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a DenseMap. Doing this required being aware of subtle iterator
invalidation issues, but it provides a big speedup. In a
release-asserts build, this sped up optimizing 403.gcc from
1.34s -> 0.79s (IPSCCP) and 1.11s -> 0.44s (SCCP).
This commit also conflates in a bunch of general cleanups, sorry.
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an assertion on the buildbot.
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simplify some code.
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function, eliminate temporary (and pointless) smallvector.
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of the two loads agree. Propagate that onto the new store.
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not the max. This didn't matter until the previous patch because
instcombine would refuse to sink loads with differenting alignments.
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phis, it didn't preserve the alignment of the load. This is a missed
optimization of the alignment is high and a miscompilation when the
alignment is low.
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can be banging on a context at a time, this isn't needed. Owen, please
review.
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#include dependency, as frontends commonly pull in PassManager.h.
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of a function
in a way that should prevent ip constprop. This allows clang/test/CodeGen/indirect-goto.c
to pass with the new indirect goto lowering.
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when BB2 has its address taken. Since it ends up doing BB2->rauw(BB1),
this can cause the address of the entry block to be taken. Since it is
generally undesirable to nuke blocks whose address is taken, even when
we can, just unconditionally stop this xform.
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ended in an uncond branch because the pass requires BreakCriticalEdges.
However, BCE doesn't eliminate critical adges from indbrs.
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This prevents unswitching from duplicating indbr's.
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indirectbr, thus we don't need "blockaddr(@func, null)". Eliminate it
for simplicity.
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Fix CodeGenPrepare to not try to split edges from indirectbr.
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it abort on IndirectBrInst as describe in the comment.
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auto-update the DominatorTree because it doesn't keep the DominatorTree
current while it works.
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MergeBlockIntoPredecessor. This makes SimplifyCFG slightly more aggressive,
and makes it unnecessary for LoopUnroll to have its own copy of this code.
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clears out more information than just the stored backedge taken count.
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the new common CodeMetrics code.
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LoopUnrollPass.cpp, for consistency with other passes which are
similarly split.
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to unfold loop-invariant loads.
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PHI operands by the predecessor order, sort them by the order used by the
first PHI in the block. This is still suffucient to expose duplicates.
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This reduces codesize on a variety of codes by 1-2% on x86-64. It also
helps clean up after SSAUpdater.
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This helps expose duplicate PHIs, which will make it easier for them
to be eliminated.
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static constructors with indirect gotos :)
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