From 92b9fcea7b3180ed18f379212d14bd5cea7a1954 Mon Sep 17 00:00:00 2001 From: Chris Lattner Date: Sun, 23 Jan 2005 21:45:01 +0000 Subject: Speed this up a bit by making ModifiedRegs a vector not vector git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@19787 91177308-0d34-0410-b5e6-96231b3b80d8 --- lib/CodeGen/PrologEpilogInserter.cpp | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'lib/CodeGen/PrologEpilogInserter.cpp') diff --git a/lib/CodeGen/PrologEpilogInserter.cpp b/lib/CodeGen/PrologEpilogInserter.cpp index 6d6706d9e8..0585d23ee4 100644 --- a/lib/CodeGen/PrologEpilogInserter.cpp +++ b/lib/CodeGen/PrologEpilogInserter.cpp @@ -112,7 +112,7 @@ void PEI::calculateCallerSavedRegisters(MachineFunction &Fn) { return; // This bitset contains an entry for each physical register for the target... - std::vector ModifiedRegs(RegInfo->getNumRegs()); + std::vector ModifiedRegs(RegInfo->getNumRegs()); unsigned MaxCallFrameSize = 0; bool HasCalls = false; @@ -209,7 +209,7 @@ void PEI::saveCallerSavedRegisters(MachineFunction &Fn) { const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); // Now that we have a stack slot for each register to be saved, insert spill - // code into the entry block... + // code into the entry block. MachineBasicBlock *MBB = Fn.begin(); MachineBasicBlock::iterator I = MBB->begin(); for (unsigned i = 0, e = RegsToSave.size(); i != e; ++i) { @@ -219,8 +219,8 @@ void PEI::saveCallerSavedRegisters(MachineFunction &Fn) { // Add code to restore the callee-save registers in each exiting block. const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); - for (MachineFunction::iterator FI = Fn.begin(), E = Fn.end(); FI != E; ++FI) { - // If last instruction is a return instruction, add an epilogue + for (MachineFunction::iterator FI = Fn.begin(), E = Fn.end(); FI != E; ++FI) + // If last instruction is a return instruction, add an epilogue. if (!FI->empty() && TII.isReturn(FI->back().getOpcode())) { MBB = FI; I = MBB->end(); --I; @@ -232,12 +232,11 @@ void PEI::saveCallerSavedRegisters(MachineFunction &Fn) { --I; // Insert in reverse order } } - } } /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the -/// abstract stack objects... +/// abstract stack objects. /// void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo(); -- cgit v1.2.3-18-g5258