1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
|
//===- ProfileInfo.cpp - Profile Info Interface ---------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the abstract ProfileInfo interface, and the default
// "no profile" implementation.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/Passes.h"
#include "llvm/Analysis/ProfileInfo.h"
#include "llvm/Pass.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/Compiler.h"
#include <set>
using namespace llvm;
// Register the ProfileInfo interface, providing a nice name to refer to.
namespace {
RegisterAnalysisGroup<ProfileInfo> Z("Profile Information");
}
ProfileInfo::~ProfileInfo() {}
unsigned ProfileInfo::getExecutionCount(BasicBlock *BB) const {
pred_iterator PI = pred_begin(BB), PE = pred_end(BB);
// Are there zero predecessors of this block?
if (PI == PE) {
// If this is the entry block, look for the Null -> Entry edge.
if (BB == &BB->getParent()->getEntryBlock())
return getEdgeWeight(0, BB);
else
return 0; // Otherwise, this is a dead block.
}
// Otherwise, if there are predecessors, the execution count of this block is
// the sum of the edge frequencies from the incoming edges. Note that if
// there are multiple edges from a predecessor to this block that we don't
// want to count its weight multiple times. For this reason, we keep track of
// the predecessors we've seen and only count them if we haven't run into them
// yet.
//
// We don't want to create an std::set unless we are dealing with a block that
// has a LARGE number of in-edges. Handle the common case of having only a
// few in-edges with special code.
//
BasicBlock *FirstPred = *PI;
unsigned Count = getEdgeWeight(FirstPred, BB);
++PI;
if (PI == PE) return Count; // Quick exit for single predecessor blocks
BasicBlock *SecondPred = *PI;
if (SecondPred != FirstPred) Count += getEdgeWeight(SecondPred, BB);
++PI;
if (PI == PE) return Count; // Quick exit for two predecessor blocks
BasicBlock *ThirdPred = *PI;
if (ThirdPred != FirstPred && ThirdPred != SecondPred)
Count += getEdgeWeight(ThirdPred, BB);
++PI;
if (PI == PE) return Count; // Quick exit for three predecessor blocks
std::set<BasicBlock*> ProcessedPreds;
ProcessedPreds.insert(FirstPred);
ProcessedPreds.insert(SecondPred);
ProcessedPreds.insert(ThirdPred);
for (; PI != PE; ++PI)
if (ProcessedPreds.insert(*PI).second)
Count += getEdgeWeight(*PI, BB);
return Count;
}
//===----------------------------------------------------------------------===//
// NoProfile ProfileInfo implementation
//
namespace {
struct VISIBILITY_HIDDEN NoProfileInfo
: public ImmutablePass, public ProfileInfo {};
// Register this pass...
RegisterPass<NoProfileInfo>
X("no-profile", "No Profile Information");
// Declare that we implement the ProfileInfo interface
RegisterAnalysisGroup<ProfileInfo, true> Y(X);
} // End of anonymous namespace
ImmutablePass *llvm::createNoProfileInfoPass() { return new NoProfileInfo(); }
|