->succ_size() because EH edges are ignored by
    // AnalyzeBranch.
    if (PriorCond.empty() && !PriorTBB && MBB->pred_size() == 1 &&
        PrevBB.succ_size() == 1 &&
        !MBB->hasAddressTaken()) {
      DEBUG(dbgs() << "\nMerging into block: " << PrevBB
                   << "From MBB: " << *MBB);
      PrevBB.splice(PrevBB.end(), MBB, MBB->begin(), MBB->end());
      PrevBB.removeSuccessor(PrevBB.succ_begin());;
      assert(PrevBB.succ_empty());
      PrevBB.transferSuccessors(MBB);
      MadeChange = true;
      return MadeChange;
    }

    // If the previous branch *only* branches to *this* block (conditional or
    // not) remove the branch.
    if (PriorTBB == MBB && PriorFBB == 0) {
      TII->RemoveBranch(PrevBB);
      MadeChange = true;
      ++NumBranchOpts;
      goto ReoptimizeBlock;
    }

    // If the prior block branches somewhere else on the condition and here if
    // the condition is false, remove the uncond second branch.
    if (PriorFBB == MBB) {
      TII->RemoveBranch(PrevBB);
      TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond, dl);
      MadeChange = true;
      ++NumBranchOpts;
      goto ReoptimizeBlock;
    }

    // If the prior block branches here on true and somewhere else on false, and
    // if the branch condition is reversible, reverse the branch to create a
    // fall-through.
    if (PriorTBB == MBB) {
      SmallVector<MachineOperand, 4> NewPriorCond(PriorCond);
      if (!TII->ReverseBranchCondition(NewPriorCond)) {
        TII->RemoveBranch(PrevBB);
        TII->InsertBranch(PrevBB, PriorFBB, 0, NewPriorCond, dl);
        MadeChange = true;
        ++NumBranchOpts;
        goto ReoptimizeBlock;
      }
    }

    // If this block has no successors (e.g. it is a return block or ends with
    // a call to a no-return function like abort or __cxa_throw) and if the pred
    // falls through into this block, and if it would otherwise fall through
    // into the block after this, move this block to the end of the function.
    //
    // We consider it more likely that execution will stay in the function (e.g.
    // due to loops) than it is to exit it.  This asserts in loops etc, moving
    // the assert condition out of the loop body.
    if (MBB->succ_empty() && !PriorCond.empty() && PriorFBB == 0 &&
        MachineFunction::iterator(PriorTBB) == FallThrough &&
        !MBB->canFallThrough()) {
      bool DoTransform = true;

      // We have to be careful that the succs of PredBB aren't both no-successor
      // blocks.  If neither have successors and if PredBB is the second from
      // last block in the function, we'd just keep swapping the two blocks for
      // last.  Only do the swap if one is clearly better to fall through than
      // the other.
      if (FallThrough == --MF.end() &&
          !IsBetterFallthrough(PriorTBB, MBB))
        DoTransform = false;

      if (DoTransform) {
        // Reverse the branch so we will fall through on the previous true cond.
        SmallVector<MachineOperand, 4> NewPriorCond(PriorCond);
        if (!TII->ReverseBranchCondition(NewPriorCond)) {
          DEBUG(dbgs() << "\nMoving MBB: " << *MBB
                       << "To make fallthrough to: " << *PriorTBB << "\n");

          TII->RemoveBranch(PrevBB);
          TII->InsertBranch(PrevBB, MBB, 0, NewPriorCond, dl);

          // Move this block to the end of the function.
          MBB->moveAfter(--MF.end());
          MadeChange = true;
          ++NumBranchOpts;
          return MadeChange;
        }
      }
    }
  }

  // Analyze the branch in the current block.
  MachineBasicBlock *CurTBB = 0, *CurFBB = 0;
  SmallVector<MachineOperand, 4> CurCond;
  bool CurUnAnalyzable= TII->AnalyzeBranch(*MBB, CurTBB, CurFBB, CurCond, true);
  if (!CurUnAnalyzable) {
    // If the CFG for the prior block has extra edges, remove them.
    MadeChange |= MBB->CorrectExtraCFGEdges(CurTBB, CurFBB, !CurCond.empty());

    // If this is a two-way branch, and the FBB branches to this block, reverse
    // the condition so the single-basic-block loop is faster.  Instead of:
    //    Loop: xxx; jcc Out; jmp Loop
    // we want:
    //    Loop: xxx; jncc Loop; jmp Out
    if (CurTBB && CurFBB && CurFBB == MBB && CurTBB != MBB) {
      SmallVector<MachineOperand, 4> NewCond(CurCond);
      if (!TII->ReverseBranchCondition(NewCond)) {
        TII->RemoveBranch(*MBB);
        TII->InsertBranch(*MBB, CurFBB, CurTBB, NewCond, dl);
        MadeChange = true;
        ++NumBranchOpts;
        goto ReoptimizeBlock;
      }
    }

    // If this branch is the only thing in its block, see if we can forward
    // other blocks across it.
    if (CurTBB && CurCond.empty() && CurFBB == 0 &&
        IsBranchOnlyBlock(MBB) && CurTBB != MBB &&
        !MBB->hasAddressTaken()) {
      // This block may contain just an unconditional branch.  Because there can
      // be 'non-branch terminators' in the block, try removing the branch and
      // then seeing if the block is empty.
      TII->RemoveBranch(*MBB);
      // If the only things remaining in the block are debug info, remove these
      // as well, so this will behave the same as an empty block in non-debug
      // mode.
      if (!MBB->empty()) {
        bool NonDebugInfoFound = false;
        for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
             I != E; ++I) {
          if (!I->isDebugValue()) {
            NonDebugInfoFound = true;
            break;
          }
        }
        if (!NonDebugInfoFound)
          // Make the block empty, losing the debug info (we could probably
          // improve this in some cases.)
          MBB->erase(MBB->begin(), MBB->end());
      }
      // If this block is just an unconditional branch to CurTBB, we can
      // usually completely eliminate the block.  The only case we cannot
      // completely eliminate the block is when the block before this one
      // falls through into MBB and we can't understand the prior block's branch
      // condition.
      if (MBB->empty()) {
        bool PredHasNoFallThrough = !PrevBB.canFallThrough();
        if (PredHasNoFallThrough || !PriorUnAnalyzable ||
            !PrevBB.isSuccessor(MBB)) {
          // If the prior block falls through into us, turn it into an
          // explicit branch to us to make updates simpler.
          if (!PredHasNoFallThrough && PrevBB.isSuccessor(MBB) &&
              PriorTBB != MBB && PriorFBB != MBB) {
            if (PriorTBB == 0) {
              assert(PriorCond.empty() && PriorFBB == 0 &&
                     "Bad branch analysis");
              PriorTBB = MBB;
            } else {
              assert(PriorFBB == 0 && "Machine CFG out of date!");
              PriorFBB = MBB;
            }
            TII->RemoveBranch(PrevBB);
            TII->InsertBranch(PrevBB, PriorTBB, PriorFBB, PriorCond, dl);
          }

          // Iterate through all the predecessors, revectoring each in-turn.
          size_t PI = 0;
          bool DidChange = false;
          bool HasBranchToSelf = false;
          while(PI != MBB->pred_size()) {
            MachineBasicBlock *PMBB = *(MBB->pred_begin() + PI);
            if (PMBB == MBB) {
              // If this block has an uncond branch to itself, leave it.
              ++PI;
              HasBranchToSelf = true;
            } else {
              DidChange = true;
              PMBB->ReplaceUsesOfBlockWith(MBB, CurTBB);
              // If this change resulted in PMBB ending in a conditional
              // branch where both conditions go to the same destination,
              // change this to an unconditional branch (and fix the CFG).
              MachineBasicBlock *NewCurTBB = 0, *NewCurFBB = 0;
              SmallVector<MachineOperand, 4> NewCurCond;
              bool NewCurUnAnalyzable = TII->AnalyzeBranch(*PMBB, NewCurTBB,
                      NewCurFBB, NewCurCond, true);
              if (!NewCurUnAnalyzable && NewCurTBB && NewCurTBB == NewCurFBB) {
                TII->RemoveBranch(*PMBB);
                NewCurCond.clear();
                TII->InsertBranch(*PMBB, NewCurTBB, 0, NewCurCond, dl);
                MadeChange = true;
                ++NumBranchOpts;
                PMBB->CorrectExtraCFGEdges(NewCurTBB, 0, false);
              }
            }
          }

          // Change any jumptables to go to the new MBB.
          if (MachineJumpTableInfo *MJTI = MF.getJumpTableInfo())
            MJTI->ReplaceMBBInJumpTables(MBB, CurTBB);
          if (DidChange) {
            ++NumBranchOpts;
            MadeChange = true;
            if (!HasBranchToSelf) return MadeChange;
          }
        }
      }

      // Add the branch back if the block is more than just an uncond branch.
      TII->InsertBranch(*MBB, CurTBB, 0, CurCond, dl);
    }
  }

  // If the prior block doesn't fall through into this block, and if this
  // block doesn't fall through into some other block, see if we can find a
  // place to move this block where a fall-through will happen.
  if (!PrevBB.canFallThrough()) {

    // Now we know that there was no fall-through into this block, check to
    // see if it has a fall-through into its successor.
    bool CurFallsThru = MBB->canFallThrough();

    if (!MBB->isLandingPad()) {
      // Check all the predecessors of this block.  If one of them has no fall
      // throughs, move this block right after it.
      for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
           E = MBB->pred_end(); PI != E; ++PI) {
        // Analyze the branch at the end of the pred.
        MachineBasicBlock *PredBB = *PI;
        MachineFunction::iterator PredFallthrough = PredBB; ++PredFallthrough;
        MachineBasicBlock *PredTBB = 0, *PredFBB = 0;
        SmallVector<MachineOperand, 4> PredCond;
        if (PredBB != MBB && !PredBB->canFallThrough() &&
            !TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true)
            && (!CurFallsThru || !CurTBB || !CurFBB)
            && (!CurFallsThru || MBB->getNumber() >= PredBB->getNumber())) {
          // If the current block doesn't fall through, just move it.
          // If the current block can fall through and does not end with a
          // conditional branch, we need to append an unconditional jump to
          // the (current) next block.  To avoid a possible compile-time
          // infinite loop, move blocks only backward in this case.
          // Also, if there are already 2 branches here, we cannot add a third;
          // this means we have the case
          // Bcc next
          // B elsewhere
          // next:
          if (CurFallsThru) {
            MachineBasicBlock *NextBB = llvm::next(MachineFunction::iterator(MBB));
            CurCond.clear();
            TII->InsertBranch(*MBB, NextBB, 0, CurCond, dl);
          }
          MBB->moveAfter(PredBB);
          MadeChange = true;
          goto ReoptimizeBlock;
        }
      }
    }

    if (!CurFallsThru) {
      // Check all successors to see if we can move this block before it.
      for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
           E = MBB->succ_end(); SI != E; ++SI) {
        // Analyze the branch at the end of the block before the succ.
        MachineBasicBlock *SuccBB = *SI;
        MachineFunction::iterator SuccPrev = SuccBB; --SuccPrev;

        // If this block doesn't already fall-through to that successor, and if
        // the succ doesn't already have a block that can fall through into it,
        // and if the successor isn't an EH destination, we can arrange for the
        // fallthrough to happen.
        if (SuccBB != MBB && &*SuccPrev != MBB &&
            !SuccPrev->canFallThrough() && !CurUnAnalyzable &&
            !SuccBB->isLandingPad()) {
          MBB->moveBefore(SuccBB);
          MadeChange = true;
          goto ReoptimizeBlock;
        }
      }

      // Okay, there is no really great place to put this block.  If, however,
      // the block before this one would be a fall-through if this block were
      // removed, move this block to the end of the function.
      MachineBasicBlock *PrevTBB = 0, *PrevFBB = 0;
      SmallVector<MachineOperand, 4> PrevCond;
      if (FallThrough != MF.end() &&
          !TII->AnalyzeBranch(PrevBB, PrevTBB, PrevFBB, PrevCond, true) &&
          PrevBB.isSuccessor(FallThrough)) {
        MBB->moveAfter(--MF.end());
        MadeChange = true;
        return MadeChange;
      }
    }
  }

  return MadeChange;
}