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//===-- llvm/Target/TargetInstrInfo.h - Instruction Info --------*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file describes the target machine instructions to the code generator.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_TARGET_TARGETINSTRINFO_H
#define LLVM_TARGET_TARGETINSTRINFO_H

#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/Support/DataTypes.h"
#include <vector>
#include <cassert>

namespace llvm {

class TargetRegisterClass;
class LiveVariables;
class CalleeSavedInfo;
class SDNode;
class SelectionDAG;

template<class T> class SmallVectorImpl;

//===----------------------------------------------------------------------===//
// Machine Operand Flags and Description
//===----------------------------------------------------------------------===//
  
namespace TOI {
  // Operand constraints: only "tied_to" for now.
  enum OperandConstraint {
    TIED_TO = 0  // Must be allocated the same register as.
  };
  
  /// OperandFlags - These are flags set on operands, but should be considered
  /// private, all access should go through the TargetOperandInfo accessors.
  /// See the accessors for a description of what these are.
  enum OperandFlags {
    LookupPtrRegClass = 0,
    Predicate,
    OptionalDef
  };
}

/// TargetOperandInfo - This holds information about one operand of a machine
/// instruction, indicating the register class for register operands, etc.
///
class TargetOperandInfo {
public:
  /// RegClass - This specifies the register class enumeration of the operand 
  /// if the operand is a register.  If not, this contains 0.
  unsigned short RegClass;
  unsigned short Flags;
  /// Lower 16 bits are used to specify which constraints are set. The higher 16
  /// bits are used to specify the value of constraints (4 bits each).
  unsigned int Constraints;
  /// Currently no other information.
  
  /// isLookupPtrRegClass - Set if this operand is a pointer value and it
  /// requires a callback to look up its register class.
  bool isLookupPtrRegClass() const { return Flags&(1 <<TOI::LookupPtrRegClass);}
  
  /// isPredicate - Set if this is one of the operands that made up of
  /// the predicate operand that controls an isPredicable() instruction.
  bool isPredicate() const { return Flags & (1 << TOI::Predicate); }
  
  /// isOptionalDef - Set if this operand is a optional def.
  ///
  bool isOptionalDef() const { return Flags & (1 << TOI::OptionalDef); }
};

  
//===----------------------------------------------------------------------===//
// Machine Instruction Flags and Description
//===----------------------------------------------------------------------===//

/// TargetInstrDesc flags - These should be considered private to the
/// implementation of the TargetInstrDesc class.  Clients should use the
/// predicate methods on TargetInstrDesc, not use these directly.  These
/// all correspond to bitfields in the TargetInstrDesc::Flags field.
namespace TID {
  enum {
    Variadic = 0,
    HasOptionalDef,
    Return,
    Call,
    ImplicitDef,
    Barrier,
    Terminator,
    Branch,
    IndirectBranch,
    Predicable,
    NotDuplicable,
    DelaySlot,
    SimpleLoad,
    MayStore,
    NeverHasSideEffects,
    MayHaveSideEffects,
    Commutable,
    ConvertibleTo3Addr,
    UsesCustomDAGSchedInserter,
    Rematerializable
  };
}

/// TargetInstrDesc - Describe properties that are true of each
/// instruction in the target description file.  This captures information about
/// side effects, register use and many other things.  There is one instance of
/// this struct for each target instruction class, and the MachineInstr class
/// points to this struct directly to describe itself.
class TargetInstrDesc {
public:
  unsigned short  Opcode;        // The opcode number.
  unsigned short  NumOperands;   // Num of args (may be more if variable_ops)
  unsigned short  NumDefs;       // Num of args that are definitions.
  unsigned short  SchedClass;    // enum identifying instr sched class
  const char *    Name;          // Name of the instruction record in td file.
  unsigned        Flags;         // flags identifying machine instr class
  unsigned        TSFlags;       // Target Specific Flag values
  const unsigned *ImplicitUses;  // Registers implicitly read by this instr
  const unsigned *ImplicitDefs;  // Registers implicitly defined by this instr
  const TargetOperandInfo *OpInfo; // 'NumOperands' entries about operands.

  /// getOperandConstraint - Returns the value of the specific constraint if
  /// it is set. Returns -1 if it is not set.
  int getOperandConstraint(unsigned OpNum,
                           TOI::OperandConstraint Constraint) const {
    assert((OpNum < NumOperands || isVariadic()) &&
           "Invalid operand # of TargetInstrInfo");
    if (OpNum < NumOperands &&
        (OpInfo[OpNum].Constraints & (1 << Constraint))) {
      unsigned Pos = 16 + Constraint * 4;
      return (int)(OpInfo[OpNum].Constraints >> Pos) & 0xf;
    }
    return -1;
  }

  /// findTiedToSrcOperand - Returns the operand that is tied to the specified
  /// dest operand. Returns -1 if there isn't one.
  int findTiedToSrcOperand(unsigned OpNum) const;
  
  /// getOpcode - Return the opcode number for this descriptor.
  unsigned getOpcode() const {
    return Opcode;
  }
  
  /// getName - Return the name of the record in the .td file for this
  /// instruction, for example "ADD8ri".
  const char *getName() const {
    return Name;
  }
  
  /// getNumOperands - Return the number of declared MachineOperands for this
  /// MachineInstruction.  Note that variadic (isVariadic() returns true)
  /// instructions may have additional operands at the end of the list, and note
  /// that the machine instruction may include implicit register def/uses as
  /// well.
  unsigned getNumOperands() const {
    return NumOperands;
  }
  
  /// getNumDefs - Return the number of MachineOperands that are register
  /// definitions.  Register definitions always occur at the start of the 
  /// machine operand list.  This is the number of "outs" in the .td file.
  unsigned getNumDefs() const {
    return NumDefs;
  }
  
  /// isVariadic - Return true if this instruction can have a variable number of
  /// operands.  In this case, the variable operands will be after the normal
  /// operands but before the implicit definitions and uses (if any are
  /// present).
  bool isVariadic() const {
    return Flags & (1 << TID::Variadic);
  }
  
  /// hasOptionalDef - Set if this instruction has an optional definition, e.g.
  /// ARM instructions which can set condition code if 's' bit is set.
  bool hasOptionalDef() const {
    return Flags & (1 << TID::HasOptionalDef);
  }
  
  /// getImplicitUses - Return a list of machine operands that are potentially
  /// read by any instance of this machine instruction.  For example, on X86,
  /// the "adc" instruction adds two register operands and adds the carry bit in
  /// from the flags register.  In this case, the instruction is marked as
  /// implicitly reading the flags.  Likewise, the variable shift instruction on
  /// X86 is marked as implicitly reading the 'CL' register, which it always
  /// does.
  ///
  /// This method returns null if the instruction has no implicit uses.
  const unsigned *getImplicitUses() const {
    return ImplicitUses;
  }
  
  /// getImplicitDefs - Return a list of machine operands that are potentially
  /// written by any instance of this machine instruction.  For example, on X86,
  /// many instructions implicitly set the flags register.  In this case, they
  /// are marked as setting the FLAGS.  Likewise, many instructions always
  /// deposit their result in a physical register.  For example, the X86 divide
  /// instruction always deposits the quotient and remainder in the EAX/EDX
  /// registers.  For that instruction, this will return a list containing the
  /// EAX/EDX/EFLAGS registers.
  ///
  /// This method returns null if the instruction has no implicit uses.
  const unsigned *getImplicitDefs() const {
    return ImplicitDefs;
  }

  /// getSchedClass - Return the scheduling class for this instruction.  The
  /// scheduling class is an index into the InstrItineraryData table.  This
  /// returns zero if there is no known scheduling information for the
  /// instruction.
  ///
  unsigned getSchedClass() const {
    return SchedClass;
  }
  
  </