//===- Win32/DynamicLibrary.cpp - Win32 DL Implementation -------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by Reid Spencer and is distributed under the // University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file provides the Win32 specific implementation of the DynamicLibrary // //===----------------------------------------------------------------------===// #include "Win32.h" namespace llvm { using namespace sys; //===----------------------------------------------------------------------===// //=== WARNING: Implementation here must contain only Win32 specific code //=== and must not be UNIX code //===----------------------------------------------------------------------===// DynamicLibrary::DynamicLibrary(const char*filename) : handle(0) { handle = LoadLibrary(filename); if (handle == 0) { char Buffer[100]; // FIXME: This should use FormatMessage sprintf(Buffer, "Windows error code %d\n", GetLastError()); throw std::string(Buffer); } } DynamicLibrary::~DynamicLibrary() { if (handle) FreeLibrary(handle); } void *DynamicLibrary::GetAddressOfSymbol(const char *symbolName) { assert(handle !=0 && "Invalid DynamicLibrary handle"); return GetProcAddress(handle, symbolName); } } // vim: sw=2 smartindent smarttab tw=80 autoindent expandtab