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vectorizer does it now.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171930 91177308-0d34-0410-b5e6-96231b3b80d8
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as long as the reduction chain is used in the LHS.
PR14803.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171583 91177308-0d34-0410-b5e6-96231b3b80d8
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This should fix clang-native-arm-cortex-a9. Thanks Renato.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171582 91177308-0d34-0410-b5e6-96231b3b80d8
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Since subtraction does not commute the loop vectorizer incorrectly vectorizes
reductions such as x = A[i] - x.
Disabling for now.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171537 91177308-0d34-0410-b5e6-96231b3b80d8
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1. Add code to estimate register pressure.
2. Add code to select the unroll factor based on register pressure.
3. Add bits to TargetTransformInfo to provide the number of registers.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171469 91177308-0d34-0410-b5e6-96231b3b80d8
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the iteration step is -1
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171114 91177308-0d34-0410-b5e6-96231b3b80d8
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truncation is now done on scalars.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169904 91177308-0d34-0410-b5e6-96231b3b80d8
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while (i--)
sum+=A[i];
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169752 91177308-0d34-0410-b5e6-96231b3b80d8
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example: *dst++ = *src++).
At the moment we still require to have an integer induction variable (for example: i++).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@168231 91177308-0d34-0410-b5e6-96231b3b80d8
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Previously in a vector of pointers, the pointer couldn't be any pointer type,
it had to be a pointer to an integer or floating point type. This is a hassle
for dragonegg because the GCC vectorizer happily produces vectors of pointers
where the pointer is a pointer to a struct or whatever. Vector getelementptr
was restricted to just one index, but now that vectors of pointers can have
any pointer type it is more natural to allow arbitrary vector getelementptrs.
There is however the issue of struct GEPs, where if each lane chose different
struct fields then from that point on each lane will be working down into
unrelated types. This seems like too much pain for too little gain, so when
you have a vector struct index all the elements are required to be the same.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@167828 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@167174 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@166620 91177308-0d34-0410-b5e6-96231b3b80d8
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For example:
for (i=0; i<n; i++)
sum += A[i] + B[i] + i;
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@166351 91177308-0d34-0410-b5e6-96231b3b80d8
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for (i=0; i<n; i++){
a[i] = b[i+1] + c[i+3];
}
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@166165 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@166112 91177308-0d34-0410-b5e6-96231b3b80d8
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