//===- TopDownClosure.cpp - Compute the top-down interprocedure closure ---===// // // This file implements the TDDataStructures class, which represents the // Top-down Interprocedural closure of the data structure graph over the // program. This is useful (but not strictly necessary?) for applications // like pointer analysis. // //===----------------------------------------------------------------------===// #include "llvm/Analysis/DataStructure.h" #include "llvm/Analysis/DSGraph.h" #include "llvm/Module.h" #include "llvm/DerivedTypes.h" #include "Support/Statistic.h" using std::map; using std::vector; static RegisterAnalysis Y("tddatastructure", "Top-down Data Structure Analysis Closure"); // releaseMemory - If the pass pipeline is done with this pass, we can release // our memory... here... // void TDDataStructures::releaseMemory() { for (map::iterator I = DSInfo.begin(), E = DSInfo.end(); I != E; ++I) delete I->second; // Empty map so next time memory is released, data structures are not // re-deleted. DSInfo.clear(); } // run - Calculate the top down data structure graphs for each function in the // program. // bool TDDataStructures::run(Module &M) { // Simply calculate the graphs for each function... for (Module::reverse_iterator I = M.rbegin(), E = M.rend(); I != E; ++I) if (!I->isExternal()) calculateGraph(*I); return false; } #if 0 // MergeGlobalNodes - Merge all existing global nodes with globals // inlined from the callee or with globals from the GlobalsGraph. // static void MergeGlobalNodes(DSGraph &Graph, map &OldValMap) { map &ValMap = Graph.getValueMap(); for (map::iterator I = ValMap.begin(), E = ValMap.end(); I != E; ++I) if (GlobalValue* GV = dyn_cast(I->first)) { map:: iterator NHI = OldValMap.find(GV); if (NHI != OldValMap.end()) // was it inlined from the callee? I->second->mergeWith(NHI->second); else // get it from the GlobalsGraph I->second->mergeWith(Graph.cloneGlobalInto(GV)); } // Add unused inlined global nodes into the value map for (map::iterator I = OldValMap.begin(), E = OldValMap.end(); I != E; ++I) if (isa(I->first)) { DSNodeHandle &NH = ValMap[I->first]; // If global is not in ValMap... if (NH == 0) NH = I->second; // Add the one just inlined. } } #endif /// ResolveCallSite - This method is used to link the actual arguments together /// with the formal arguments for a function call in the top-down closure. This /// method assumes that the call site arguments have been mapped into nodes /// local to the specified graph. /// void TDDataStructures::ResolveCallSite(DSGraph &Graph, const BUDataStructures::CallSite &CallSite) { // Resolve all of the function formal arguments... Function &F = Graph.getFunction(); Function::aiterator AI = F.abegin(); for (unsigned i = 2, e = CallSite.Context.size(); i != e; ++i, ++AI) { // Advance the argument iterator to the first pointer argument... while (!DataStructureAnalysis::isPointerType(AI->getType())) ++AI; // TD ...Merge the formal arg scalar with the actual arg node DSNodeHandle &NodeForFormal = Graph.getNodeForValue(AI); if (NodeForFormal.getNode()) NodeForFormal.mergeWith(CallSite.Context[i]); } // Merge returned node in the caller with the "return" node in callee if (CallSite.Context[0].getNode() && Graph.getRetNode().getNode()) Graph.getRetNode().mergeWith(CallSite.Context[0]); } DSGraph &TDDataStructures::calculateGraph(Function &F) { // Make sure this graph has not already been calculated, or that we don't get // into an infinite loop with mutually recursive functions. // DSGraph *&Graph = DSInfo[&F]; if (Graph) return *Graph; BUDataStructures &BU = getAnalysis(); DSGraph &BUGraph = BU.getDSGraph(F); Graph = new DSGraph(BUGraph); const vector *CallSitesP = BU.getCallSites(F); if (CallSitesP == 0) { DEBUG(std::cerr << " [TD] No callers for: " << F.getName() << "\n"); return *Graph; // If no call sites, the graph is the same as the BU graph! } // Loop over all call sites of this function, merging each one into this // graph. // DEBUG(std::cerr << " [TD] Inlining callers for: " << F.getName() << "\n"); const vector &CallSites = *CallSitesP; for (unsigned c = 0, ce = CallSites.size(); c != ce; ++c) { const BUDataStructures::CallSite &CallSite = CallSites[c]; // Copy Function &Caller = *CallSite.Caller; assert(!Caller.isExternal() && "Externals function cannot 'call'!"); DEBUG(std::cerr << "\t [TD] Inlining caller #" << c << " '" << Caller.getName() << "' into callee: " << F.getName() << "\n"); if (&Caller == &F) { // Self-recursive call: this can happen after a cycle of calls is inlined. ResolveCallSite(*Graph, CallSite); } else { // Recursively compute the graph for the Caller. That should // be fully resolved except if there is mutual recursion... // DSGraph &CG = calculateGraph(Caller); // Graph to inline DEBUG(std::cerr << "\t\t[TD] Got graph for " << Caller.getName() << " in: " << F.getName() << "\n"); // These two maps keep track of where scalars in the old graph _used_ // to point to, and of new nodes matching nodes of the old graph. std::map OldValMap; std::map OldNodeMap; // Clone the Caller's graph into the current graph, keeping // track of where scalars in the old graph _used_ to point... // Do this here because it only needs to happens once for each Caller! // Strip scalars but not allocas since they are alive in callee. // DSNodeHandle RetVal = Graph->cloneInto(CG, OldValMap, OldNodeMap, /*StripScalars*/ true, /*StripAllocas*/ false, /*CopyCallers*/ true, /*CopyOrigCalls*/false); // Make a temporary copy of the call site, and transform the argument node // pointers. BUDataStructures::CallSite TmpCallSite = CallSite; for (unsigned i = 0, e = CallSite.Context.size(); i != e; ++i) { const DSNode *OldNode = TmpCallSite.Context[i].getNode(); TmpCallSite.Context[i].setNode(OldNodeMap[OldNode]); } ResolveCallSite(*Graph, CallSite); #if 0 // If its not a self-recursive call, merge global nodes in the inlined // graph with the corresponding global nodes in the current graph if (&caller != &callee) MergeGlobalNodes(calleeGraph, OldValMap); #endif } } // Recompute the Incomplete markers and eliminate unreachable nodes. Graph->maskIncompleteMarkers(); Graph->markIncompleteNodes(/*markFormals*/ !F.hasInternalLinkage() /*&& FIXME: NEED TO CHECK IF ALL CALLERS FOUND!*/); #if 0 Graph->removeDeadNodes(/*KeepAllGlobals*/ false, /*KeepCalls*/ false); #endif DEBUG(std::cerr << " [TD] Done inlining callers for: " << F.getName() << " [" << Graph->getGraphSize() << "+" << Graph->getFunctionCalls().size() << "]\n"); return *Graph; }