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the problems the old way did.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@26161 91177308-0d34-0410-b5e6-96231b3b80d8
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Linux machines don't like the source code generated on MacOS X for some
reason.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@25394 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@23311 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@23249 91177308-0d34-0410-b5e6-96231b3b80d8
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These changes modify the makefiles so that the output of flex and bison are
placed in the SRC directory, not the OBJ directory. It is intended that they
be checked in as any other LLVM source so that platforms without convenient
access to flex/bison can be compiled. From now on, if you change a .y or
.l file you *must* also commit the generated .cpp and .h files.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@23115 91177308-0d34-0410-b5e6-96231b3b80d8
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