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|
//===- LoadValueNumbering.cpp - Load Value #'ing Implementation -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements a value numbering pass that value numbers load and call
// instructions. To do this, it finds lexically identical load instructions,
// and uses alias analysis to determine which loads are guaranteed to produce
// the same value. To value number call instructions, it looks for calls to
// functions that do not write to memory which do not have intervening
// instructions that clobber the memory that is read from.
//
// This pass builds off of another value numbering pass to implement value
// numbering for non-load and non-call instructions. It uses Alias Analysis so
// that it can disambiguate the load instructions. The more powerful these base
// analyses are, the more powerful the resultant value numbering will be.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/LoadValueNumbering.h"
#include "llvm/Constants.h"
#include "llvm/Function.h"
#include "llvm/Instructions.h"
#include "llvm/Pass.h"
#include "llvm/Type.h"
#include "llvm/Analysis/ValueNumbering.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Target/TargetData.h"
#include <set>
#include <algorithm>
using namespace llvm;
namespace {
// FIXME: This should not be a FunctionPass.
struct VISIBILITY_HIDDEN LoadVN : public FunctionPass, public ValueNumbering {
/// Pass Implementation stuff. This doesn't do any analysis.
///
bool runOnFunction(Function &) { return false; }
/// getAnalysisUsage - Does not modify anything. It uses Value Numbering
/// and Alias Analysis.
///
virtual void getAnalysisUsage(AnalysisUsage &AU) const;
/// getEqualNumberNodes - Return nodes with the same value number as the
/// specified Value. This fills in the argument vector with any equal
/// values.
///
virtual void getEqualNumberNodes(Value *V1,
std::vector<Value*> &RetVals) const;
/// deleteValue - This method should be called whenever an LLVM Value is
/// deleted from the program, for example when an instruction is found to be
/// redundant and is eliminated.
///
virtual void deleteValue(Value *V) {
getAnalysis<AliasAnalysis>().deleteValue(V);
}
/// copyValue - This method should be used whenever a preexisting value in
/// the program is copied or cloned, introducing a new value. Note that
/// analysis implementations should tolerate clients that use this method to
/// introduce the same value multiple times: if the analysis already knows
/// about a value, it should ignore the request.
///
virtual void copyValue(Value *From, Value *To) {
getAnalysis<AliasAnalysis>().copyValue(From, To);
}
/// getCallEqualNumberNodes - Given a call instruction, find other calls
/// that have the same value number.
void getCallEqualNumberNodes(CallInst *CI,
std::vector<Value*> &RetVals) const;
};
// Register this pass...
RegisterPass<LoadVN> X("load-vn", "Load Value Numbering");
// Declare that we implement the ValueNumbering interface
RegisterAnalysisGroup<ValueNumbering> Y(X);
}
FunctionPass *llvm::createLoadValueNumberingPass() { return new LoadVN(); }
/// getAnalysisUsage - Does not modify anything. It uses Value Numbering and
/// Alias Analysis.
///
void LoadVN::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequiredTransitive<AliasAnalysis>();
AU.addRequired<ValueNumbering>();
AU.addRequiredTransitive<DominatorSet>();
AU.addRequiredTransitive<TargetData>();
}
static bool isPathTransparentTo(BasicBlock *CurBlock, BasicBlock *Dom,
Value *Ptr, unsigned Size, AliasAnalysis &AA,
std::set<BasicBlock*> &Visited,
std::map<BasicBlock*, bool> &TransparentBlocks){
// If we have already checked out this path, or if we reached our destination,
// stop searching, returning success.
if (CurBlock == Dom || !Visited.insert(CurBlock).second)
return true;
// Check whether this block is known transparent or not.
std::map<BasicBlock*, bool>::iterator TBI =
TransparentBlocks.lower_bound(CurBlock);
if (TBI == TransparentBlocks.end() || TBI->first != CurBlock) {
// If this basic block can modify the memory location, then the path is not
// transparent!
if (AA.canBasicBlockModify(*CurBlock, Ptr, Size)) {
TransparentBlocks.insert(TBI, std::make_pair(CurBlock, false));
return false;
}
TransparentBlocks.insert(TBI, std::make_pair(CurBlock, true));
} else if (!TBI->second)
// This block is known non-transparent, so that path can't be either.
return false;
// The current block is known to be transparent. The entire path is
// transparent if all of the predecessors paths to the parent is also
// transparent to the memory location.
for (pred_iterator PI = pred_begin(CurBlock), E = pred_end(CurBlock);
PI != E; ++PI)
if (!isPathTransparentTo(*PI, Dom, Ptr, Size, AA, Visited,
TransparentBlocks))
return false;
return true;
}
/// getCallEqualNumberNodes - Given a call instruction, find other calls that
/// have the same value number.
void LoadVN::getCallEqualNumberNodes(CallInst *CI,
std::vector<Value*> &RetVals) const {
Function *CF = CI->getCalledFunction();
if (CF == 0) return; // Indirect call.
AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
AliasAnalysis::ModRefBehavior MRB = AA.getModRefBehavior(CF, CI);
if (MRB != AliasAnalysis::DoesNotAccessMemory &&
MRB != AliasAnalysis::OnlyReadsMemory)
return; // Nothing we can do for now.
// Scan all of the arguments of the function, looking for one that is not
// global. In particular, we would prefer to have an argument or instruction
// operand to chase the def-use chains of.
Value *Op = CF;
for (unsigned i = 1, e = CI->getNumOperands(); i != e; ++i)
if (isa<Argument>(CI->getOperand(i)) ||
isa<Instruction>(CI->getOperand(i))) {
Op = CI->getOperand(i);
break;
}
// Identify all lexically identical calls in this function.
std::vector<CallInst*> IdenticalCalls;
Function *CIFunc = CI->getParent()->getParent();
for (Value::use_iterator UI = Op->use_begin(), E = Op->use_end(); UI != E;
++UI)
if (CallInst *C = dyn_cast<CallInst>(*UI))
if (C->getNumOperands() == CI->getNumOperands() &&
C->getOperand(0) == CI->getOperand(0) &&
C->getParent()->getParent() == CIFunc && C != CI) {
bool AllOperandsEqual = true;
for (unsigned i = 1, e = CI->getNumOperands(); i != e; ++i)
if (C->getOperand(i) != CI->getOperand(i)) {
AllOperandsEqual = false;
break;
}
if (AllOperandsEqual)
IdenticalCalls.push_back(C);
}
if (IdenticalCalls.empty()) return;
// Eliminate duplicates, which could occur if we chose a value that is passed
// into a call site multiple times.
std::sort(IdenticalCalls.begin(), IdenticalCalls.end());
IdenticalCalls.erase(std::unique(IdenticalCalls.begin(),IdenticalCalls.end()),
IdenticalCalls.end());
// If the call reads memory, we must make sure that there are no stores
// between the calls in question.
//
// FIXME: This should use mod/ref information. What we really care about it
// whether an intervening instruction could modify memory that is read, not
// ANY memory.
//
if (MRB == AliasAnalysis::OnlyReadsMemory) {
DominatorSet &DomSetInfo = getAnalysis<DominatorSet>();
BasicBlock *CIBB = CI->getParent();
for (unsigned i = 0; i != IdenticalCalls.size(); ++i) {
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