//===-- UserInput.cpp - Interpreter Input Loop support --------------------===// // // This file implements the interpreter Input I/O loop. // //===----------------------------------------------------------------------===// #include "Interpreter.h" #include "llvm/DerivedTypes.h" #include "llvm/Function.h" #include "llvm/Module.h" // callMainFunction - This is a nasty gross hack that will dissapear when // callFunction can parse command line options and stuff for us. // bool Interpreter::callMainFunction(const std::string &Name, const std::vector &InputArgv) { Function *M = getModule().getNamedFunction(Name); if (M == 0) { std::cerr << "Could not find function '" << Name << "' in module!\n"; return 1; } const FunctionType *MT = M->getFunctionType(); std::vector Args; if (MT->getParamTypes().size() >= 2) { PointerType *SPP = PointerType::get(PointerType::get(Type::SByteTy)); if (MT->getParamTypes()[1] != SPP) { CW << "Second argument of '" << Name << "' should have type: '" << SPP << "'!\n"; return true; } Args.push_back(PTOGV(CreateArgv(InputArgv))); } if (MT->getParamTypes().size() >= 1) { if (!MT->getParamTypes()[0]->isInteger()) { std::cout << "First argument of '" << Name << "' should be an integer!\n"; return true; } else { GenericValue GV; GV.UIntVal = InputArgv.size(); Args.insert(Args.begin(), GV); } } callFunction(M, Args); // Start executing it... // Reset the current frame location to the top of stack CurFrame = ECStack.size()-1; return false; }