From 4c2eb565ec0226c2c29c8ce56b78d8c7b82cc050 Mon Sep 17 00:00:00 2001
From: Chandler Carruth This document contains the release notes for the LLVM Compiler
Infrastructure, release 3.0. Here we describe the status of LLVM, including
- major improvements from the previous release and significant known problems.
+ major improvements from the previous release, improvements in various
+ subprojects of LLVM, and some of the current users of the code.
All LLVM releases may be downloaded from
the LLVM releases web site.
The LLVM 3.0 distribution currently consists of code from the core LLVM repository (which roughly includes the LLVM optimizers, code generators and - supporting tools), the Clang repository and the llvm-gcc repository. In + supporting tools), and the Clang repository. In addition to this code, the LLVM Project includes other sub-projects that are in development. Here we include updates on these subprojects.
@@ -99,37 +92,55 @@ Release Notes. provides a modular, library-based architecture that makes it suitable for creating or integrating with other development tools. Clang is considered a production-quality compiler for C, Objective-C, C++ and Objective-C++ on x86 - (32- and 64-bit), and for darwin/arm targets. - -In the LLVM 3.0 time-frame, the Clang team has made many improvements:
+ (32- and 64-bit), and for Darwin/ARM targets. +In the LLVM 3.0 time-frame, the Clang team has made many improvements:
If Clang rejects your code but another compiler accepts it, please take a look at the language compatibility guide to make sure this is not intentional or a known @@ -145,19 +156,31 @@ Release Notes.
DragonEgg is a gcc plugin that replaces GCC's - optimizers and code generators with LLVM's. Currently it requires a patched - version of gcc-4.5. The plugin can target the x86-32 and x86-64 processor - families and has been used successfully on the Darwin, FreeBSD and Linux - platforms. The Ada, C, C++ and Fortran languages work well. The plugin is - capable of compiling plenty of Obj-C, Obj-C++ and Java but it is not known - whether the compiled code actually works or not!
+ optimizers and code generators with LLVM's. It works with gcc-4.5 or gcc-4.6, + targets the x86-32 and x86-64 processor families, and has been successfully + used on the Darwin, FreeBSD, KFreeBSD, Linux and OpenBSD platforms. It fully + supports Ada, C, C++ and Fortran. It has partial support for Go, Java, Obj-C + and Obj-C++.The 3.0 release has the following notable changes:
-In the LLVM 3.0 timeframe,
+In the LLVM 3.0 timeframe, the target specific ARM code has converted to + "unified" assembly syntax, and several new functions have been added to the + library.
@@ -189,6 +214,11 @@ Release Notes.LLDB is a ground-up implementation of a command line debugger, as well as a + debugger API that can be used from other applications. LLDB makes use of the + Clang parser to provide high-fidelity expression parsing (particularly for + C++) and uses the LLVM JIT for target support.
+LLDB has advanced by leaps and bounds in the 3.0 timeframe. It is dramatically more stable and useful, and includes both a new tutorial and @@ -208,6 +238,44 @@ Release Notes. licensed under the MIT and UIUC license, allowing it to be used more permissively.
+Libc++ has been ported to FreeBSD and imported into the base system. It is + planned to be the default STL implementation for FreeBSD 10.
+ +The VMKit project is an + implementation of a Java Virtual Machine (Java VM or JVM) that uses LLVM for + static and just-in-time compilation. + +
In the LLVM 3.0 time-frame, VMKit has had significant improvements on both + runtime and startup performance:
+ +The VMKit project is an implementation - of a Java Virtual Machine (Java VM or JVM) that uses LLVM for static and - just-in-time compilation. As of LLVM 3.0, VMKit now supports generational - garbage collectors. The garbage collectors are provided by the MMTk - framework, and VMKit can be configured to use one of the numerous implemented - collectors of MMTk.
-AddressSanitizer @@ -291,7 +343,7 @@ be used to verify some algorithms.
Clam AntiVirus is an open source (GPL) @@ -300,14 +352,25 @@ be used to verify some algorithms.
Since version 0.96 it has bytecode - signatures that allow writing detections for complex malware.
- -It uses LLVM's JIT to speed up the execution of bytecode on X86, X86-64, + signatures that allow writing detections for complex malware. + It uses LLVM's JIT to speed up the execution of bytecode on X86, X86-64, PPC32/64, falling back to its own interpreter otherwise. The git version was updated to work with LLVM 3.0.
clang_complete is a + VIM plugin, that provides accurate C/C++ autocompletion using the clang front + end. The development version of clang complete, can directly use libclang + which can maintain a cache to speed up auto completion.
+ +Cling is an interactive compiler interface - (aka C++ interpreter). It uses LLVM's JIT and clang; it currently supports - C++ and C. It has a prompt interface, runs source files, calls into shared + (aka C++ interpreter). It supports C++ and C, and uses LLVM's JIT and the + Clang parser. It has a prompt interface, runs source files, calls into shared libraries, prints the value of expressions, even does runtime lookup of identifiers (dynamic scopes). And it just behaves like one would expect from an interpreter.
@@ -337,21 +400,52 @@ be used to verify some algorithms.Eero is a fully + header-and-binary-compatible dialect of Objective-C 2.0, implemented with a + patched version of the Clang/LLVM compiler. It features a streamlined syntax, + Python-like indentation, and new operators, for improved readability and + reduced code clutter. It also has new features such as limited forms of + operator overloading and namespaces, and strict (type-and-operator-safe) + enumerations. It is inspired by languages such as Smalltalk, Python, and + Ruby.
+ +FAUST is a compiled language for + real-time audio signal processing. The name FAUST stands for Functional + AUdio STream. Its programming model combines two approaches: functional + programming and block diagram composition. In addition with the C, C++, Java + output formats, the Faust compiler can now generate LLVM bitcode, and works + with LLVM 2.7-3.0. +
+GHC is an open source, state-of-the-art programming suite for Haskell, a @@ -402,6 +496,38 @@ object-oriented programming, operator overloading and strong typing.
ispc is a compiler for "single program, + multiple data" (SPMD) programs. It compiles a C-based SPMD programming + language to run on the SIMD units of CPUs; it often delivers 5-6x speedups on + a single core of a CPU with an 8-wide SIMD unit compared to serial code, + while still providing a clean and easy-to-understand programming model. For + an introduction to the language and its performance, + see the walkthrough of a short + example program. ispc is licensed under the BSD license.
+ +Julia is a high-level, + high-performance dynamic language for technical + computing. It provides a sophisticated compiler, distributed parallel + execution, numerical accuracy, and an extensive mathematical function + library. The compiler uses type inference to generate fast code + without any type declarations, and uses LLVM's optimization passes and + JIT compiler. The language is designed around multiple dispatch, + giving programs a large degree of flexibility. It is ready for use on many + kinds of problems.
+Note that we use a Git mirror of LLVM with some patches. See: - https://github.com/mono/llvm
+Note that we use a Git mirror of LLVM with some patches.
+ + + + +Polly is an advanced data-locality + optimizer and automatic parallelizer. It uses an advanced, mathematical + model to calculate detailed data dependency information which it uses to + optimize the loop structure of a program. Polly can speed up sequential code + by improving memory locality and consequently the cache use. Furthermore, + Polly is able to expose different kind of parallelism which it exploits by + introducing (basic) OpenMP and SIMD code. A mid-term goal of Polly is to + automatically create optimized GPU code.
Pure is an algebraic/functional programming language based on term rewriting. Programs @@ -472,7 +614,7 @@ object-oriented programming, operator overloading and strong typing.
languages (including the ability to load LLVM bitcode modules, and inline C, C++, Fortran and Faust code in Pure programs if the corresponding LLVM-enabled compilers are installed). - +Pure version 0.48 has been tested and is known to work with LLVM 3.0 (and continues to work with older LLVM releases >= 2.5).
@@ -533,7 +675,7 @@ object-oriented programming, operator overloading and strong typing. co-design flow from C/C++ programs down to synthesizable VHDL and parallel program binaries. Processor customization points include the register files, function units, supported operations, and the interconnection network. - +TCE uses Clang and LLVM for C/C++ language support, target independent optimizations and also for parts of code generation. It generates new LLVM-based code generators "on the fly" for the designed TTA processors and @@ -541,7 +683,7 @@ object-oriented programming, operator overloading and strong typing.
per-target recompilation of larger parts of the compiler chain.ZooLib is Open Source under the MIT - License. It provides GUI, filesystem access, TCP networking, thread-safe - memory management, threading and locking for Mac OS X, Classic Mac OS, - Microsoft Windows, POSIX operating systems with X11, BeOS, Haiku, Apple's iOS - and Research in Motion's BlackBerry.
- -My current work is to use CLang's static analyzer to improve ZooLib's code - quality. I also plan to set up LLVM compiles of the demo programs and test - programs using CLang and LLVM on all the platforms that CLang, LLVM and - ZooLib all support.
- -LLVM 3.0 includes several major new capabilities:
+ - - + + +LLVM 3.0 includes several major changes and big features:
+ +LLVM IR has several new features for better support of new targets and that expose new optimization opportunities:
-One of the biggest changes is that 3.0 has a new exception handling
- system. The old system used LLVM intrinsics to convey the exception handling
- information to the code generator. It worked in most cases, but not
- all. Inlining was especially difficult to get right. Also, the intrinsics
- could be moved away from the invoke
instruction, making it hard
- to recover that information.
The new EH system makes exception handling a first-class member of the IR. It - adds two new instructions:
- -landingpad
—
- this instruction defines a landing pad basic block. It contains all of the
- information that's needed by the code generator. It's also required to be
- the first non-PHI instruction in the landing pad. In addition, a landing
- pad may be jumped to only by the unwind edge of an invoke
- instruction.resume
— this
- instruction causes the current exception to resume traveling up the
- stack. It replaces the @llvm.eh.resume
intrinsic.Converting from the old EH API to the new EH API is rather simple, because a
- lot of complexity has been removed. The two intrinsics,
- @llvm.eh.exception
and @llvm.eh.selector
have been
- superceded by the landingpad
instruction. Instead of generating
- a call to @llvm.eh.exception
and @llvm.eh.selector
:
-
-
-Function *ExcIntr = Intrinsic::getDeclaration(TheModule, - Intrinsic::eh_exception); -Function *SlctrIntr = Intrinsic::getDeclaration(TheModule, - Intrinsic::eh_selector); - -// The exception pointer. -Value *ExnPtr = Builder.CreateCall(ExcIntr, "exc_ptr"); - -std::vector<Value*> Args; -Args.push_back(ExnPtr); -Args.push_back(Builder.CreateBitCast(Personality, - Type::getInt8PtrTy(Context))); - -// Add selector clauses to Args. - -// The selector call. -Builder.CreateCall(SlctrIntr, Args, "exc_sel"); --
You should instead generate a landingpad
instruction, that
- returns an exception object and selector value:
-LandingPadInst *LPadInst = - Builder.CreateLandingPad(StructType::get(Int8PtrTy, Int32Ty, NULL), - Personality, 0); - -Value *LPadExn = Builder.CreateExtractValue(LPadInst, 0); -Builder.CreateStore(LPadExn, getExceptionSlot()); - -Value *LPadSel = Builder.CreateExtractValue(LPadInst, 1); -Builder.CreateStore(LPadSel, getEHSelectorSlot()); --
It's now trivial to add the individual clauses to the landingpad
- instruction.
-// Adding a catch clause -Constant *TypeInfo = getTypeInfo(); -LPadInst->addClause(TypeInfo); - -// Adding a C++ catch-all -LPadInst->addClause(Constant::getNullValue(Builder.getInt8PtrTy())); - -// Adding a cleanup -LPadInst->setCleanup(true); - -// Adding a filter clause -std::vector<Constant*> TypeInfos; -Constant *TypeInfo = getFilterTypeInfo(); -TypeInfos.push_back(Builder.CreateBitCast(TypeInfo, Builder.getInt8PtrTy())); - -ArrayType *FilterTy = ArrayType::get(Int8PtrTy, TypeInfos.size()); -LPadInst->addClause(ConstantArray::get(FilterTy, TypeInfos)); --
Converting from using the @llvm.eh.resume
intrinsic to
- the resume
instruction is trivial. It takes the exception
- pointer and exception selector values returned by
- the landingpad
instruction:
-Type *UnwindDataTy = StructType::get(Builder.getInt8PtrTy(), - Builder.getInt32Ty(), NULL); -Value *UnwindData = UndefValue::get(UnwindDataTy); -Value *ExcPtr = Builder.CreateLoad(getExceptionObjSlot()); -Value *ExcSel = Builder.CreateLoad(getExceptionSelSlot()); -UnwindData = Builder.CreateInsertValue(UnwindData, ExcPtr, 0, "exc_ptr"); -UnwindData = Builder.CreateInsertValue(UnwindData, ExcSel, 1, "exc_sel"); -Builder.CreateResume(UnwindData); --
In addition to a large array of minor performance tweaks and bug fixes, this +
In addition to many minor performance tweaks and bug fixes, this release includes a few major enhancements and additions to the optimizers:
__builtin_expect
calls. That information is currently used for
+ register spill placement and if-conversion, with additional optimizations
+ planned for future releases. The same framework is intended for eventual
+ use with profile-guided optimization.The LLVM Machine Code (aka MC) subsystem was created to solve a number of problems in the realm of assembly, disassembly, object file format handling, and a number of other related areas that CPU instruction-set level tools work - in.
+ in. For more information, please see + the Intro + to the LLVM MC Project Blog Post.For more information, please see - the Intro - to the LLVM MC Project Blog Post.
- @@ -891,9 +938,30 @@ Builder.CreateResume(UnwindData); make it run faster:getExecutionDomain
and setExecutionDomain
hooks
+ to use the pass.New features and major changes in the X86 target include:
@llvm.x86.sse42.crc32.[8|16|32]
- and @llvm.x86.sse42.crc64.[8|64]
. They have been renamed to
- @llvm.x86.sse42.crc32.32.[8|16|32]
and
- @llvm.x86.sse42.crc32.64.[8|64]
.-mavx
to the compiler. AVX2 implementation is
+ underway on mainline.@llvm.x86.sse42.crc32.[8|16|32]
+ and @llvm.x86.sse42.crc64.[8|64]
. They have been renamed to
+ @llvm.x86.sse42.crc32.32.[8|16|32]
and
+ @llvm.x86.sse42.crc32.64.[8|64]
.New features of the ARM target include:
This release has seen major new work on just about every aspect of the MIPS + backend. Some of the major new features include:
+ +PPC32/ELF va_arg was implemented.
-PPC32 initial support for .o file writing was implemented.
++ The PTX back-end is still experimental, but is fairly usable for compute kernels + in LLVM 3.0. Most scalar arithmetic is implemented, as well as intrinsics to + access the special PTX registers and sync instructions. The major missing + pieces are texture/sampler support and some vector operations.
+ +That said, the backend is already being used for domain-specific languages + and can be used by Clang to + compile OpenCL + C code into PTX.
+ +-mcpu=mblaze3
+ and the 5-stage pipeline model can be selected with
+ -mcpu=mblaze5
.LLVMC
front end code was removed while separating
- out language independence.LowerSetJmp
pass wasn't used effectively by any
- target and has been removed.LLVMC
meta compiler driver was removed.TailDup
pass was not used in the standard pipeline
and was unable to update ssa form, so it has been removed.
load volatile
"/"store volatile
". The old
syntax ("volatile load
"/"volatile store
")
- is still accepted, but is now considered deprecated.llvm.memory.barrier
and
+ is still accepted, but is now considered deprecated and will be removed in
+ 3.1.llvm.memory.barrier
and
llvm.atomic.*
) are now gone. Please use the new atomic
instructions, described in the atomics guide.
+ PATypeHolder
and OpaqueType
are gone,
+ and all APIs deal with Type*
instead of const
+ Type*
. If you need to create recursive structures, then create a
+ named structure, and use setBody()
when all its elements are
+ built. Type merging and refining is gone too: named structures are not
+ merged with other structures, even if their layout is identical. (of
+ course anonymous structures are still uniqued by layout).PHINode::reserveOperandSpace
has been removed. Instead, you
must specify how many operands to reserve space for when you create the
PHINode, by passing an extra argument
@@ -1079,15 +1233,6 @@ Builder.CreateResume(UnwindData);
use DIBuilder::finalize()
at the end of translation unit to
complete debugging information encoding.PATypeHolder
and OpaqueType
are gone,
- and all APIs deal with Type*
instead of const
- Type*
. If you need to create recursive structures, then create a
- named structure, and use setBody()
when all its elements are
- built. Type merging and refining is gone too: named structures are not
- merged with other structures, even if their layout is identical. (of
- course anonymous structures are still uniqued by layout).This section contains significant known problems with the LLVM system, listed - by component. If you run into a problem, please check - the LLVM bug database and submit a bug if - there isn't already one.
- - -LLVM is generally a production quality compiler, and is used by a broad range + of applications and shipping in many products. That said, not every + subsystem is as mature as the aggregate, particularly the more obscure + targets. If you run into a problem, please check the LLVM bug database and submit a bug if + there isn't already one or ask on the LLVMdev + list.
-The following components of this LLVM release are either untested, known to - be broken or unreliable, or are in early development. These components - should not be relied on, and bugs should not be filed against them, but they - may be useful to some people. In particular, if you would like to work on - one of these components, please contact us on - the LLVMdev - list.
+Known problem areas include:
A wide variety of additional information is available on + the LLVM web page, in particular in + the documentation section. The web page + also contains versions of the API documentation which is up-to-date with the + Subversion version of the source code. You can access versions of these + documents specific to this release by going into the "llvm/doc/" + directory in the LLVM tree.
-If you have any questions or comments about LLVM, please feel free to contact + us via the mailing lists.
One of the biggest changes is that 3.0 has a new exception handling
+ system. The old system used LLVM intrinsics to convey the exception handling
+ information to the code generator. It worked in most cases, but not
+ all. Inlining was especially difficult to get right. Also, the intrinsics
+ could be moved away from the invoke
instruction, making it hard
+ to recover that information.
The new EH system makes exception handling a first-class member of the IR. It + adds two new instructions:
landingpad
—
+ this instruction defines a landing pad basic block. It contains all of the
+ information that's needed by the code generator. It's also required to be
+ the first non-PHI instruction in the landing pad. In addition, a landing
+ pad may be jumped to only by the unwind edge of an invoke
+ instruction.resume
— this
+ instruction causes the current exception to resume traveling up the
+ stack. It replaces the @llvm.eh.resume
intrinsic.Converting from the old EH API to the new EH API is rather simple, because a
+ lot of complexity has been removed. The two intrinsics,
+ @llvm.eh.exception
and @llvm.eh.selector
have been
+ superseded by the landingpad
instruction. Instead of generating
+ a call to @llvm.eh.exception
and @llvm.eh.selector
:
-
+Function *ExcIntr = Intrinsic::getDeclaration(TheModule, + Intrinsic::eh_exception); +Function *SlctrIntr = Intrinsic::getDeclaration(TheModule, + Intrinsic::eh_selector); -The C backend has numerous problems and is not being actively maintained. - Depending on it for anything serious is not advised.
+// The exception pointer. +Value *ExnPtr = Builder.CreateCall(ExcIntr, "exc_ptr"); -
You should instead generate a landingpad
instruction, that
+ returns an exception object and selector value:
+LandingPadInst *LPadInst = + Builder.CreateLandingPad(StructType::get(Int8PtrTy, Int32Ty, NULL), + Personality, 0); +Value *LPadExn = Builder.CreateExtractValue(LPadInst, 0); +Builder.CreateStore(LPadExn, getExceptionSlot()); - -+- Known problems with the llvm-gcc front-end -
+Value *LPadSel = Builder.CreateExtractValue(LPadInst, 1); +Builder.CreateStore(LPadSel, getEHSelectorSlot()); +
It's now trivial to add the individual clauses to the landingpad
+ instruction.
LLVM 2.9 was the last release of llvm-gcc.
++// Adding a catch clause +Constant *TypeInfo = getTypeInfo(); +LPadInst->addClause(TypeInfo); -llvm-gcc is generally very stable for the C family of languages. The only - major language feature of GCC not supported by llvm-gcc is the - __builtin_apply family of builtins. However, some extensions - are only supported on some targets. For example, trampolines are only - supported on some targets (these are used when you take the address of a - nested function).
+// Adding a C++ catch-all +LPadInst->addClause(Constant::getNullValue(Builder.getInt8PtrTy())); -Fortran support generally works, but there are still several unresolved bugs - in Bugzilla. Please see the - tools/gfortran component for details. Note that llvm-gcc is missing major - Fortran performance work in the frontend and library that went into GCC after - 4.2. If you are interested in Fortran, we recommend that you consider using - dragonegg instead.
+// Adding a cleanup +LPadInst->setCleanup(true); -The llvm-gcc 4.2 Ada compiler has basic functionality, but is no longer being - actively maintained. If you are interested in Ada, we recommend that you - consider using dragonegg instead.
+// Adding a filter clause +std::vector<Constant*> TypeInfos; +Constant *TypeInfo = getFilterTypeInfo(); +TypeInfos.push_back(Builder.CreateBitCast(TypeInfo, Builder.getInt8PtrTy())); +ArrayType *FilterTy = ArrayType::get(Int8PtrTy, TypeInfos.size()); +LPadInst->addClause(ConstantArray::get(FilterTy, TypeInfos)); +
Converting from using the @llvm.eh.resume
intrinsic to
+ the resume
instruction is trivial. It takes the exception
+ pointer and exception selector values returned by
+ the landingpad
instruction:
+Type *UnwindDataTy = StructType::get(Builder.getInt8PtrTy(), + Builder.getInt32Ty(), NULL); +Value *UnwindData = UndefValue::get(UnwindDataTy); +Value *ExcPtr = Builder.CreateLoad(getExceptionObjSlot()); +Value *ExcSel = Builder.CreateLoad(getExceptionSelSlot()); +UnwindData = Builder.CreateInsertValue(UnwindData, ExcPtr, 0, "exc_ptr"); +UnwindData = Builder.CreateInsertValue(UnwindData, ExcSel, 1, "exc_sel"); +Builder.CreateResume(UnwindData); +
A wide variety of additional information is available on - the LLVM web page, in particular in - the documentation section. The web page - also contains versions of the API documentation which is up-to-date with the - Subversion version of the source code. You can access versions of these - documents specific to this release by going into the "llvm/doc/" - directory in the LLVM tree.
-If you have any questions or comments about LLVM, please feel free to contact - us via the mailing lists.
+ --> -