1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
|
//===- CompleteBottomUp.cpp - Complete Bottom-Up Data Structure Graphs ----===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This is the exact same as the bottom-up graphs, but we use take a completed
// call graph and inline all indirect callees into their callers graphs, making
// the result more useful for things like pool allocation.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/DataStructure.h"
#include "llvm/Module.h"
#include "llvm/Analysis/DSGraph.h"
#include "Support/SCCIterator.h"
#include "Support/STLExtras.h"
using namespace llvm;
namespace {
RegisterAnalysis<CompleteBUDataStructures>
X("cbudatastructure", "'Complete' Bottom-up Data Structure Analysis");
}
// run - Calculate the bottom up data structure graphs for each function in the
// program.
//
bool CompleteBUDataStructures::run(Module &M) {
BUDataStructures &BU = getAnalysis<BUDataStructures>();
GlobalsGraph = new DSGraph(BU.getGlobalsGraph());
GlobalsGraph->setPrintAuxCalls();
// Our call graph is the same as the BU data structures call graph
ActualCallees = BU.getActualCallees();
#if 1 // REMOVE ME EVENTUALLY
// FIXME: TEMPORARY (remove once finalization of indirect call sites in the
// globals graph has been implemented in the BU pass)
TDDataStructures &TD = getAnalysis<TDDataStructures>();
// The call graph extractable from the TD pass is _much more complete_ and
// trustable than that generated by the BU pass so far. Until this is fixed,
// we hack it like this:
for (Module::iterator MI = M.begin(), ME = M.end(); MI != ME; ++MI) {
if (MI->isExternal()) continue;
const std::vector<DSCallSite> &CSs = TD.getDSGraph(*MI).getFunctionCalls();
for (unsigned CSi = 0, e = CSs.size(); CSi != e; ++CSi) {
if (CSs[CSi].isIndirectCall()) {
Instruction *TheCall = CSs[CSi].getCallSite().getInstruction();
const std::vector<GlobalValue*> &Callees =
CSs[CSi].getCalleeNode()->getGlobals();
for (unsigned i = 0, e = Callees.size(); i != e; ++i)
if (Function *F = dyn_cast<Function>(Callees[i]))
ActualCallees.insert(std::make_pair(TheCall, F));
}
}
}
#endif
std::vector<DSGraph*> Stack;
hash_map<DSGraph*, unsigned> ValMap;
unsigned NextID = 1;
if (Function *Main = M.getMainFunction()) {
calculateSCCGraphs(getOrCreateGraph(*Main), Stack, NextID, ValMap);
} else {
std::cerr << "CBU-DSA: No 'main' function found!\n";
}
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
if (!I->isExternal() && !DSInfo.count(I))
calculateSCCGraphs(getOrCreateGraph(*I), Stack, NextID, ValMap);
return false;
}
DSGraph &CompleteBUDataStructures::getOrCreateGraph(Function &F) {
// Has the graph already been created?
DSGraph *&Graph = DSInfo[&F];
if (Graph) return *Graph;
// Copy the BU graph...
Graph = new DSGraph(getAnalysis<BUDataStructures>().getDSGraph(F));
Graph->setGlobalsGraph(GlobalsGraph);
Graph->setPrintAuxCalls();
// Make sure to update the DSInfo map for all of the functions currently in
// this graph!
for (DSGraph::ReturnNodesTy::iterator I = Graph->getReturnNodes().begin();
I != Graph->getReturnNodes().end(); ++I)
DSInfo[I->first] = Graph;
return *Graph;
}
unsigned CompleteBUDataStructures::calculateSCCGraphs(DSGraph &FG,
std::vector<DSGraph*> &Stack,
unsigned &NextID,
hash_map<DSGraph*, unsigned> &ValMap) {
assert(!ValMap.count(&FG) && "Shouldn't revisit functions!");
unsigned Min = NextID++, MyID = Min;
ValMap[&FG] = Min;
Stack.push_back(&FG);
// The edges out of the current node are the call site targets...
for (unsigned i = 0, e = FG.getFunctionCalls().size(); i != e; ++i) {
Instruction *Call = FG.getFunctionCalls()[i].getCallSite().getInstruction();
// Loop over all of the actually called functions...
ActualCalleesTy::iterator I, E;
for (tie(I, E) = ActualCallees.equal_range(Call); I != E; ++I) {
DSGraph &Callee = getOrCreateGraph(*I->second);
unsigned M;
// Have we visited the destination function yet?
hash_map<DSGraph*, unsigned>::iterator It = ValMap.find(&Callee);
if (It == ValMap.end()) // No, visit it now.
M = calculateSCCGraphs(Callee, Stack, NextID, ValMap);
else // Yes, get it's number.
M = It->second;
if (M < Min) Min = M;
}
}
assert(ValMap[&FG] == MyID && "SCC construction assumption wrong!");
if (Min != MyID)
return Min; // This is part of a larger SCC!
// If this is a new SCC, process it now.
bool IsMultiNodeSCC = false;
while (Stack.back() != &FG) {
DSGraph *NG = Stack.back();
ValMap[NG] = ~0U;
DSGraph::NodeMapTy NodeMap;
FG.cloneInto(*NG, FG.getScalarMap(), FG.getReturnNodes(), NodeMap, 0);
// Update the DSInfo map and delete the old graph...
for (DSGraph::ReturnNodesTy::iterator I = NG->getReturnNodes().begin();
I != NG->getReturnNodes().end(); ++I)
DSInfo[I->first] = &FG;
delete NG;
Stack.pop_back();
IsMultiNodeSCC = true;
}
// Clean up the graph before we start inlining a bunch again...
if (IsMultiNodeSCC)
FG.removeTriviallyDeadNodes();
Stack.pop_back();
processGraph(FG);
ValMap[&FG] = ~0U;
return MyID;
}
/// processGraph - Process the BU graphs for the program in bottom-up order on
/// the SCC of the __ACTUAL__ call graph. This builds "complete" BU graphs.
void CompleteBUDataStructures::processGraph(DSGraph &G) {
// The edges out of the current node are the call site targets...
for (unsigned i = 0, e = G.getFunctionCalls().size(); i != e; ++i) {
const DSCallSite &CS = G.getFunctionCalls()[i];
Instruction *TheCall = CS.getCallSite().getInstruction();
// The Normal BU pass will have taken care of direct calls well already,
// don't worry about them.
if (!CS.getCallSite().getCalledFunction()) {
// Loop over all of the actually called functions...
ActualCalleesTy::iterator I, E;
for (tie(I, E) = ActualCallees.equal_range(TheCall); I != E; ++I) {
Function *CalleeFunc = I->second;
if (!CalleeFunc->isExternal()) {
// Merge the callee's graph into this graph. This works for normal
// calls or for self recursion within an SCC.
G.mergeInGraph(CS, *CalleeFunc, getOrCreateGraph(*CalleeFunc),
DSGraph::KeepModRefBits |
DSGraph::StripAllocaBit |
DSGraph::DontCloneCallNodes);
}
}
}
}
// Re-materialize nodes from the globals graph.
// Do not ignore globals inlined from callees -- they are not up-to-date!
G.getInlinedGlobals().clear();
G.updateFromGlobalGraph();
// Recompute the Incomplete markers
G.maskIncompleteMarkers();
G.markIncompleteNodes(DSGraph::MarkFormalArgs);
// Delete dead nodes. Treat globals that are unreachable but that can
// reach live nodes as live.
G.removeDeadNodes(DSGraph::KeepUnreachableGlobals);
}
|