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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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interface.
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The TargetTransform changes are breaking LTO bootstraps of clang. I am
working with Nadav to figure out the problem, but I am reverting it for now
to get our buildbots working.
This reverts svn commits: 165665 165669 165670 165786 165787 165997
and I have also reverted clang svn 165741
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information.
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remove the code that handles them.
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getFirstNonPHI so that it will skip over the landingpad instructions as well.
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instead of a vector.
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The 'unwind' instruction was acting essentially as a placeholder, because it
would be replaced at the end of this function by a branch to the "unwind
handler". The 'unwind' instruction is going away, so use 'unreachable' instead,
which serves the same purpose as a placeholder.
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patch brings numerous advantages to LLVM. One way to look at it
is through diffstat:
109 files changed, 3005 insertions(+), 5906 deletions(-)
Removing almost 3K lines of code is a good thing. Other advantages
include:
1. Value::getType() is a simple load that can be CSE'd, not a mutating
union-find operation.
2. Types a uniqued and never move once created, defining away PATypeHolder.
3. Structs can be "named" now, and their name is part of the identity that
uniques them. This means that the compiler doesn't merge them structurally
which makes the IR much less confusing.
4. Now that there is no way to get a cycle in a type graph without a named
struct type, "upreferences" go away.
5. Type refinement is completely gone, which should make LTO much MUCH faster
in some common cases with C++ code.
6. Types are now generally immutable, so we can use "Type *" instead
"const Type *" everywhere.
Downsides of this patch are that it removes some functions from the C API,
so people using those will have to upgrade to (not yet added) new API.
"LLVM 3.0" is the right time to do this.
There are still some cleanups pending after this, this patch is large enough
as-is.
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exposes an initializeMyPassFunction(), which
must be called in the pass's constructor. This function uses static dependency declarations to recursively initialize
the pass's dependencies.
Clients that only create passes through the createFooPass() APIs will require no changes. Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.
I have tested this with all standard configurations of clang and llvm-gcc on Darwin. It is possible that there are problems
with the static dependencies that will only be visible with non-standard options. If you encounter any crash in pass
registration/creation, please send the testcase to me directly.
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Patch by Alexander Herz!
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passes over to the new registration API.
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instead, as an example of what this looks like.
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address of the static
ID member as the sole unique type identifier. Clean up APIs related to this change.
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change a few SmallVectors to vanilla C arrays.
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add a version of createLowerInvokePass that allows the client
to specify whether it wants "expensive" or "cheap" lowering.
Patch by Alex Mac!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@102402 91177308-0d34-0410-b5e6-96231b3b80d8
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I have audited all getOperandNo calls now, fixing
hidden assumptions. CallSite related uglyness will
be eliminated successively.
Note this patch has a long and griveous history,
for all the back-and-forths have a look at
CallSite.h's log.
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we can reapply the InvokeInst operand reordering patch. (see r98957).
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http://smooshlab.apple.com:8010/builders/clang-x86_64-darwin10-fnt/builds/703 in the nightly test suite
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This time I did a self-hosted bootstrap on Linux x86-64,
with no problems. Let's see how darwin 64-bit self-hosting
goes. At the first sign of failure I'll back this out.
Maybe the valgrind bots give me a hint of what may be wrong
(it at all).
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dereference the type pointer.
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Remove LowerAllocations pass.
Update some more passes to treate free calls just like they were treating FreeInst.
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VISIBILITY_HIDDEN removal.
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Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
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where the element is of a basic builtin type. For example, to get
an i8* use getInt8PtrTy.
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buildbot's stage 2 configure
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this time. I'll back out if needed...
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contexts through a number of APIs.
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change back are
metadata related, which I'm waiting on to avoid conflicting with Devang.
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