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The landingpad instruction needs to be the first non-PHI instruction in the
unwind destination block.
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Summary:
Statistics are still available in Release+Asserts (any +Asserts builds),
and stats can also be turned on with LLVM_ENABLE_STATS.
Move some of the FastISel stats that were moved under DEBUG()
back out of DEBUG(), since stats are disabled across the board now.
Many tests depend on grepping "-stats" output. Move those into
a orig_dir/Stats/. so that they can be marked as unsupported
when building without statistics.
Differential Revision: http://llvm-reviews.chandlerc.com/D486
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When considering folding a bitcast of an alloca into the alloca itself,
make sure we don't shrink the amount of memory being allocated, or
things rapidly go sideways.
rdar://13324424
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Listing all of the attributes for the callee of a call/invoke instruction is way
too much and makes the IR unreadable. Use references to attributes instead.
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function attributes.
This makes the LLVM assembly look better. E.g.:
define void @foo() #0 { ret void }
attributes #0 = { nounwind noinline ssp }
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The AttrBuilder is for building a collection of attributes. The Attribute object
holds only one attribute. So it's not really useful for the Attribute object to
have a creator which takes an AttrBuilder.
This has two fallouts:
1. The AttrBuilder no longer holds its internal attributes in a bit-mask form.
2. The attributes are now ordered alphabetically (hence why the tests have changed).
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The AttributeSetNode contains all of the attributes. This removes one (hopefully
last) use of the Attribute class as a container of multiple attributes.
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SSPStrong applies a heuristic to insert stack protectors in these situations:
* A Protector is required for functions which contain an array, regardless of
type or length.
* A Protector is required for functions which contain a structure/union which
contains an array, regardless of type or length. Note, there is no limit to
the depth of nesting.
* A protector is required when the address of a local variable (i.e., stack
based variable) is exposed. (E.g., such as through a local whose address is
taken as part of the RHS of an assignment or a local whose address is taken as
part of a function argument.)
This patch implements the SSPString attribute to be equivalent to
SSPRequired. This will change in a subsequent patch.
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ModuleID
This is done to avoid odd test failures, like the one fixed in r171243.
While there, FileCheck'ize tests.
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ModuleID
This is done to avoid odd test failures, like the one fixed in r171243.
My previous regex was not good enough to find these.
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ModuleID
This is done to avoid odd test failures, like the one fixed in r171243.
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ModuleID
This is done to avoid odd test failures, like the one fixed in r171243.
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propagating one of the values it simplified to a constant across
a myriad of instructions. Notably, ptrtoint instructions when we had
a constant pointer (say, 0) didn't propagate that, blocking a massive
number of down-stream optimizations.
This was uncovered when investigating why we fail to inline and delete
the boilerplate in:
void f() {
std::vector<int> v;
v.push_back(1);
}
It turns out most of the efforts I've made thus far to improve the
analysis weren't making it far purely because of this. After this is
fixed, the store-to-load forwarding patch enables LLVM to optimize the
above to an empty function. We still can't nuke a second push_back, but
for different reasons.
There is a very real chance this will cause somewhat noticable changes
in inlining behavior, so please let me know if you see regressions (or
improvements!) because of this patch.
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how to propagate constants through insert and extract value
instructions.
With the recent improvements to instsimplify, this allows inline cost
analysis to constant fold through intrinsic functions, including notably
the with.overflow intrinsic math routines which often show up inside of
STL abstractions. This is yet another piece in the puzzle of breaking
down the code for:
void f() {
std::vector<int> v;
v.push_back(1);
}
But it still isn't enough. There are a pile of bugs in inline cost still
blocking this.
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call, the call cannot be duplicated - Jump threading, loop unrolling, loop unswitching, and loop rotation are inhibited if they would duplicate the call.
Similarly inlining of the function is inhibited, if that would duplicate the call (in particular inlining is still allowed when there is only one callsite and the function has internal linkage).
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Better controls the inlining of functions when the caller function has MinSize attribute.
Basically, when the caller function has this attribute, we do not "force" the inlining
of callee functions carrying the InlineHint attribute (i.e., functions defined with
inline keyword)
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The dependent libraries feature was never used and has bit-rotted. Remove it.
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are created (during function inlining)
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caller.
Example:
void foo() {
... foo(); // I'm recursive!
bar();
}
bar() { int a[1000]; // large stack size }
rdar://10853263
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I really need to find a way to automate this, but I can't come up with a regex
that has no false positives while handling tricky cases like custom check
prefixes.
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We give a bonus for every argument because the argument setup is not needed
anymore when the function is inlined. With this patch we interpret byval
arguments as a compact representation of many arguments. The byval argument
setup is implemented in the backend as an inline memcpy, so to model the
cost as accurately as possible we take the number of pointer-sized elements
in the byval argument and give a bonus of 2 instructions for every one of
those. The bonus is capped at 8 elements, which is the number of stores
at which the x86 backend switches from an expanded inline memcpy to a real
memcpy. It would be better to use the real memcpy threshold from the backend,
but it's not available via TargetData.
This change brings the performance of c-ray in line with gcc 4.7. The included
test case tries to reproduce the c-ray problem to catch regressions for this
benchmark early, its performance is dominated by the inline decision of a
specific call.
This only has a small impact on most code, more on x86 and arm than on x86_64
due to the way the ABI works. When building LLVM for x86 it gives a small
inline cost boost to virtually any function using StringRef or STL allocators,
but only a 0.01% increase in overall binary size. The size of gcc compiled by
clang actually shrunk by a couple bytes with this patch applied, but not
significantly.
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instsimplify+inline strategy.
The crux of the problem is that instsimplify was reasonably relying on
an invariant that is true within any single function, but is no longer
true mid-inline the way we use it. This invariant is that an argument
pointer != a local (alloca) pointer.
The fix is really light weight though, and allows instsimplify to be
resiliant to these situations: when checking the relation ships to
function arguments, ensure that the argumets come from the same
function. If they come from different functions, then none of these
assumptions hold. All credit to Benjamin Kramer for coming up with this
clever solution to the problem.
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another mechanical change accomplished though the power of terrible Perl
scripts.
I have manually switched some "s to 's to make escaping simpler.
While I started this to fix tests that aren't run in all configurations,
the massive number of tests is due to a really frustrating fragility of
our testing infrastructure: things like 'grep -v', 'not grep', and
'expected failures' can mask broken tests all too easily.
Essentially, I'm deeply disturbed that I can change the testsuite so
radically without causing any change in results for most platforms. =/
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versions of Bash. In addition, I can back out the change to the lit
built-in shell test runner to support this.
This should fix the majority of fallout on Darwin, but I suspect there
will be a few straggling issues.
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This was done through the aid of a terrible Perl creation. I will not
paste any of the horrors here. Suffice to say, it require multiple
staged rounds of replacements, state carried between, and a few
nested-construct-parsing hacks that I'm not proud of. It happens, by
luck, to be able to deal with all the TCL-quoting patterns in evidence
in the LLVM test suite.
If anyone is maintaining large out-of-tree test trees, feel free to poke
me and I'll send you the steps I used to convert things, as well as
answer any painful questions etc. IRC works best for this type of thing
I find.
Once converted, switch the LLVM lit config to use ShTests the same as
Clang. In addition to being able to delete large amounts of Python code
from 'lit', this will also simplify the entire test suite and some of
lit's architecture.
Finally, the test suite runs 33% faster on Linux now. ;]
For my 16-hardware-thread (2x 4-core xeon e5520): 36s -> 24s
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inline threshold if the global inline threshold is lower (as for -Oz).
Reviewed by Chandler Carruth and Bill Wendling.
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simplification has been performed. This is a bit less efficient
(requires another ilist walk of the basic blocks) but shouldn't matter
in practice. More importantly, it's just too much work to keep track of
all the various ways the return instructions can be mutated while
simplifying them. This fixes yet another crasher, reported by Daniel
Dunbar.
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Smith for pointing this out in review.
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Matt for pointing this out.
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dead code, including dead return instructions in some cases. Otherwise,
we end up having a bogus poniter to a return instruction that blows up
much further down the road.
It turns out that this pattern is both simpler to code, easier to update
in the face of enhancements to the inliner cleanup, and likely cheaper
given that it won't add dead instructions to the list.
Thanks to John Regehr's numerous test cases for teasing this out.
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always-inlining is disabled: recursive functions and indirectbr.
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a single missing character. Somehow, this had gone untested. I've added
tests for returns-twice logic specifically with the always-inliner that
would have caught this, and fixed the bug.
Thanks to Matt for the careful review and spotting this!!! =D
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test and FileCheck.
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on a per-callsite walk of the called function's instructions, in
breadth-first order over the potentially reachable set of basic blocks.
This is a major shift in how inline cost analysis works to improve the
accuracy and rationality of inlining decisions. A brief outline of the
algorithm this moves to:
- Build a simplification mapping based on the callsite arguments to the
function arguments.
- Push the entry block onto a worklist of potentially-live basic blocks.
- Pop the first block off of the *front* of the worklist (for
breadth-first ordering) and walk its instructions using a custom
InstVisitor.
- For each instruction's operands, re-map them based on the
simplification mappings available for the given callsite.
- Compute any simplification possible of the instruction after
re-mapping, and store that back int othe simplification mapping.
- Compute any bonuses, costs, or other impacts of the instruction on the
cost metric.
- When the terminator is reached, replace any conditional value in the
terminator with any simplifications from the mapping we have, and add
any successors which are not proven to be dead from these
simplifications to the worklist.
- Pop the next block off of the front of the worklist, and repeat.
- As soon as the cost of inlining exceeds the threshold for the
callsite, stop analyzing the function in order to bound cost.
The primary goal of this algorithm is to perfectly handle dead code
paths. We do not want any code in trivially dead code paths to impact
inlining decisions. The previous metric was *extremely* flawed here, and
would always subtract the average cost of two successors of
a conditional branch when it was proven to become an unconditional
branch at the callsite. There was no handling of wildly different costs
between the two successors, which would cause inlining when the path
actually taken was too large, and no inlining when the path actually
taken was trivially simple. There was also no handling of the code
*path*, only the immediate successors. These problems vanish completely
now. See the added regression tests for the shiny new features -- we
skip recursive function calls, SROA-killing instructions, and high cost
complex CFG structures when dead at the callsite being analyzed.
Switching to this algorithm required refactoring the inline cost
interface to accept the actual threshold rather than simply returning
a single cost. The resulting interface is pretty bad, and I'm planning
to do lots of interface cleanup after this patch.
Several other refactorings fell out of this, but I've tried to minimize
them for this patch. =/ There is still more cleanup that can be done
here. Please point out anything that you see in review.
I've worked really hard to try to mirror at least the spirit of all of
the previous heuristics in the new model. It's not clear that they are
all correct any more, but I wanted to minimize the change in this single
patch, it's already a bit ridiculous. One heuristic that is *not* yet
mirrored is to allow inlining of functions with a dynamic alloca *if*
the caller has a dynamic alloca. I will add this back, but I think the
most reasonable way requires changes to the inliner itself rather than
just the cost metric, and so I've deferred this for a subsequent patch.
The test case is XFAIL-ed until then.
As mentioned in the review mail, this seems to make Clang run about 1%
to 2% faster in -O0, but makes its binary size grow by just under 4%.
I've looked into the 4% growth, and it can be fixed, but requires
changes to other parts of the inliner.
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one point, and I forgot to go back and clean it up. Sorry about that. =/
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things around.
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blocks in the function cloner. This removes the last case of trivially
dead code that I've been seeing in the wild getting inlined, analyzed,
re-inlined, optimized, only to be deleted. Nukes a FIXME from the
cleanup tests.
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aggressively. There are lots of dire warnings about this being expensive
that seem to predate switching to the TrackingVH-based value remapper
that is automatically updated on RAUW. This makes it easy to not just
prune single-entry PHIs, but to fully simplify PHIs, and to recursively
simplify the newly inlined code to propagate PHINode simplifications.
This introduces a bit of a thorny problem though. We may end up
simplifying a branch condition to a constant when we fold PHINodes, and
we would like to nuke any dead blocks resulting from this so that time
isn't wasted continually analyzing them, but this isn't easy. Deleting
basic blocks *after* they are fully cloned and mapped into the new
function currently requires manually updating the value map. The last
piece of the simplification-during-inlining puzzle will require either
switching to WeakVH mappings or some other piece of refactoring. I've
left a FIXME in the testcase about this.
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to instead rely on much more generic and powerful instruction
simplification in the function cloner (and thus inliner).
This teaches the pruning function cloner to use instsimplify rather than
just the constant folder to fold values during cloning. This can
simplify a large number of things that constant folding alone cannot
begin to touch. For example, it will realize that 'or' and 'and'
instructions with certain constant operands actually become constants
regardless of what their other operand is. It also can thread back
through the caller to perform simplifications that are only possible by
looking up a few levels. In particular, GEPs and pointer testing tend to
fold much more heavily with this change.
This should (in some cases) have a positive impact on compile times with
optimizations on because the inliner itself will simply avoid cloning
a great deal of code. It already attempted to prune proven-dead code,
but now it will be use the stronger simplifications to prove more code
dead.
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regressed seriously here, we are no longer removing allocas during
inline cleanup. This appears to be because of lifetime markers "using"
them. =/ I'll look into this shortly.
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It was added in 2007 as the first cut at supporting no-inline
attributes, but we didn't have function attributes of any form at the
time. However, it was added without any mention in the LangRef or other
documentation.
Later on, in 2008, Devang added function notes for 'inline=never' and
then turned them into proper function attributes. From that point
onward, as far as I can tell, the world moved on, and no one has touched
'llvm.noinline' in any meaningful way since.
It's time has now come. We have had better mechanisms for doing this for
a long time, all the frontends I'm aware of use them, and this is just
holding back progress. Given that it was never a documented feature of
the IR, I've provided no auto-upgrade support. If people know of real,
in-the-wild bitcode that relies on this, yell at me and I'll add it, but
I *seriously* doubt anyone cares.
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correlated pairs of pointer arguments at the callsite. This is designed
to recognize the common C++ idiom of begin/end pointer pairs when the
end pointer is a constant offset from the begin pointer. With the
C-based idiom of a pointer and size, the inline cost saw the constant
size calculation, and this provides the same level of information for
begin/end pairs.
In order to propagate this information we have to search for candidate
operations on a pair of pointer function arguments (or derived from
them) which would be simplified if the pointers had a known constant
offset. Then the callsite analysis looks for such pointer pairs in the
argument list, and applies the appropriate bonus.
This helps LLVM detect that half of bounds-checked STL algorithms
(such as hash_combine_range, and some hybrid sort implementations)
disappear when inlined with a constant size input. However, it's not
a complete fix due the inaccuracy of our cost metric for constants in
general. I'm looking into that next.
Benchmarks showed no significant code size change, and very minor
performance changes. However, specific code such as hashing is showing
significantly cleaner inlining decisions.
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candidate set for subsequent inlining, try to simplify the arguments to
the inner call site now that inlining has been performed.
The goal here is to propagate and fold constants through deeply nested
call chains. Without doing this, we loose the inliner bonus that should
be applied because the arguments don't match the exact pattern the cost
estimator uses.
Reviewed on IRC by Benjamin Kramer.
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introduced. Specifically, there are cost reductions for all
constant-operand icmp instructions against an alloca, regardless of
whether the alloca will in fact be elligible for SROA. That means we
don't want to abort the icmp reduction computation when we abort the
SROA reduction computation. That in turn frees us from the need to keep
a separate worklist and defer the ICmp calculations.
Use this new-found freedom and some judicious function boundaries to
factor the innards of computing the cost factor of any given instruction
out of the loop over the instructions and into static helper functions.
This greatly simplifies the code, and hopefully makes it more clear what
is happening here.
Reviewed by Eric Christopher. There is some concern that we'd like to
ensure this doesn't get out of hand, and I plan to benchmark the effects
of this change over the next few days along with some further fixes to
the inline cost.
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run with LIT now and now Dejagnu. dg.exp is no longer needed.
Patch reviewed by Daniel Dunbar. It will be followed by additional cleanup patches.
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There was always the current EH. -- Ministry of Truth
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