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the no-TLI case. But it should still default to declining the
transformation.
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because profitability can't be sufficiently approximated.
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from opt.
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odd offsets since the bitcasted pointer size and the offset pointer
size are going to be different types for the GEP vs base object.
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and add a doxygen comment.
Cache the phi entry to avoid doing tons of
PHINode::getBasicBlockIndex calls in the common case.
On my insane testcase from re2c, this speeds up CGP from
617.4s to 7.9s (78x).
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to a PHI, avoid it in the common case where the BB occurs
in the same index for multiple phis. This speeds up CGP on
an insane testcase from 8.35 to 3.58s.
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using pred_begin/end. It is much faster.
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instead of with pred_begin/end.
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deterministically sorted.
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Functions explicitly marked inline will get an inlining threshold slightly
more aggressive than the default for -O3. This means than -O3 builds are
mostly unaffected while -Os builds will be a bit bigger and faster.
The difference depends entirely on how many 'inline's are sprinkled on the
source.
In the CINT2006 suite, only these tests are significantly affected under -Os:
Size Time
471.omnetpp +1.63% -1.85%
473.astar +4.01% -6.02%
483.xalancbmk +4.60% 0.00%
Note that 483.xalancbmk runs too quickly to give useful timing results.
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offset distributions it doesn't expect.
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2. don't bother trying to merge globals in non-default sections,
doing so is quite dubious at best anyway.
3. fix a bug reported by Arnaud de Grandmaison where we'd try to
merge two globals in different address spaces.
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is breaking llvm-gcc bootstrap.
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doesn't matter, except that ScalarEvolution tends to need less time
to fold the results this way.
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bug fixes, and with improved heuristics for analyzing foreign-loop
addrecs.
This change also flattens IVUsers, eliminating the stride-oriented
groupings, which makes it easier to work with.
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symbols.
Thanks to Duncan Sands for the testcase!
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what it does. Enhance it to return false to optimizing vector
sign extensions from vector comparisions, which is the idiom used
to get a splatted vector for a vector comparison.
Doing this breaks vector-casts.ll, add some compensating
transformations to handle the important case they cover without
depending on this canonicalization.
This fixes rdar://7434900 a serious pessimization of vector compares.
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block. Other blocks may have pointer cycles that will crash
basicaa and other alias analyses. In any case, there is no
point wasting cycles optimizing dead blocks. This fixes
rdar://7635088
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instead of considering x|undef -> x, which may not be true.
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Update testcase accordingly now that we can optimize another
section.
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enable constant 0 offset lowering.
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consuming for a simple optimization.
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xform.
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Initial skeleton and SCEVUnknown lowering implemented,
the rest should come relatively quickly. Move testcase
to new directory.
Move pass to right before SimplifyLibCalls - which is
moved down a bit so we can take advantage of a few opts.
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This time it's for real! I am going to hook this up in the frontends as well.
The inliner has some experimental heuristics for dealing with the inline hint.
When given a -respect-inlinehint option, functions marked with the inline
keyword are given a threshold just above the default for -O3.
We need some experiments to determine if that is the right thing to do.
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Weird code sometimes uses pointer constants other than null. This patch
teaches SimplifyCFG to build switch instructions in those cases.
Code like this:
void f(const char *x) {
if (!x)
puts("null");
else if ((uintptr_t)x == 1)
puts("one");
else if (x == (char*)2 || x == (char*)3)
puts("two");
else if ((intptr_t)x == 4)
puts("four");
else
puts(x);
}
Now becomes a switch:
define void @f(i8* %x) nounwind ssp {
entry:
%magicptr23 = ptrtoint i8* %x to i64 ; <i64> [#uses=1]
switch i64 %magicptr23, label %if.else16 [
i64 0, label %if.then
i64 1, label %if.then2
i64 2, label %if.then9
i64 3, label %if.then9
i64 4, label %if.then14
]
Note that LLVM's own DenseMap uses magic pointers.
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xform it is checking to actually pass. There is no need to match
m_SelectCst<0, -1> since instcombine canonicalizes that into not(sext).
Add matches for sext(not(x)) in addition to not(sext(x)).
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container data. This prevents it from holding onto dangling
pointers and potentially behaving unpredictably.
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malloc caller in a profile.
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that in mind.
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short-circuited conditions to AND/OR expressions, and those expressions
are often converted back to a short-circuited form in code gen. The
original source order may have been optimized to take advantage of the
expected values, and if we reassociate them, we change the order and
subvert that optimization. Radar 7497329.
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This makes the inliner about as agressive as it was before my changes to the
inliner cost calculations. These levels give the same performance and slightly
smaller code than before.
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failure.
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Fix bugs where we would compute out of bounds as in bounds, and where
we couldn't know that the linker could override the size of an array.
Add a few new testcases, change existing testcase to use a private
global array instead of extern.
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particular size, we just don't know what the length is yet.
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The SRThreshold value makes perfect sense for checking if an entire aggregate
should be promoted to a scalar integer, but it is not so good for splitting
an aggregate into its separate elements. A struct may contain a large embedded
array along with some scalar fields that would benefit from being split apart
by SROA. Even if the total aggregate size is large, it may still be good to
perform SROA. Thus, the most important piece of this patch is simply moving
the aggregate size comparison vs. SRThreshold so that it guards only the
aggregate promotion.
We have also been checking the number of elements to decide if an aggregate
should be split up. The limit of "SRThreshold/4" seemed rather arbitrary,
and I don't think it's very useful to derive this limit from SRThreshold
anyway. I've collected some data showing that the current default limit of
32 (since SRThreshold defaults to 128) is a reasonable cutoff for struct
types. One thing suggested by the data is that distinguishing between structs
and arrays might be useful. There are (obviously) a lot more large arrays
than large structs (as measured by the number of elements and not the total
size -- a large array inside a struct still counts as a single element given
the way we do SROA right now). Out of 8377 arrays where we successfully
performed SROA while compiling a large set of benchmarks, only 16 of them had
more than 8 elements. And, for those 16 arrays, it's not at all clear that
SROA was actually beneficial. So, to offset the compile time cost of
investigating more large structs for SROA, the patch lowers the limit on array
elements to 8.
This fixes Apple Radar 7563690.
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